John F. Hughes
Affiliations:- Brown University, Providence, RI, USA
According to our database1,
John F. Hughes
authored at least 58 papers
between 1986 and 2020.
Collaborative distances:
Collaborative distances:
Timeline
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Online presence:
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on id.loc.gov
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on d-nb.info
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on cs.brown.edu
On csauthors.net:
Bibliography
2020
A Taxonomy of Bidirectional Scattering Distribution Function Lobes for Rendering Engineers.
Proceedings of the Eurographics Workshop on Material Appearance Modeling, 2020
2019
Portal-ble: Intuitive Free-hand Manipulation in Unbounded Smartphone-based Augmented Reality.
Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019
2014
Addison-Wesley, ISBN: 978-0-321-39952-6, 2014
2013
Proceedings of the Symposium on Interactive 3D Graphics and Games, 2013
2011
Proceedings of the Sketch-based Interfaces and Modeling, 2011
2009
IEEE Trans. Vis. Comput. Graph., 2009
2008
Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008
2007
IEEE Computer Graphics and Applications, 2007
IEEE Computer Graphics and Applications, 2007
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007
2006
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006
Proceedings of the Graphics Interface 2006 Conference, June 7-9, 2006, Quebec, Canada, 2006
2005
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005
2004
Proceedings of the 17th Annual ACM Symposium on User Interface Software and Technology, 2004
Proceedings of the 1st Eurographics Workshop on Sketch-Based Interfaces and Modeling, 2004
Proceedings of the 3rd International Symposium on Non-Photorealistic Animation and Rendering, 2004
2003
Proceedings of the 2003 Symposium on Interactive 3D Graphics, 2003
2002
Proceedings of the Programming Languages and Systems, 2002
2001
Proceedings of the 14th Annual ACM Symposium on User Interface Software and Technology, 2001
Proceedings of the 2001 Symposium on Interactive 3D Graphics, 2001
2000
Proceedings of the 1st International Symposium on Non-Photorealistic Animation and Rendering, 2000
Proceedings of the 1st International Symposium on Non-Photorealistic Animation and Rendering, 2000
1999
J. Graphics, GPU, & Game Tools, 1999
J. Graphics, GPU, & Game Tools, 1999
Proceedings of the 26th Annual Conference on Computer Graphics and Interactive Techniques, 1999
Proceedings of the 26th Annual Conference on Computer Graphics and Interactive Techniques, 1999
Proceedings of the 1999 Symposium on Interactive 3D Graphics, 1999
1998
Proceedings of the Ninth Annual ACM-SIAM Symposium on Discrete Algorithms, 1998
1997
Proceedings of the 24th Annual Conference on Computer Graphics and Interactive Techniques, 1997
Proceedings of the 24th Annual Conference on Computer Graphics and Interactive Techniques, 1997
Proceedings of the 24th Annual Conference on Computer Graphics and Interactive Techniques, 1997
1995
Proceedings of the 22nd Annual Conference on Computer Graphics and Interactive Techniques, 1995
1994
Proceedings of the 5th IEEE Visualization Conference, 1994
Proceedings of the 5th IEEE Visualization Conference, 1994
Proceedings of the 7th Annual ACM Symposium on User Interface Software and Technology, 1994
1993
SIAM Rev., 1993
Proceedings of the 20th Annual Conference on Computer Graphics and Interactive Techniques, 1993
Proceedings of the 20th Annual Conference on Computer Graphics and Interactive Techniques, 1993
1992
Proceedings of the 19th Annual Conference on Computer Graphics and Interactive Techniques, 1992
Proceedings of the 19th Annual Conference on Computer Graphics and Interactive Techniques, 1992
Smooth interpolation of orientations with angular velocity constraints using quaternions.
Proceedings of the 19th Annual Conference on Computer Graphics and Interactive Techniques, 1992
1991
An object-oriented framework for the integration of interactive animation techniques.
Proceedings of the 18th Annual Conference on Computer Graphics and Interactive Techniques, 1991
Proceedings of the 18th Annual Conference on Computer Graphics and Interactive Techniques, 1991
1990
Computer graphics - principles and practice, 2nd Edition.
Addison-Wesley, ISBN: 978-0-201-12110-0, 1990
1986
Proceedings of the 13th Annual Conference on Computer Graphics and Interactive Techniques, 1986