John Glauert

According to our database1, John Glauert authored at least 9 papers between 1997 and 2018.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

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Links

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Bibliography

2018
Load Balancing for Virtual Worlds by Splitting and Merging Spatial Regions.
Informatica (Slovenia), 2018

2017
Faster dynamic spatial partitioning in OpenSimulator.
Virtual Real., 2017

Integrating dynamic scalability into the OpenSimulator framework.
Simul. Model. Pract. Theory, 2017

2016
Building a Swiss German Sign Language avatar with JASigning and evaluating it among the Deaf community.
Univers. Access Inf. Soc., 2016

2010
A Dynamic Load Distribution Algorithm for Virtual Worlds.
J. Digit. Inf. Manag., 2010

Time Management for virtual worlds based on constrained communication model.
Proceedings of the 9th Annual Workshop on Network and Systems Support for Games, 2010

2009
Joint Hierarchical Nodes Based User Management (JoHNUM) Infrastructure for the Development of Scalable and Consistent Virtual Worlds.
Proceedings of the 13th IEEE/ACM International Symposium on Distributed Simulation and Real Time Applications, 2009

2007
Developing Effective Interfaces for Cultural Heritage 3D Immersive Environments.
Proceedings of the 8th International Symposium on Virtual Reality, 2007

1997
Object graph rewriting: an experimental parallel implementation.
Proceedings of the 2nd International Workshop on Parallel Symbolic Computation, 1997


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