Jituo Li

Orcid: 0000-0003-1343-5305

According to our database1, Jituo Li authored at least 37 papers between 2008 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
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Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2024
MBRVO: A Blur Robust Visual Odometry Based on Motion Blurred Artifact Prior.
IEEE Robotics Autom. Lett., October, 2024

Modeling Realistic Clothing From a Single Image Under Normal Guide.
IEEE Trans. Vis. Comput. Graph., July, 2024

EasySkinning: Target-oriented skinning by mesh contraction and curve editing.
Comput. Graph., 2024

2023
Improving RGB-D-based 3D reconstruction by combining voxels and points.
Vis. Comput., November, 2023

Generating High-Fidelity Texture in RGB-D Reconstruction using Patches Density Regularization.
Comput. Aided Des., July, 2023

Wrinkles Realistic Clothing Reconstruction by Combining Implicit and Explicit Method.
Comput. Aided Des., July, 2023

Design of Shape Actively Controllable Planar Pneumatic Kirigami Actuator.
IEEE Robotics Autom. Lett., May, 2023

Robust and automatic clothing reconstruction based on a single RGB image.
Comput. Graph., February, 2023

Shape-Changing Robotic Mannequin Shoulder With Bio-Inspired Layered Structure.
IEEE Robotics Autom. Lett., 2023

A distributed variable density path search and simplification method for industrial manipulators with end-effector's attitude constraints.
Frontiers Inf. Technol. Electron. Eng., 2023

2022
Real-time skeletonization for sketch-based modeling.
Comput. Graph., 2022

Reconstruction of Colored Soft Deformable Objects Based on Self-Generated Template.
Comput. Aided Des., 2022

ToyAssembler: Sewing Patterns into a 3D Toy by Automatic Pre-Positioning.
Comput. Aided Des., 2022

2021
A Comfort Feedback Method for Remote Fitting.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2020
A New Volumetric Fusion Strategy with Adaptive Weight Field for RGB-D Reconstruction.
Sensors, 2020

Predicting ready-made garment dressing fit for individuals based on highly reliable examples.
Comput. Graph., 2020

2019
Design of robotic mannequin formed by flexible belt net.
Comput. Aided Des., 2019

Transferring and fitting fixed-sized garments onto bodies of various dimensions and postures.
Comput. Aided Des., 2019

2018
Design Patterns of Soft Products Using Surface Flattening.
J. Comput. Inf. Sci. Eng., 2018

Modeling 3D human body with a smart vest.
Comput. Graph., 2018

The Design of a Deformable Robotic Mannequin.
Proceedings of the IEEE International Conference on Robotics and Biomimetics, 2018

2017
A Unified Cloth Untangling Framework Through Discrete Collision Detection.
Comput. Graph. Forum, 2017

2016
Optimizing human model reconstruction from RGB-D images based on skin detection.
Virtual Real., 2016

Reconstructing 3D human models with a Kinect.
Comput. Animat. Virtual Worlds, 2016

Anisotropic Strain Limiting for Quadrilateral and Triangular Cloth Meshes.
Comput. Graph. Forum, 2016

2014
Modeling 3D garments by examples.
Comput. Aided Des., 2014

2013
Resolving Cloth Penetrations with Discrete Collision Detection.
Proceedings of the 2013 International Conference on Computer-Aided Design and Computer Graphics, 2013

2012
Clothing retrieval based on image bundled features.
Proceedings of the 2nd IEEE International Conference on Cloud Computing and Intelligence Systems, 2012

2011
Automatic skinning and animation of skeletal models.
Vis. Comput., 2011

Customizing 3D garments based on volumetric deformation.
Comput. Ind., 2011

Skeleton driven animation based on implicit skinning.
Comput. Graph., 2011

2010
Fitting 3D garment models onto individual human models.
Comput. Graph., 2010

A Real Time Vision-Based Hand Gestures Recognition System.
Proceedings of the Advances in Computation and Intelligence - 5th International Symposium, 2010

2009
Video Background Segmentation Using Adaptive Background Models.
Proceedings of the Image Analysis and Processing, 2009

Hand tracking and animation.
Proceedings of the 11th International Conference on Computer-Aided Design and Computer Graphics, 2009

2008
Animating Unstructured 3D Hand Models.
Proceedings of the Intelligent Virtual Agents, 8th International Conference, 2008

ABF Based Face Texturing.
Proceedings of the Technologies for E-Learning and Digital Entertainment, 2008


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