Joel Kronander

According to our database1, Joel Kronander authored at least 29 papers between 2010 and 2022.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2022
Direct Transmittance Estimation in Heterogeneous Participating Media Using Approximated Taylor Expansions.
IEEE Trans. Vis. Comput. Graph., 2022

2020
Compact and intuitive data-driven BRDF models.
Vis. Comput., 2020

2017
HDR image reconstruction from a single exposure using deep CNNs.
ACM Trans. Graph., 2017

Procedural Modeling and Physically Based Rendering for Synthetic Data Generation in Automotive Applications.
CoRR, 2017

2016
Differential appearance editing for measured BRDFs.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2016

2015
Adaptive dualISO HDR reconstruction.
EURASIP J. Image Video Process., 2015

Compressive Image Reconstruction in Reduced Union of Subspaces.
Comput. Graph. Forum, 2015

Photorealistic rendering of mixed reality scenes.
Comput. Graph. Forum, 2015

Pseudo-marginal metropolis light transport.
Proceedings of the SIGGRAPH Asia 2015 Technical Briefs, Kobe, Japan, November 2-6, 2015, 2015

2014
A unified framework for multi-sensor HDR video reconstruction.
Signal Process. Image Commun., 2014

Backward sequential Monte Carlo for marginal smoothing.
Proceedings of the IEEE Workshop on Statistical Signal Processing, 2014

Robust auxiliary particle filters using multiple importance sampling.
Proceedings of the IEEE Workshop on Statistical Signal Processing, 2014

S(wi)SS: A flexible and robust sub-surface scattering shader.
Proceedings of SIGRAD 2014, Visual Computing, June 12-13, 2014, Göteborg, Sweden, 2014

Real-time video based lighting using GPU raytracing.
Proceedings of the 22nd European Signal Processing Conference, 2014

HDR Reconstruction for Alternating Gain (ISO) Sensor Readout.
Proceedings of the 35th Annual Conference of the European Association for Computer Graphics, 2014

2013
Spatially varying image based lighting using HDR-video.
Comput. Graph., 2013

Learning based compression of surface light fields for real-time rendering of global illumination scenes.
Proceedings of the SIGGRAPH Asia 2013, 2013

Learning based compression for real-time rendering of surface light fields.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2013

Unified HDR reconstruction from raw CFA data.
Proceedings of the IEEE International Conference on Computational Photography, 2013

Temporally and spatially varying image based lighting using HDR-video.
Proceedings of the 21st European Signal Processing Conference, 2013

2012
Efficient Visibility Encoding for Dynamic Illumination in Direct Volume Rendering.
IEEE Trans. Vis. Comput. Graph., 2012

Historygrams: Enabling Interactive Global Illumination in Direct Volume Rendering using Photon Mapping.
IEEE Trans. Vis. Comput. Graph., 2012

BRDF models for accurate and efficient rendering of glossy surfaces.
ACM Trans. Graph., 2012

Real-time Image Based Lighting with Streaming HDR-light Probe Sequences.
Proceedings of SIGRAD 2012, 2012

Real-time HDR video reconstruction for multi-sensor systems.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2012

2011
Geometry Independent Surface Light Fields for Real Time Rendering of Precomputed Global Illumination.
Proceedings of SIGRAD 2011. Evaluations of Graphics and Visualization, 2011

Accounting for Uncertainty in Medical Data: A CUDA Implementation of Normalized Convolution.
Proceedings of SIGRAD 2011. Evaluations of Graphics and Visualization, 2011

Next generation image based lighting using HDR video.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2011

2010
Estimation and Modeling of Actual Numerical Errors in Volume Rendering.
Comput. Graph. Forum, 2010


  Loading...