Johannes Hirche

According to our database1, Johannes Hirche authored at least 14 papers between 2000 and 2012.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2012
User centric social diabetes game design for children.
Proceedings of the International Conference on Media of the Future, 2012

A prototype social learning platform for children with diabetes type 1.
Proceedings of the International Conference on Media of the Future, 2012

2008
Adaptive interface for text input on large-scale interactive surfaces.
Proceedings of the Third IEEE International Workshop on Tabletops and Interactive Surfaces (Tabletop 2008), 2008

2005
A Meshing Scheme for Efficient Hardware Implementation of Butterfly Subdivision Using Displacement Mapping.
IEEE Computer Graphics and Applications, 2005

2004
Hardware Accelerated Per-Pixel Displacement Mapping.
Proceedings of the Graphics Interface 2004 Conference, 2004

2003
Adaptive sampling and tessellation for displacement mapping hardware.
PhD thesis, 2003

VoxelCache: a cache-based memory architecture for volume graphics.
Proceedings of the 2003 ACM SIGGRAPH/EUROGRAPHICS Workshop on Graphics Hardware, 2003

2002
Curvature driven sampling of displacement maps.
Proceedings of the 29th International Conference on Computer Graphics and Interactive Techniques, 2002

VIZARD II: An FPGA-based Interactive Volume Rendering System.
Proceedings of the Field-Programmable Logic and Applications, 2002

VIZARD II: A Reconfigurable Interactive Volume Rendering System.
Proceedings of the 2002 ACM SIGGRAPH/EUROGRAPHICS Conference on Graphics Hardware, 2002

2001
Efficient Space Leaping for Raycasting Architectures.
Proceedings of the 2nd IEEE TCVG / Eurographics International Workshop on Volume Graphics, 2001

Accelerating volume rendering using an on-chip SRAM occupancy map.
Proceedings of the 2001 International Symposium on Circuits and Systems, 2001

Hardware Support for Adaptive Subdivision Surface Rendering.
Proceedings of the 2001 ACM SIGGRAPH/EUROGRAPHICS Workshop on Graphics Hardware, 2001

2000
Adaptive View Dependent Tessellation of Displacement Maps.
Proceedings of the 2000 ACM SIGGRAPH/EUROGRAPHICS Workshop on Graphics Hardware, 2000


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