João Paulo Sousa

Orcid: 0000-0002-9005-084X

According to our database1, João Paulo Sousa authored at least 8 papers between 2009 and 2022.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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Links

On csauthors.net:

Bibliography

2022
A Rule Based Procedural Content Generation System.
Proceedings of the Optimization, Learning Algorithms and Applications, 2022

A Novel Procedural Content Generation Algorithm for Tower Defense Games.
Proceedings of the 6th International Conference on Algorithms, Computing and Systems, 2022

Gamers' Reaction to the Use of NFT in AAA Video Games.
Proceedings of the CENTERIS 2022 - International Conference on ENTERprise Information Systems / ProjMAN - International Conference on Project MANagement / HCist, 2022

Implementation and Playtesting for a World Adventure Game's Procedural Content Generation System.
Proceedings of the ArtsIT, Interactivity and Game Creation, 2022

The Use of Technologies in Museums: A Bibliometric Analysis Based on the Web of Science Database.
Proceedings of the Advanced Research in Technologies, Information, Innovation and Sustainability, 2022

2009
A Service-Oriented Middleware for Composing Context Aware Mobile Services.
Proceedings of the Fourth International Conference on Internet and Web Applications and Services, 2009

SAGA reloaded: Towards a generic platform for developing cooperative applications.
Proceedings of the 13th International Conference on Computers Supported Cooperative Work in Design, 2009

An Evolutionary Platform for the Collaborative Contextual Composition of Services.
Proceedings of the Groupware: Design, Implementation, and Use, 15th International Workshop, 2009


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