João Luiz Bernardes Jr.
Orcid: 0000-0002-8248-113XAffiliations:
- University of Sao Paulo, Brazil
According to our database1,
João Luiz Bernardes Jr.
authored at least 28 papers
between 2006 and 2021.
Collaborative distances:
Collaborative distances:
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Bibliography
2021
Proceedings of the Human-Computer Interaction. Theory, Methods and Tools, 2021
2020
Appl. Intell., 2020
Proceedings of the SBSI'20: XVI Brazilian Symposium on Information Systems, 2020
2019
Proprioception and audio feedback as a means of accessible 3D interaction for the visually impaired.
Proceedings of the 18th Brazilian Symposium on Human Factors in Computing Systems, 2019
2017
Proceedings of the 30th SIBGRAPI Conference on Graphics, Patterns and Images, 2017
2016
A Graphical System for Interactive Creation and Exploration of Dynamic Information Visualization.
Proceedings of the Human Interface and the Management of Information: Information, Design and Interaction, 2016
Proceedings of the Universal Access in Human-Computer Interaction. Interaction Techniques and Environments, 2016
Autonomous Identification of Virtual 3D Objects by Visually Impaired Users with Proprioception and Audio Feedback.
Proceedings of the Universal Access in Human-Computer Interaction. Interaction Techniques and Environments, 2016
Proceedings of the Cross-Cultural Design, 2016
Proceedings of the Human-Computer Interaction. Interaction Platforms and Techniques, 2016
Proceedings of the Human-Computer Interaction. Interaction Platforms and Techniques, 2016
Proceedings of the Human-Computer Interaction. Novel User Experiences, 2016
Proceedings of the Digital Human Modeling: Applications in Health, Safety, Ergonomics and Risk Management, 2016
Proceedings of the Learning and Collaboration Technologies, 2016
2015
Proceedings of the XVII Symposium on Virtual and Augmented Reality, 2015
Local 3D Pose Estimation of Feature Points Based on RGB-D Information for Object Based Augmented Reality.
Proceedings of the Virtual, Augmented and Mixed Reality, 2015
Proceedings of the Virtual, Augmented and Mixed Reality, 2015
Brazilian Cultural Differences and Their Effects on the Web Interfaces User Experience.
Proceedings of the Cross-Cultural Design Methods, Practice and Impact, 2015
2014
Proceedings of the 16th Symposium on Virtual and Augmented Reality, 2014
Deformation Method Using Physical Parameters Composed of Different Tissue Structures.
Proceedings of the 2014 IEEE 27th International Symposium on Computer-Based Medical Systems, 2014
2013
Proceedings of the 15th Symposium on Virtual and Augmented Reality, 2013
2011
Comprehensive Model and Image-Based Recognition of Hand Gestures for Interaction in 3D Environments.
Int. J. Virtual Real., 2011
2010
Comprehensive model and gesture recognition with free hands for 3d environments (Modelo abrangente e reconhecimento de gestos com as mãos livres para ambientes 3D).
PhD thesis, 2010
Proceedings of the 5th ACM SIGGRAPH Symposium on Video Games, 2010
2009
Comput. Entertain., 2009
Integrating the Wii controller with enJine: 3D interfaces extending the frontiers of a didactic game engine.
Comput. Entertain., 2009
Design and Implementation of a Flexible Hand Gesture Command Interface for Games Based on Computer Vision.
Proceedings of the VIII Brazilian Symposium on Games and Digital Entertainment, 2009
2006
Teaching introductory computer graphics using java 3D, games and customized software: a Brazilian experience.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006