Jo Vermeulen

Orcid: 0000-0001-5185-7686

Affiliations:
  • Autodesk Research, Canada


According to our database1, Jo Vermeulen authored at least 62 papers between 2006 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

Online presence:

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Bibliography

2024
AQuA: Automated Question-Answering in Software Tutorial Videos with Visual Anchors.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

2023
3DALL-E: Integrating Text-to-Image AI in 3D Design Workflows.
Proceedings of the 2023 ACM Designing Interactive Systems Conference, 2023

2022
What's the Situation with Situated Visualization? A Survey and Perspectives on Situatedness.
IEEE Trans. Vis. Comput. Graph., 2022

SimCURL: Simple Contrastive User Representation Learning from Command Sequences.
Proceedings of the 21st IEEE International Conference on Machine Learning and Applications, 2022

Supercharging Trial-and-Error for Learning Complex Software Applications.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

Data Every Day: Designing and Living with Personal Situated Visualizations.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2021
Machine Body Language: Expressing a Smart Speaker's Activity with Intelligible Physical Motion.
Proceedings of the DIS '21: Designing Interactive Systems Conference 2021, 2021

2020
Intelligibility Issues Faced by Smart Speaker Enthusiasts in Understanding What Their Devices Do and Why.
Proceedings of the OzCHI '20: 32nd Australian Conference on Human-Computer-Interaction, 2020

Proxemics Beyond Proximity: Designing for Flexible Social Interaction Through Cross-Device Interaction.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

2019
Exploration Strategies for Discovery of Interactivity in Visualizations.
IEEE Trans. Vis. Comput. Graph., 2019

Beyond generalization: research for the very particular.
Interactions, 2019

Studying Breakdowns in Interactions with Smart Speakers.
CoRR, 2019

ReConstructor: A Scalable Constructive Visualization Tool.
CoRR, 2019

Astral: Prototyping Mobile and Smart Object Interactive Behaviours Using Familiar Applications.
Proceedings of the 2019 on Designing Interactive Systems Conference, DIS 2019, San Diego, 2019

Sketching and Ideation Activities for Situated Visualization Design.
Proceedings of the 2019 on Designing Interactive Systems Conference, DIS 2019, San Diego, 2019

2018
MyBrush: Brushing and Linking with Personal Agency.
IEEE Trans. Vis. Comput. Graph., 2018

Digital Behaviour Change Interventions to Break and Form Habits.
ACM Trans. Comput. Hum. Interact., 2018

Subliminal semantic number processing on smartphones.
Proceedings of the 20th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2018

Evaluation Strategies for HCI Toolkit Research.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Democratizing Open Energy Data for Public Discourse using Visualization.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Trends and Trajectories for Explainable, Accountable and Intelligible Systems: An HCI Research Agenda.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Scale Impacts Elicited Gestures for Manipulating Holograms: Implications for AR Gesture Design.
Proceedings of the 2018 on Designing Interactive Systems Conference 2018, 2018

2017
Opportunities and challenges for cross-device interactions in the wild.
Interactions, 2017

Differences that matter: in-clinic communication challenges.
Proceedings of the 11th EAI International Conference on Pervasive Computing Technologies for Healthcare, 2017

Exploring the feasibility of subliminal priming on smartphones.
Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2017

SenseBelt: A Belt-Worn Sensor to Support Cross-Device Interaction.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

2016
Slicing the Aurora: An Immersive Proxemics-Aware Visualization.
Proceedings of the 2016 ACM Companion on Interactive Surfaces and Spaces, 2016

Cross-Surface: Challenges and Opportunities of Spatial and Proxemic Interaction.
Proceedings of the 2016 ACM on Interactive Surfaces and Spaces, 2016

If this, then habit: exploring context-aware implementation intentions on smartphones.
Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2016

My Phone and Me: Understanding People's Receptivity to Mobile Notifications.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Cross-Surface: Challenges and Opportunities for 'bring your own device' in the wild.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Heartefacts: Augmenting Mobile Video Sharing Using Wrist-Worn Heart Rate Sensors.
Proceedings of the 2016 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016

2015
Cross-Surface: Workshop on Interacting with Multi-Device Ecologies in the Wild.
Proceedings of the 2015 International Conference on Interactive Tabletops & Surfaces, 2015

Exploring Nonconscious Behaviour Change Interventions on Mobile Devices.
Proceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2015

Subliminal Priming of Nonconscious Goals on Smartphones.
Proceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2015

Proxemic Flow: Dynamic Peripheral Floor Visualizations for Revealing and Mediating Large Surface Interactions.
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015

Ask, but don't interrupt: the case for interruptibility-aware mobile experience sampling.
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015

WatchMe: A Novel Input Method Combining a Smartwatch and Bimanual Interaction.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

2014
Designing for intelligibility and control in ubiquitous computing environments
PhD thesis, 2014

The Dark Patterns of Proxemic Sensing.
Computer, 2014

Overcoming Interaction Barriers in Large Public Displays Using Personal Devices.
Proceedings of the Ninth ACM International Conference on Interactive Tabletops and Surfaces, 2014

From today's augmented houses to tomorrow's smart homes: new directions for home automation research.
Proceedings of the 2014 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2014

Game of tones: learning to play songs on a piano using projected instructions and games.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

The design of slow-motion feedback.
Proceedings of the Designing Interactive Systems Conference 2014, DIS '14, Vancouver, BC, 2014

Dark patterns in proxemic interactions: a critical perspective.
Proceedings of the Designing Interactive Systems Conference 2014, DIS '14, Vancouver, BC, 2014

The office smartwatch: development and design of a smartwatch app to digitally augment interactions in an office environment.
Proceedings of the Companion Publication of the 2014 ACM SIGCHI Conference on Designing Interactive Systems Conference, 2014

2013
Intelligibility Required: How to Make Us Look Smart Again.
Proceedings of the 10th Romanian Human-Computer Interaction Conference, 2013

Crossing the bridge over norman's gulf of execution: revealing feedforward's true identity.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Activity-centric support for ad hoc knowledge work: a case study of co-activity manager.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

2012
Informing the design of situated glyphs for a care facility.
Proceedings of the 2012 IEEE Symposium on Visual Languages and Human-Centric Computing, 2012

Co-activity manager: integrating activity-based collaboration into the desktop interface.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2012

Understanding Complex Environments with the Feedforward Torch.
Proceedings of the Ambient Intelligence - Third International Joint Conference, 2012

2011
Exploring the Design Space for Situated Glyphs to Support Dynamic Work Environments.
Proceedings of the Pervasive Computing - 9th International Conference, 2011

2010
PervasiveCrystal: Asking and Answering Why and Why Not Questions about Pervasive Computing Applications.
Proceedings of the Sixth International Conference on Intelligent Environments, 2010

Improving intelligibility and control in Ubicomp.
Proceedings of the UbiComp 2010: Ubiquitous Computing, 12th International Conference, 2010

2009
Human-Centered Engineering Of Interactive Systems With The User Interface Markup Language.
Proceedings of the Human-Centered Software Engineering, 2009

The Five Commandments of Activity-Aware Ubiquitous Computing Applications.
Proceedings of the Digital Human Modeling, 2009

I Bet You Look Good on the Wall: Making the Invisible Computer Visible.
Proceedings of the Ambient Intelligence, 2009

2008
Meta-gui-builders: generating domain-specific interface builders for multi-device user interface creation.
Proceedings of the Extended Abstracts Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

Gummy for multi-platform user interface designs: shape me, multiply me, fix me, use me.
Proceedings of the working conference on Advanced Visual Interfaces, 2008

2007
Service-Interaction Descriptions: Augmenting Services with User Interface Models.
Proceedings of the Engineering Interactive Systems - EIS 2007 Joint Working Conferences, 2007

2006
A Generic Approach For Multi-Device User Interface Rendering With Uiml.
Proceedings of the Computer-Aided Design Of User Interfaces V, 2006


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