Joel Brandt

According to our database1, Joel Brandt authored at least 34 papers between 2007 and 2020.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2020
Supporting Visual Artists in Programming through Direct Inspection and Control of Program Execution.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

Temporal Segmentation of Creative Live Streams.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

2019
Implementing Multi-Touch Gestures with Touch Groups and Cross Events.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
Rewire: Interface Design Assistance from Examples.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Dynamic Brushes: Extending Manual Drawing Practices with Artist-Centric Programming Tools.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Extending Manual Drawing Practices with Artist-Centric Programming Tools.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
Supporting Expressive Procedural Art Creation through Direct Manipulation.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

2016
An empirical study of programming paradigms for animation.
Proceedings of the 9th International Workshop on Cooperative and Human Aspects of Software Engineering, 2016

Using Runtime Traces to Improve Documentation and Unit Test Authoring for Dynamic Languages.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Digital Craftsmanship: HCI Takes on Technology as an Expressive Medium.
Proceedings of the Companion Publication of the 2014 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016

2015
Selective Undo Support for Painting Applications.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

2014
InterState: a language and environment for expressing interface behavior.
Proceedings of the 27th Annual ACM Symposium on User Interface Software and Technology, 2014

Addressing misconceptions about code with always-on programming visualizations.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Emergent, crowd-scale programming practice in the IDE.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Combining crowdsourcing and learning to improve engagement and performance.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

2013
Euclase: a live development environment with constraints and FSMs.
Proceedings of the 1st International Workshop on Live Programming, 2013

Creating small products at a big company: adobe's "pipeline" innovation process.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

2012
Analytic Methods for Optimizing Realtime Crowdsourcing
CoRR, 2012

SnipMatch: using source code context to enhance snippet retrieval and parameterization.
Proceedings of the 25th Annual ACM Symposium on User Interface Software and Technology, 2012

ConstraintJS: programming interactive behaviors for the web by integrating constraints and states.
Proceedings of the 25th Annual ACM Symposium on User Interface Software and Technology, 2012

Photoshop with friends: a synchronous learning community for graphic design.
Proceedings of the CSCW '12 Computer Supported Cooperative Work, Seattle, WA, USA, February 11-15, 2012, 2012

SIG: end-user programming.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

Codelets: linking interactive documentation and example code in the editor.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

A print magazine on any screen: the wired app story.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

2011
Example-centric programming: integrating web search into the development process.
PhD thesis, 2011

Crowds in two seconds: enabling realtime crowd-powered interfaces.
Proceedings of the 24th Annual ACM Symposium on User Interface Software and Technology, 2011

2010
What would other programmers do: suggesting solutions to error messages.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

Example-centric programming: integrating web search into the development environment.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

2009
Opportunistic Programming: Writing Code to Prototype, Ideate, and Discover.
IEEE Softw., 2009

Two studies of opportunistic programming: interleaving web foraging, learning, and writing code.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

Campus Móvil: Designing a Mobile Web 2.0 Startup for Higher Education Uses.
Proceedings of the Recent Trends and Developments in Social Software, 2009

2008
Mobile Web 2.0. Theoretical-technical framework and developing trends..
Int. J. Interact. Mob. Technol., 2008

Opportunistic programming: how rapid ideation and prototyping occur in practice.
Proceedings of the 4th international workshop on End-user software engineering, 2008

2007
txt 4 l8r: lowering the burden for diary studies under mobile conditions.
Proceedings of the Extended Abstracts Proceedings of the 2007 Conference on Human Factors in Computing Systems, 2007


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