Joan Arnedo-Moreno
Orcid: 0000-0002-6430-6469
According to our database1,
Joan Arnedo-Moreno
authored at least 72 papers
between 2006 and 2025.
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Bibliography
2025
Narrative alchemy: Co-creating a game-based extensive reading framework for adult language learners.
Entertain. Comput., 2025
Programming Fun(damentals): Using commercial video games to teach basic coding to adult learners.
Entertain. Comput., 2025
2024
ACM SIGSOFT Softw. Eng. Notes, July, 2024
Foreword to the 8th International Workshop on Games and Software Engineering (GAS 2024).
Proceedings of the 8th IEEE/ACM International Workshop on Games and Software Engineering, 2024
Programming Games as Learning Tools: Using Empathic Design Principles for Engaging Experiences.
Proceedings of the IEEE Gaming, Entertainment, and Media Conference, 2024
Anti-Plagiarism Adventure Game: Using Visual Novels for Feasible Game-Based Learning.
Proceedings of the IEEE Gaming, Entertainment, and Media Conference, 2024
2022
Sensors, 2022
Research opportunities in the application of blockchain in video games: A scoping review.
Proceedings of the IEEE International Conference on Omni-layer Intelligent Systems, 2022
2021
Proceedings of the TEEM'21: Ninth International Conference on Technological Ecosystems for Enhancing Multiculturality, Barcelona, Spain, October 26, 2021
GTCards: A Video Game for Learning Geometric Transformations: A cards-based video game for learning geometric transformations in higher education.
Proceedings of the TEEM'21: Ninth International Conference on Technological Ecosystems for Enhancing Multiculturality, Barcelona, Spain, October 26, 2021
Proceedings of the TEEM'21: Ninth International Conference on Technological Ecosystems for Enhancing Multiculturality, Barcelona, Spain, October 26, 2021
2020
Proceedings of the TEEM'20: Eighth International Conference on Technological Ecosystems for Enhancing Multiculturality, 2020
Designing an activity to help reflect on "Healthy Engagement vs Video Game Addiction".
Proceedings of the TEEM'20: Eighth International Conference on Technological Ecosystems for Enhancing Multiculturality, 2020
Reflecting on Attitudes Towards Death Through the use of Immersive Virtual Reality Commercial Video Games.
Proceedings of the TEEM'20: Eighth International Conference on Technological Ecosystems for Enhancing Multiculturality, 2020
Proceedings of the TEEM'20: Eighth International Conference on Technological Ecosystems for Enhancing Multiculturality, 2020
Proceedings of the 32nd IEEE Conference on Software Engineering Education and Training, 2020
2019
The quest for a better tailoring of gameful design: An analysis of player type preferences.
Proceedings of the XX International Conference on Human Computer Interaction, 2019
Proceedings of the XX International Conference on Human Computer Interaction, 2019
Proceedings of the 11th International Conference on Agents and Artificial Intelligence, 2019
Proceedings of the 3rd International Symposium on Gamification and Games for Learning, 2019
Proceedings of the 2019 DiGRA International Conference: Game, 2019
Proceedings of the Artificial Intelligence Research and Development, 2019
2018
An integrative review of security and integrity strategies in an academic environment: Current understanding and emerging perspectives.
Comput. Secur., 2018
Proceedings of the 2018 IEEE Global Engineering Education Conference, 2018
Proceedings of the 2018 IEEE Global Engineering Education Conference, 2018
2017
Proceedings of the Advances in Intelligent Networking and Collaborative Systems, 2017
A Robust and Non-invasive Strategy for Preserving Academic Integrity in an Open and Distance Learning Environment.
Proceedings of the 17th IEEE International Conference on Advanced Learning Technologies, 2017
Proceedings of the 17th IEEE International Conference on Advanced Learning Technologies, 2017
2016
Proceedings of the Fourth International Conference on Technological Ecosystems for Enhancing Multiculturality, Salamanca, Spain, November 02, 2016
Gamification of cognitive training: a crowdsourcing-inspired approach for older adults.
Proceedings of the XVII International Conference on Human Computer Interaction, 2016
A Behavioral Biometrics Based and Machine Learning Aided Framework for Academic Integrity in E-Assessment.
Proceedings of the 2016 International Conference on Intelligent Networking and Collaborative Systems, 2016
2015
AirPrint Forensics: Recovering the Contents and Metadata of Printed Documents from iOS Devices.
Mob. Inf. Syst., 2015
Proceedings of the 7th International Conference on Games and Virtual Worlds for Serious Applications, 2015
Proceedings of the Games and Learning Alliance - 4th International Conference, 2015
Proceedings of the 10th International Conference on P2P, 2015
2014
Proceedings of the 2014 International Conference on Intelligent Networking and Collaborative Systems, 2014
Proceedings of the Eighth International Conference on Complex, 2014
2013
Math. Comput. Model., 2013
Proceedings of the 27th International Conference on Advanced Information Networking and Applications Workshops, 2013
Proceedings of the 27th International Conference on Advanced Information Networking and Applications Workshops, 2013
2012
J. Internet Serv. Inf. Secur., 2012
IEICE Trans. Inf. Syst., 2012
Comput. Math. Appl., 2012
Proceedings of the 15th International Conference on Network-Based Information Systems, 2012
Proceedings of the 15th International Conference on Network-Based Information Systems, 2012
Proceedings of the Sixth International Conference on Complex, 2012
2011
IEEE Trans. Ind. Electron., 2011
Proceedings of the 14th International Conference on Network-Based Information Systems, 2011
Proceedings of the Fifth International Conference on Innovative Mobile and Internet Services in Ubiquitous Computing, 2011
Proceedings of the 25th IEEE International Conference on Advanced Information Networking and Applications Workshops, 2011
2010
J. Mobile Multimedia, 2010
Future Gener. Comput. Syst., 2010
Proceedings of the 13th International Conference on Network-Based Information Systems, 2010
Proceedings of the MoMM'2010, 2010
Proceedings of the 24th IEEE International Conference on Advanced Information Networking and Applications Workshops, 2010
Proceedings of the 3PGCIC 2010, 2010
Proceedings of the 3PGCIC 2010, 2010
2009
Proceedings of the 18th IEEE International Workshops on Enabling Technologies: Infrastructures for Collaborative Enterprises, 2009
Experimental Results and Evaluation of SmartBox Stimulation Device in a P2P E-learning System.
Proceedings of the NBiS 2009, 2009
Proceedings of the iiWAS'2009, 2009
Proceedings of the ICPPW 2009, 2009
Proceedings of the 2009 International Conference on Complex, 2009
2008
IEEE Trans. Ind. Electron., 2008
Proceedings of the Third International Conference on COMmunication System softWAre and MiddlewaRE (COMSWARE 2008), 2008
Proceedings of the Second International Conference on Complex, 2008
2006
Proceedings of the 2nd International ICST Conference on Collaborative Computing: Networking, 2006