Johannes Strobel
Orcid: 0000-0002-2124-1116
According to our database1,
Johannes Strobel
authored at least 21 papers
between 2004 and 2024.
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Bibliography
2024
Developing and Piloting an Approach to Evaluate Educational Innovation at Course Level.
Proceedings of the IEEE Global Engineering Education Conference, 2024
2023
Exploring lived experiences of agile developers with daily stand-up meetings: a phenomenological study.
Behav. Inf. Technol., March, 2023
2021
A literature overview of differences between engineering education and other disciplinary education.
Proceedings of the IEEE Frontiers in Education Conference, 2021
Proceedings of the IEEE Global Engineering Education Conference, 2021
2020
Proceedings of the 2020 IEEE Global Engineering Education Conference, 2020
2019
A National INCLUDES Alliance Effort to Integrate Problem-Solving Skills into Computer Science Curriculum.
Proceedings of the IEEE Frontiers in Education Conference, 2019
2016
Int. J. Eng. Pedagog., 2016
Visualization of Teacher Social Capital in a Computer-Supported Engineering Education Teacher Professional Development Program.
Proceedings of the 16th IEEE International Conference on Advanced Learning Technologies, 2016
2014
Equipping the Designers of the Future: Best Practices of Epistemic Video Game Design.
Games Cult., 2014
2013
Int. J. Eng. Soc. Justice Peace, 2013
The role of authenticity in design-based learning environments: The case of engineering education.
Comput. Educ., 2013
Proceedings of the LAK Data Challenge, Leuven, Belgium, April 9, 2013, 2013
Proceedings of the IEEE Frontiers in Education Conference, 2013
2012
Work in progress: Development of a metacognition scaffold in STEM/P-6 engineering context: MCinEDP.
Proceedings of the IEEE Frontiers in Education Conference, 2012
2010
Expressions of critical thinking in role-playing simulations: comparisons across roles.
J. Comput. High. Educ., 2010
First-year engineering students' environmental awareness and conceptual understanding with participatory game design as knowledge elicitation.
Proceedings of the Learning in the Disciplines: Proceedings of the 9th International Conference of the Learning Sciences, 2010
2008
The evolution of a collaborative authoring system for non-linear hypertext: A design-based research study.
Comput. Educ., 2008
2006
Integrating scaffolds into goal-based scenarios: the case of an interactive game on biodiversity for children.
Proceedings of the Interaction Design and Children, 2006
2005
2004
Proceedings of the Embracing Diversity in the Learning Sciences: Proceedings of the 6th International Conference for the Learning Sciences, 2004
Proceedings of the Embracing Diversity in the Learning Sciences: Proceedings of the 6th International Conference for the Learning Sciences, 2004