Johannes Kopf

Orcid: 0000-0001-6628-8084

Affiliations:
  • Facebook
  • Microsoft Research, UK (former)
  • University of Konstanz, Germany (former, PhD)


According to our database1, Johannes Kopf authored at least 59 papers between 2005 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2024
IRIS: Inverse Rendering of Indoor Scenes from Low Dynamic Range Images.
CoRR, 2024

Modeling Ambient Scene Dynamics for Free-view Synthesis.
Proceedings of the ACM SIGGRAPH 2024 Conference Papers, 2024

Taming Latent Diffusion Model for Neural Radiance Field Inpainting.
Proceedings of the Computer Vision - ECCV 2024, 2024

LTM: Lightweight Textured Mesh Extraction and Refinement of Large Unbounded Scenes for Efficient Storage and Real-Time Rendering.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2024

2023
Single-Image 3D Human Digitization with Shape-guided Diffusion.
Proceedings of the SIGGRAPH Asia 2023 Conference Papers, 2023

Consistent View Synthesis with Pose-Guided Diffusion Models.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2023

Progressively Optimized Local Radiance Fields for Robust View Synthesis.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2023

HyperReel: High-Fidelity 6-DoF Video with Ray-Conditioned Sampling.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2023

Robust Dynamic Radiance Fields.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2023

2022
Boosting View Synthesis with Residual Transfer.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2022

Learning Neural Light Fields with Ray-Space Embedding.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2022

2021
Learning Neural Light Fields with Ray-Space Embedding Networks.
CoRR, 2021

Dynamic View Synthesis from Dynamic Monocular Video.
Proceedings of the 2021 IEEE/CVF International Conference on Computer Vision, 2021

Space-Time Neural Irradiance Fields for Free-Viewpoint Video.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2021

Robust Consistent Video Depth Estimation.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2021

2020
Consistent video depth estimation.
ACM Trans. Graph., 2020

One shot 3D photography.
ACM Trans. Graph., 2020

Flow-edge Guided Video Completion.
Proceedings of the Computer Vision - ECCV 2020, 2020

3D Photography Using Context-Aware Layered Depth Inpainting.
Proceedings of the 2020 IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2020

2018
Co-segmentation for space-time co-located collections.
Vis. Comput., 2018

Fast depth densification for occlusion-aware augmented reality.
ACM Trans. Graph., 2018

Instant 3D photography.
ACM Trans. Graph., 2018

DeepMVS: Learning Multi-View Stereopsis.
Proceedings of the 2018 IEEE Conference on Computer Vision and Pattern Recognition, 2018

2017
Virtual Rephotography: Novel View Prediction Error for 3D Reconstruction.
ACM Trans. Graph., 2017

Low-cost 360 stereo photography and video capture.
ACM Trans. Graph., 2017

Casual 3D photography.
ACM Trans. Graph., 2017

Bringing portraits to life.
ACM Trans. Graph., 2017

Analysis and Controlled Synthesis of Inhomogeneous Textures.
Comput. Graph. Forum, 2017

2016
360° video stabilization.
ACM Trans. Graph., 2016

Temporally coherent completion of dynamic video.
ACM Trans. Graph., 2016

Proxy-guided Image-based Rendering for Mobile Devices.
Comput. Graph. Forum, 2016

Smooth Image Sequences for Data-driven Morphing.
Comput. Graph. Forum, 2016

2015
Outatime: Using Speculation to Enable Low-Latency Continuous Interaction for Mobile Cloud Gaming.
GetMobile Mob. Comput. Commun., 2015

Self Tuning Texture Optimization.
Comput. Graph. Forum, 2015

Distilled Collections from Textual Image Queries.
Comput. Graph. Forum, 2015

Depixelizing pixel art in real-time.
Proceedings of the 19th Symposium on Interactive 3D Graphics and Games, San Francisco, CA, USA, February 27, 2015

2014
Parametric meta-filter modeling from a single example pair.
Vis. Comput., 2014

First-person hyper-lapse videos.
ACM Trans. Graph., 2014

Image completion using planar structure guidance.
ACM Trans. Graph., 2014

2013
Content-adaptive image downscaling.
ACM Trans. Graph., 2013

Image-based rendering in the gradient domain.
ACM Trans. Graph., 2013

Transformation guided image completion.
Proceedings of the IEEE International Conference on Computational Photography, 2013

Unsupervised Joint Object Discovery and Segmentation in Internet Images.
Proceedings of the 2013 IEEE Conference on Computer Vision and Pattern Recognition, 2013

2012
Image-based rendering for scenes with reflections.
ACM Trans. Graph., 2012

Digital reconstruction of halftoned color comics.
ACM Trans. Graph., 2012

Quality prediction for image completion.
ACM Trans. Graph., 2012

Video enhanced gigapixel panoramas.
Proceedings of the SIGGRAPH Asia 2012 Technical Briefs, Singapore, November 28, 2012

2011
Depixelizing pixel art.
ACM Trans. Graph., 2011

2010
Street slide: browsing street level imagery.
ACM Trans. Graph., 2010

Automatic generation of destination maps.
ACM Trans. Graph., 2010

2009
Locally Adapted Projections to Reduce Panorama Distortions.
Comput. Graph. Forum, 2009

2008
Deep photo: model-based photograph enhancement and viewing.
ACM Trans. Graph., 2008

Annotating gigapixel images.
Proceedings of the 21st Annual ACM Symposium on User Interface Software and Technology, 2008

2007
Capturing and viewing gigapixel images.
ACM Trans. Graph., 2007

Solid texture synthesis from 2D exemplars.
ACM Trans. Graph., 2007

Joint bilateral upsampling.
ACM Trans. Graph., 2007

GPU-assisted positive mean value coordinates for mesh deformations.
Proceedings of the Fifth Eurographics Symposium on Geometry Processing, Barcelona, 2007

2006
Recursive Wang tiles for real-time blue noise.
ACM Trans. Graph., 2006

2005
Realistic real-time rendering of landscapes using billboard clouds.
Comput. Graph. Forum, 2005


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