Joe K. Kearney
Affiliations:- University of Iowa, Department of Computer Science, Iowa City, IA, USA
- University of Minnesota, Minneapolis, MN, USA
According to our database1,
Joe K. Kearney
authored at least 48 papers
between 1981 and 2024.
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Bibliography
2024
Do Simulated Augmented Reality Overlays Influence Street-Crossing Decisions for Non-Mobility-Impaired Older and Younger Adult Pedestrians?
Hum. Factors, 2024
2021
Crossing Roads with a Computer-generated Agent: Persistent Effects on Perception-Action Tuning.
ACM Trans. Appl. Percept., 2021
Frontiers Virtual Real., 2021
Determining the Effect of Smartphone Alerts and Warnings on Street-Crossing Behavior in Non-Mobility-Impaired Older and Younger Adults.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
2019
Joint Action in a Virtual Environment: Crossing Roads with Risky vs. Safe Human and Agent Partners.
IEEE Trans. Vis. Comput. Graph., 2019
2018
ACM Trans. Appl. Percept., 2018
Harnessing Vehicle-to-Pedestrian (V2P) Communication Technology: Sending Traffic Warnings to Texting Pedestrians.
Hum. Factors, 2018
2017
IEEE Trans. Vis. Comput. Graph., 2017
A comparison of head-mounted displays vs. large-screen displays for an interactive pedestrian simulator.
Proceedings of the 23rd ACM Symposium on Virtual Reality Software and Technology, 2017
The influence of stereoscopic image display on pedestrian road crossing in a large-screen virtual environment.
Proceedings of the ACM Symposium on Applied Perception, 2017
2016
Using a virtual environment to study the impact of sending traffic alerts to texting pedestrians.
Proceedings of the 2016 IEEE Virtual Reality, 2016
Action coordination with agents: crossing roads with a computer-generated character in a virtual environment.
Proceedings of the ACM Symposium on Applied Perception, 2016
2015
Optimal camera placement for motion capture systems in the presence of dynamic occlusion.
Proceedings of the 21st ACM Symposium on Virtual Reality Software and Technology, 2015
2014
Dynamic Affordances in Embodied Interactive Systems: The Role of Display and Mode of Locomotion.
IEEE Trans. Vis. Comput. Graph., 2014
2011
An Immersive Virtual Peer for Studying Social Influences on Child Cyclists' Road-Crossing Behavior.
IEEE Trans. Vis. Comput. Graph., 2011
ACM Trans. Appl. Percept., 2011
Proceedings of the 8th Symposium on Applied Perception in Graphics and Visualization, 2011
Effects of scene density and richness on traveled distance estimation in virtual environments.
Proceedings of the 8th Symposium on Applied Perception in Graphics and Visualization, 2011
2010
How does presentation method and measurement protocol affect distance estimation in real and virtual environments?
ACM Trans. Appl. Percept., 2010
Effect of measurement setting in judging traveled distance: additional evidence for underestimation of distance in virtual environments.
Proceedings of the 7th Symposium on Applied Perception in Graphics and Visualization, 2010
2009
Proceedings of the IEEE Virtual Reality Conference 2009 (VR 2009), 2009
Proceedings of the 6th Symposium on Applied Perception in Graphics and Visualization, 2009
How does a virtual peer influence children's distance from the roadway when initiating crossing?
Proceedings of the 6th Symposium on Applied Perception in Graphics and Visualization, 2009
Optic flow and physical effort as cues for the perception of the rate of self-produced motion in VE.
Proceedings of the 6th Symposium on Applied Perception in Graphics and Visualization, 2009
2008
Proceedings of the 5th Symposium on Applied Perception in Graphics and Visualization, 2008
2007
Spatial Perception in Immersive Virtual Environments: New Theories and Current Controversies.
Proceedings of the IEEE Virtual Reality Conference, 2007
2006
Ribbon Networks for Modeling Navigable Paths of Autonomous Agents in Virtual Environments.
IEEE Trans. Vis. Comput. Graph., 2006
Proceedings of the Proceedings VRCIA 2006 ACM International Conference on Virtual Reality Continuum and its Applications, 2006
Making distance judgments in real and virtual environments: does order make a difference?
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006
Proceedings of the Neuroergonomics - the brain at work., 2006
2005
ACM Trans. Appl. Percept., 2005
Proceedings of the IEEE Virtual Reality Conference 2005, 2005
2004
Steering Autonomous Driving Agents Through Intersections in Virtual Urban Environments.
Proceedings of the International Conference on Modeling, 2004
Proceedings of the 1st Symposium on Applied Perception in Graphics and Visualization, 2004
2003
Ribbon Networks for Modeling Navigable Paths of Autonomous Agents in Virtual Urban Environments.
Proceedings of the IEEE Virtual Reality Conference 2003 (VR 2003), 2003
1996
IEEE Computer Graphics and Applications, 1996
1995
ACM Trans. Model. Comput. Simul., 1995
Proceedings of the Virtual Environments '95, 1995
1993
1992
Proceedings of the 1992 IEEE International Conference on Robotics and Automation, 1992
1991
1989
Proceedings of the IEEE Computer Society Conference on Computer Vision and Pattern Recognition, 1989
1987
Optical Flow Estimation: An Error Analysis of Gradient-Based Methods with Local Optimization.
IEEE Trans. Pattern Anal. Mach. Intell., 1987
1986
1985
Proceedings of the 13th ACM Annual Conference on Computer Science, 1985
1981
Proceedings of the American Federation of Information Processing Societies: 1981 National Computer Conference, 1981