Johannes Schöning

Orcid: 0000-0002-8823-4607

Affiliations:
  • University of Bremen, Germany
  • Hasselt University, Belgium


According to our database1, Johannes Schöning authored at least 179 papers between 2006 and 2024.

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Bibliography

2024
DIY Digital Interventions: Behaviour Change with Trigger-Action Programming.
Proc. ACM Hum. Comput. Interact., 2024

TeenWorlds: Supporting Emotional Expression for Teenagers with their Parents and Peers through a Collaborative VR Experience.
Proceedings of the 30th ACM Symposium on Virtual Reality Software and Technology, 2024

Experiencing Dynamic Weight Changes in Virtual Reality Through Pseudo-Haptics and Vibrotactile Feedback.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

Exploring Mobile Devices as Haptic Interfaces for Mixed Reality.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

Playing with Perspectives and Unveiling the Autoethnographic Kaleidoscope in HCI - A Literature Review of Autoethnographies.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

Designing Grocery Shopping Experiences for Virtual Reality.
Proceedings of the 2024 International Conference on Advanced Visual Interfaces, 2024

Mobile Map Applications for Foldable Devices.
Proceedings of the 2024 International Conference on Advanced Visual Interfaces, 2024

MoodShaper: A Virtual Reality Experience to Support Managing Negative Emotions.
Proceedings of the Designing Interactive Systems Conference, 2024

2023
PACMHCI V7, MHCI, September 2023 Editorial.
Proc. ACM Hum. Comput. Interact., 2023

Letting It Go: Four Design Concepts to Support Emotion Regulation in Virtual Reality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023

Continuous VR Weight Illusion by Combining Adaptive Trigger Resistance and Control-Display Ratio Manipulation.
Proceedings of the IEEE Conference Virtual Reality and 3D User Interfaces, 2023

Social Transparency in Network Monitoring and Security Systems.
Proceedings of the 22nd International Conference on Mobile and Ubiquitous Multimedia, 2023

ARCHIE<sup>2</sup>: An Augmented Reality Interface with Plant Detection for Future Planetary Surface Greenhouses.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2023

Children with ADHD and their Care Ecosystem: Designing Beyond Symptoms.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

MapUncover: Fostering Spatial Exploration through Gamification in Mobile Map Apps.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

MagiBricks: Fostering Intergenerational Connectedness in Distributed Play with Smart Toy Bricks.
Proceedings of the 22nd Annual ACM Interaction Design and Children Conference, 2023

2022
Multisensory Proximity and Transition Cues for Improving Target Awareness in Narrow Field of View Augmented Reality Displays.
IEEE Trans. Vis. Comput. Graph., 2022

Passive Wi-Fi monitoring in the wild: a long-term study across multiple location typologies.
Pers. Ubiquitous Comput., 2022

Escaping the Privacy Paradox: Evaluating the Learning Effects of Privacy Policies With Serious Games.
Proc. ACM Hum. Comput. Interact., 2022

Free as a Bird, but at What Cost?: The Impact of Street Networks on the User Experience of As-The-Crow-Flies Navigation for Cyclists.
Proc. ACM Hum. Comput. Interact., 2022

The German research community: within ACM SIGCHI 2010-2020.
Interactions, 2022

A chronology of SIGCHI conferences: 1983 to 2022.
Interactions, 2022

Influence of Passive Haptic and Auditory Feedback on Presence and Mindfulness in Virtual Reality Environments.
Proceedings of the International Conference on Multimodal Interaction, 2022

Different Length, Different Needs: Qualitative Analysis of Threads in Online Health Communities.
Proceedings of the 10th IEEE International Conference on Healthcare Informatics, 2022

Understanding Circumstances for Desirable Proactive Behaviour of Voice Assistants: The Proactivity Dilemma.
Proceedings of the CUI 2022: 4th Conference on Conversational User Interfaces, Glasgow, United Kingdom, July 26, 2022

Mood Worlds: A Virtual Environment for Autonomous Emotional Expression.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

Designing for Care Ecosystems: a Literature Review of Technologies for Children with ADHD.
Proceedings of the IDC '22: Interaction Design and Children, Braga, Portugal, June 27, 2022

Souveräne digitalrechtliche Entscheidungsfindung hinsichtlich der Datenpreisgabe bei der Nutzung von Wearables.
Proceedings of the Selbstbestimmung, 2022

2021
Triggermuscle: Exploring Weight Perception for Virtual Reality Through Adaptive Trigger Resistance in a Haptic VR Controller.
Frontiers Virtual Real., 2021

It's Time to Do Something: Mitigating the Negative Impacts of Computing Through a Change to the Peer Review Process.
CoRR, 2021

MapRecorder: analysing real-world usage of mobile map applications.
Behav. Inf. Technol., 2021

Understanding Users' Knowledge about the Privacy and Security of Browser Extensions.
Proceedings of the Seventeenth Symposium on Usable Privacy and Security, 2021

Conversational User Interfaces to support Astronauts in Extraterrestrial Habitats.
Proceedings of the MUM 2021: 20th International Conference on Mobile and Ubiquitous Multimedia, Leuven, Belgium, December 5, 2021

VeloCity: Using Voice Assistants for Cyclists to Provide Traffic Reports.
Proceedings of the MM '21: ACM Multimedia Conference, Virtual Event, China, October 20, 2021

The Role of Mobile and Virtual Reality Applications to Support Well-Being: An Expert View and Systematic App Review.
Proceedings of the Human-Computer Interaction - INTERACT 2021 - 18th IFIP TC 13 International Conference, Bari, Italy, August 30, 2021

Addressing the Challenges of COVID-19 Social Distancing Through Passive Wi-Fi and Ubiquitous Analytics: A Real World Deployment.
Proceedings of the Human-Computer Interaction - INTERACT 2021 - 18th IFIP TC 13 International Conference, Bari, Italy, August 30, 2021

The Usability and Trustworthiness of Medical Eye Images.
Proceedings of the 9th IEEE International Conference on Healthcare Informatics, 2021

Creepy Technology: What Is It and How Do You Measure It?
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Sharing Heartbeats: Motivations of Citizen Scientists in Times of Crises.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2020
Comparing Non-Visual and Visual Guidance Methods for Narrow Field of View Augmented Reality Displays.
IEEE Trans. Vis. Comput. Graph., 2020

Activity and mood-based routing for autonomous vehicles.
CoRR, 2020

Investigating Effects and User Preferences of Extra- and Intradiegetic Virtual Reality Questionnaires.
Proceedings of the VRST '20: 26th ACM Symposium on Virtual Reality Software and Technology, 2020

MoiPrivacy: Design and Evaluation of a Personal Password Meter.
Proceedings of the MUM 2020: 19th International Conference on Mobile and Ubiquitous Multimedia, 2020

Point Me In the Right Direction: Understanding User Behaviour with As-The-Crow-Flies Navigation.
Proceedings of the MobileHCI '20: 22nd International Conference on Human-Computer Interaction with Mobile Devices and Services, 2020

Learning from mHealth Success Stories: Effective Interventions for Marginalised Populations.
Proceedings of the MobileHCI '20: 22nd International Conference on Human-Computer Interaction with Mobile Devices and Services: Expanding the Horizon of Mobile Interaction, 2020

Medical Selfies: Emotional Impacts and Practical Challenges.
Proceedings of the MobileHCI '20: 22nd International Conference on Human-Computer Interaction with Mobile Devices and Services, 2020

2019
Finsterworlds: bringing light into technological forests through user empowerment.
Interactions, 2019

Grand challenges in accessible maps.
Interactions, 2019

SubwayPS: Towards Enabling Smartphone Positioning in Underground Public Transportation Systems.
CoRR, 2019

OORT: An Air-flow based Cooling System for Long-term Virtual Reality Sessions.
Proceedings of the 25th ACM Symposium on Virtual Reality Software and Technology, 2019

Analyzing Accessibility Barriers Using Cost-Benefit Analysis to Design Reliable Navigation Services for Wheelchair Users.
Proceedings of the Human-Computer Interaction - INTERACT 2019, 2019


The Role of Physical Props in VR Climbing Environments.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
Reflections on the NatureCHI Workshop Series: Unobtrusive User Experiences with Technology in Nature.
Int. J. Mob. Hum. Comput. Interact., 2018

Tactile hand motion and pose guidance for 3D interaction.
Proceedings of the 24th ACM Symposium on Virtual Reality Software and Technology, 2018

Audio-tactile proximity feedback for enhancing 3D manipulation.
Proceedings of the 24th ACM Symposium on Virtual Reality Software and Technology, 2018

Foldwatch: using origami-inspired paper prototypes to explore the extension of output space in smartwatches.
Proceedings of the 10th Nordic Conference on Human-Computer Interaction, Oslo, 2018

Disabled, but at what cost?: an examination of wheelchair routing algorithms.
Proceedings of the 20th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2018

Integrating Physical Activity and Health Aspects in Everyday Mobility.
Proceedings of the 2018 ACM International Joint Conference and 2018 International Symposium on Pervasive and Ubiquitous Computing and Wearable Computers, 2018

Where2: Exploring prior visitor journeys to enrich upcoming visitor's experience.
Proceedings of the 36th European Conference on Cognitive Ergonomics, 2018

Defining and Predicting the Localness of Volunteered Geographic Information using Ground Truth Data.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

NavigaTone: Seamlessly Embedding Navigation Cues in Mobile Music Listening.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

SIG: Making Maps Accessible and Putting Accessibility in Maps.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Measuring, Understanding, and Classifying News Media Sympathy on Twitter after Crisis Events.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Using smartphones to take eye images for disease diagnosis in developing countries.
Proceedings of the Second African Conference for Human Computer Interaction: Thriving Communities, 2018

2017
Demo hour.
Interactions, 2017

Opportunities and challenges for cross-device interactions in the wild.
Interactions, 2017

Beautiful...but at What Cost?: An Examination of Externalities in Geographic Vehicle Routing.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2017

Controllability matters: The user experience of adaptive maps.
GeoInformatica, 2017

Augmented invaders: a mixed reality multiplayer outdoor game.
Proceedings of the 23rd ACM Symposium on Virtual Reality Software and Technology, 2017

Autobus: selection of passenger seats based on viewing experience for touristic tours.
Proceedings of the 16th International Conference on Mobile and Ubiquitous Multimedia, 2017

Bespoke map customization behavior and its implications for the design of multimedia cartographic tools.
Proceedings of the 16th International Conference on Mobile and Ubiquitous Multimedia, 2017

It's All Around You: Exploring 360° Video Viewing Experiences on Mobile Devices.
Proceedings of the 2017 ACM on Multimedia Conference, 2017

Pharos: improving navigation instructions on smartwatches by including global landmarks.
Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2017

NatureCHI 2017: the 2nd workshop on unobtrusive user experiences with technology in nature.
Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2017

"In search of light": enhancing touristic recommender services with local weather data.
Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2017

I Smell Creativity: Exploring the Effects of Olfactory and Auditory Cues to Support Creative Writing Tasks.
Proceedings of the Human-Computer Interaction - INTERACT 2017, 2017

The Madeira Touch: Encouraging Visual-Spatial Exploration Using a Tactile Interactive Display.
Proceedings of the Doctoral Consortium, 2017

WatchThru: Expanding Smartwatch Displays with Mid-air Visuals and Wrist-worn Augmented Reality.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

HCI, Solidarity Movements and the Solidarity Economy.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Understanding: A Systematic Study of Catastrophic Incidents Associated with Personal Navigation Technologies.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

The Effect of Population and.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

The Geography of Pokémon GO: Beneficial and Problematic Effects on Places and Movement.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

2016
Attention as an input modality for Post-WIMP interfaces using the viGaze eye tracking framework.
Multim. Tools Appl., 2016

Cross-Surface: Challenges and Opportunities of Spatial and Proxemic Interaction.
Proceedings of the 2016 ACM on Interactive Surfaces and Spaces, 2016

Crouch, Hold and Engage: Spatial Aspects of Augmented Reality Browsing.
Proceedings of the 9th Nordic Conference on Human-Computer Interaction, Gothenburg, Sweden, October 23, 2016

Grouve: Spontaneous Proximal Group Formation with Ultrasonic Sound Waves.
Proceedings of the 8th EAI International Conference on Mobile Computing, 2016

ScrollingHome: bringing image-based indoor navigation to smartwatches.
Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2016

The aesthetics of StripeMaps: being small and beautiful.
Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2016

Changing the camera-to-screen angle to improve AR browser usage.
Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2016

SubwayAPPS: Using Smartphone Barometers for Positioning in Underground Transportation Environments.
Proceedings of the Progress in Location-Based Services 2016, 2016

No more Autobahn!: Scenic Route Generation Using Googles Street View.
Proceedings of the 21st International Conference on Intelligent User Interfaces, 2016

StrapMaps: bringing map-based navigation to the straps of bags.
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016

Who are the people in my life? towards tangible eco-maps.
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016

Helping Computers Understand Geographically-Bound Activity Restrictions.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

You Can Touch This: Eleven Years and 258218 Images of Objects.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

The Geography and Importance of Localness in Geotagged Social Media.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Not at Home on the Range: Peer Production and the Urban/Rural Divide.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Cross-Surface: Challenges and Opportunities for 'bring your own device' in the wild.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

NatureCHI: Unobtrusive User Experiences with Technology in Nature.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Heartefacts: Augmenting Mobile Video Sharing Using Wrist-Worn Heart Rate Sensors.
Proceedings of the 2016 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016

2015
Interaction with geospatial data.
it Inf. Technol., 2015

Cross-Surface: Workshop on Interacting with Multi-Device Ecologies in the Wild.
Proceedings of the 2015 International Conference on Interactive Tabletops & Surfaces, 2015

Combining Direct and Indirect Touch Input for Interactive Workspaces using Gaze Input.
Proceedings of the 3rd ACM Symposium on Spatial User Interaction, 2015

StripeMaps: Improving Map-based Pedestrian Navigation for Smartwatches.
Proceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2015

Navigation in Ambient Spaces.
Proceedings of the 1st Workshop on Large-scale and Model-based Interactive Systems: Approaches and Challenges, 2015

WatchMe: A Novel Input Method Combining a Smartwatch and Bimanual Interaction.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

You Can't Smoke Here: Towards Support for Space Usage Rules in Location-aware Technologies.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

A User Interface for Encoding Space Usage Rules Expressed in Natural Language.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

Captchat: A Messaging Tool to Frustrate Ubiquitous Surveillance.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

Augmenting Social Interactions: Realtime Behavioural Feedback using Social Signal Processing Techniques.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

2014
The Role of Physiological Cues during Remote Collaboration.
Presence Teleoperators Virtual Environ., 2014

A Large-Scale Quantitative Survey of the German Geocaching Community in 2007.
Adv. Hum. Comput. Interact., 2014

Exploring social augmentation concepts for public speaking using peripheral feedback and real-time behavior analysis.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2014

SubwayPS: towards smartphone positioning in underground public transportation systems.
Proceedings of the 22nd ACM SIGSPATIAL International Conference on Advances in Geographic Information Systems, 2014

Investigating the effects of using biofeedback as visual stress indicator during video-mediated collaboration.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Paddle: highly deformable mobile devices with physical controls.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014


Informing online and mobile map design with the collective wisdom of cartographers.
Proceedings of the Designing Interactive Systems Conference 2014, DIS '14, Vancouver, BC, 2014

Unexpected journeys with the HOBBIT: the design and evaluation of an asocial hiking app.
Proceedings of the Designing Interactive Systems Conference 2014, DIS '14, Vancouver, BC, 2014

The office smartwatch: development and design of a smartwatch app to digitally augment interactions in an office environment.
Proceedings of the Companion Publication of the 2014 ACM SIGCHI Conference on Designing Interactive Systems Conference, 2014

2013
Bro-cam: Improving Game Experience with Empathic Feedback Using Posture Tracking.
Proceedings of the Persuasive Technology - 8th International Conference, 2013

Investigating mobile stereoscopic 3D touchscreen interaction.
Proceedings of the Augmentation, Application, Innovation, Collaboration, OzCHI '13, Adelaide, Australia - November 25, 2013

Touch the 3rd Dimension! Understanding Stereoscopic 3D Touchscreen Interaction.
Proceedings of the Computer-Human Interaction. Cognitive Effects of Spatial Interaction, Learning, and Ability, 2013

Informing intelligent user interfaces by inferring affective states from body postures in ubiquitous computing environments.
Proceedings of the 18th International Conference on Intelligent User Interfaces, 2013

FoodBoard: surface contact imaging for food recognition.
Proceedings of the 2013 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2013

The path is the reward: considering social networks to contribute to the pleasure of urban strolling.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Geographic human-computer interaction.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

2012
Context-Sensitive Display Environments.
Proceedings of the Ubiquitous Display Environments, 2012

Theme issue on personal projection.
Pers. Ubiquitous Comput., 2012

Digitally Enhanced Food.
IEEE Pervasive Comput., 2012

Carpus: a non-intrusive user identification technique for interactive surfaces.
Proceedings of the 25th Annual ACM Symposium on User Interface Software and Technology, 2012

Explanatory semantic relatedness and explicit spatialization for exploratory search.
Proceedings of the 35th International ACM SIGIR conference on research and development in Information Retrieval, 2012

Intel Collaborative Research Institute - Sustainable Connected Cities.
Proceedings of the Ambient Intelligence - Third International Joint Conference, 2012

2011
Towards a Framework for Whole Body Interaction with Geospatial Data.
Proceedings of the Whole Body Interaction, 2011

How Computing Will Change the Face of Retail.
Computer, 2011

Visual separation in mobile multi-display environments.
Proceedings of the 24th Annual ACM Symposium on User Interface Software and Technology, 2011

The hybrid shopping list: bridging the gap between physical and digital shopping lists.
Proceedings of the 13th Conference on Human-Computer Interaction with Mobile Devices and Services, 2011

Falling asleep with Angry Birds, Facebook and Kindle: a large scale study on mobile application usage.
Proceedings of the 13th Conference on Human-Computer Interaction with Mobile Devices and Services, 2011

IRL SmartCart - a user-adaptive context-aware interface for shopping assistance.
Proceedings of the 16th International Conference on Intelligent User Interfaces, 2011

How to nudge in Situ: designing lambent devices to deliver salient information in supermarkets.
Proceedings of the UbiComp 2011: Ubiquitous Computing, 13th International Conference, 2011

Child computer interaction: workshop on UI technologies and educational pedagogy.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

Geographic human-computer interaction.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

Gestural interaction on the steering wheel: reducing the visual demand.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

Multi-user interaction on media facades through live video on mobile devices.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

2010
Building Interactive Multi-touch Surfaces.
Proceedings of the Tabletops - Horizontal Interactive Displays, 2010

Projector Phones: A New Class of Interfaces for Augmented Reality.
Int. J. Mob. Hum. Comput. Interact., 2010

A mobile data collection framework for the Sensor Web.
Proceedings of the Ubiquitous Positioning Indoor Navigation and Location Based Service, 2010

GlobalData: multi-user interaction with geographic information systems on interactive surfaces.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2010

PINwI: pedestrian indoor navigation without infrastructure.
Proceedings of the 6th Nordic Conference on Human-Computer Interaction 2010, 2010

LocWeb 2010: Third International Workshop on Location and the Web.
Proceedings of the Third International Workshop on Location and the Web, 2010

Touching Floating Objects in Projection-based Virtual Reality Environments.
Proceedings of the Joint Virtual Reality Conference of EGVE - EuroVR, 2010

Next generation of HCI and education: workshop on UI technologies and educational pedagogy.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

A multi-touch enabled steering wheel: exploring the design space.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

Mobile product customization.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

2009
Advanced user interfaces for spatial information.
PhD thesis, 2009

Impact of item density on the utility of visual context in magic lens interactions.
Pers. Ubiquitous Comput., 2009

Building Interactive Multi-Touch Surfaces.
J. Graphics, GPU, & Game Tools, 2009

Tangible, Embedded, and Reality-Based Interaction (Begreifbare, eingebettete und realitätsbasierte Interaktion).
it Inf. Technol., 2009

Whole Body Interaction with Geospatial Data.
Proceedings of the Smart Graphics, 9th International Symposium, SG 2009, Salamanca, 2009

Marauders light: replacing the wand with a mobile camera projector unit.
Proceedings of the 8th International Conference on Mobile and Ubiquitous Multimedia, 2009

PhotoMap: using spontaneously taken images of public maps for pedestrian navigation tasks on mobile devices.
Proceedings of the 11th Conference on Human-Computer Interaction with Mobile Devices and Services, 2009

Impact of item density on magic lens interactions.
Proceedings of the 11th Conference on Human-Computer Interaction with Mobile Devices and Services, 2009

iPiccer: automatically retrieving and inferring tagged location information from web repositories.
Proceedings of the 11th Conference on Human-Computer Interaction with Mobile Devices and Services, 2009

Second International Workshop on Location and the Web (LocWeb 2009).
Proceedings of the Second International Workshop on Location and the Web, 2009

Bimanual Interaction with Interscopic Multi-Touch Surfaces.
Proceedings of the Human-Computer Interaction, 2009

Location and the web: (LocWeb 2009).
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

Map torchlight: a mobile augmented reality camera projector unit.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

Using hands and feet to navigate and manipulate spatial data.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

iBookmark: locative texts and place-based authoring.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

Poster: Interscopic multi-touch surfaces: Using bimanual interaction for intuitive manipulation of spatial data.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2009

2008
Improving the Communication of Spatial Information in Crisis Response by Combining Paper Maps and Mobile Devices.
Proceedings of the Mobile Response, 2008

Mobile Interaction with the real world.
Proceedings of the Mobile Interaction with the Real World 2008, 2008

Photomap: Snap, Grab and Walk away with a "You Are Here" Map.
Proceedings of the Mobile Interaction with the Real World 2008, 2008

Improving interaction with virtual globes through spatial thinking: helping users ask "why?".
Proceedings of the 13th International Conference on Intelligent User Interfaces, 2008

Evaluating automatically generated location-based stories for tourists.
Proceedings of the Extended Abstracts Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

Image geo-mashups: the example of an augmented reality weather camera.
Proceedings of the working conference on Advanced Visual Interfaces, 2008

2007
Map navigation with mobile devices: virtual versus physical movement with and without visual context.
Proceedings of the 9th International Conference on Multimodal Interfaces, 2007

2006
Mobile Map Interaction - Evaluation in an indoor scenario.
Proceedings of the 36. Jahrestagung der Gesellschaft für Informatik, 2006


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