John Drake

This page is a disambiguation page, it actually contains mutiple papers from persons of the same or a similar name.

Bibliography

2017
Towards Adaptability of Demonstration-Based Training of NPC Behavior.
Proceedings of the Thirteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE-17), 2017

2016
Demonstration-Based Training of Non-Player Character Tactical Behaviors.
Proceedings of the Twelfth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2016

2014
Prioritized Computation for Numerical Sound Propagation.
Proceedings of the 17th International Conference on Digital Audio Effects, 2014

2012
Game-Based Data Capture for Player Metrics.
Proceedings of the Eighth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2012

2011
CRAM it! A comparison of virtual, live-action and written training systems for preparing personnel to work in hazardous environments.
Proceedings of the IEEE Virtual Reality Conference, 2011

2002
Mesh network resiliency using GMPLS.
Proc. IEEE, 2002

1999
Software integration techniques for modular cognitive modeling systems.
Proceedings of the 37th Annual ACM Southeast Regional Conference, 1999


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