João Sena Esteves

Orcid: 0000-0002-3492-1786

According to our database1, João Sena Esteves authored at least 18 papers between 2014 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

Online presence:

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Bibliography

2024
Social Stories for Promoting Social Communication with Children with Autism Spectrum Disorder Using a Humanoid Robot: Step-by-Step Study.
Technol. Knowl. Learn., June, 2024

2022
Automatic Wardrobe for Blind People.
Proceedings of the IoT Technologies for HealthCare - 9th EAI International Conference, 2022

2021
Skeleton Driven Action Recognition Using an Image-Based Spatial-Temporal Representation and Convolution Neural Network.
Sensors, 2021

Fostering Emotion Recognition in Children with Autism Spectrum Disorder.
Multimodal Technol. Interact., 2021

Hybrid Approach to Promote Social Interaction with Children with Autism Spectrum Disorder.
Proceedings of the 7th International Conference on Information and Communication Technologies for Ageing Well and e-Health, 2021

2020
Human action recognition using an image-based temporal and spatial representation.
Proceedings of the 12th International Congress on Ultra Modern Telecommunications and Control Systems and Workshops, 2020

2019
Adequacy of Game Scenarios for an Object with Playware Technology to Promote Emotion Recognition in Children with Autism Spectrum Disorder.
Proceedings of the 2nd International Conference on Human Systems Engineering and Design: Future Trends and Applications, 2019

A Supervised Autonomous Approach for Robot Intervention with Children with Autism Spectrum Disorder.
Proceedings of the 16th International Conference on Informatics in Control, 2019

Stability Control of a Quadcopter Fixed to a Base.
Proceedings of the 6th International Conference on Control, 2019

2018
Building a Hybrid Approach for a Game Scenario Using a Tangible Interface in Human Robot Interaction.
Proceedings of the Serious Games - 4th Joint International Conference, 2018

An Application to Promote Emotional Skills in Children with Autism Spectrum Disorders.
Proceedings of the Serious Games - 4th Joint International Conference, 2018

PlayCube: Designing a Tangible Playware Module for Human-Robot Interaction.
Proceedings of the Human Systems Engineering and Design, 2018

2016
Real-time emotions recognition system.
Proceedings of the 8th International Congress on Ultra Modern Telecommunications and Control Systems and Workshops, 2016

Mirroring emotion system - on-line synthesizing facial expressions on a robot face.
Proceedings of the 8th International Congress on Ultra Modern Telecommunications and Control Systems and Workshops, 2016

2015
Sign language learning using the hangman videogame.
Proceedings of the 7th International Congress on Ultra Modern Telecommunications and Control Systems and Workshops, 2015

Development of a serious game for Portuguese Sign Language.
Proceedings of the 7th International Congress on Ultra Modern Telecommunications and Control Systems and Workshops, 2015

A New Energetically Optimized Power Supply System for a Mobile Robot Platform, using Ultracapacitors and Batteries to Ensure Both Ultra-fast Charging and Autonomy.
Proceedings of the ICINCO 2015, 2015

2014
Using Ultracapacitors as Energy-storing Devices on a Mobile Robot Platform Power System for Ultra-fast Charging.
Proceedings of the ICINCO 2014 - Proceedings of the 11th International Conference on Informatics in Control, Automation and Robotics, Volume 2, Vienna, Austria, 1, 2014


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