Joan M. Mazur

According to our database1, Joan M. Mazur authored at least 8 papers between 2000 and 2014.

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Bibliography

2014
Embedded standards-based digital gaming assessments: Pilot study with teachers.
Proceedings of the Computer Games: AI, 2014

Hazard Ridge: A serious gaming intervention for preventing injury to rural farm youth: The economics of prevention: Agricultural injury costs us all!
Proceedings of the Computer Games: AI, 2014

2013
Lessons Learned from Creating a Course Advising Tool.
CoRR, 2013

2006
3-D Graphical Hypermedia Meets Interactive E-Books: A New Paradigm for Experiential Learning.
Proceedings of the Technologies for E-Learning and Digital Entertainment, 2006

2004
Immersive visualization in K-12 education.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2004

Learner articulation in an immersive visualization environment.
Proceedings of the Extended abstracts of the 2004 Conference on Human Factors in Computing Systems, 2004

2002
Towards visualizing HCI for immersive environments: the meta-situational tracker.
Proceedings of the 29th International Conference on Computer Graphics and Interactive Techniques, 2002

2000
Applying Insights from Film Theory and Cinematic Technique to Create a Sense of Community and Participation in a Distributed Video Environment.
J. Comput. Mediat. Commun., 2000


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