Jiri Cermak
According to our database1,
Jiri Cermak
authored at least 17 papers
between 2013 and 2020.
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Bibliography
2020
Automated construction of bounded-loss imperfect-recall abstractions in extensive-form games.
Artif. Intell., 2020
Automated Construction of Bounded-Loss Imperfect-Recall Abstractions in Extensive-Form Games (Extended Abstract).
Proceedings of the Twenty-Ninth International Joint Conference on Artificial Intelligence, 2020
2018
Approximating maxmin strategies in imperfect recall games using A-loss recall property.
Int. J. Approx. Reason., 2018
CoRR, 2018
2017
Proceedings of the IEEE Intelligent Vehicles Symposium, 2017
An Algorithm for Constructing and Solving Imperfect Recall Abstractions of Large Extensive-Form Games.
Proceedings of the Twenty-Sixth International Joint Conference on Artificial Intelligence, 2017
Proceedings of the 9th International Conference on Agents and Artificial Intelligence, 2017
Proceedings of the 16th Conference on Autonomous Agents and MultiAgent Systems, 2017
Combining Incremental Strategy Generation and Branch and Bound Search for Computing Maxmin Strategies in Imperfect Recall Games.
Proceedings of the Workshops of the The Thirty-First AAAI Conference on Artificial Intelligence, 2017
Proceedings of the Workshops of the The Thirty-First AAAI Conference on Artificial Intelligence, 2017
2016
Artif. Intell., 2016
Using Correlated Strategies for Computing Stackelberg Equilibria in Extensive-Form Games.
Proceedings of the Thirtieth AAAI Conference on Artificial Intelligence, 2016
2015
Strategy Effectiveness of Game-Theoretical Solution Concepts in Extensive-Form General-Sum Games.
Proceedings of the 2015 International Conference on Autonomous Agents and Multiagent Systems, 2015
Sequence-Form Algorithm for Computing Stackelberg Equilibria in Extensive-Form Games.
Proceedings of the Twenty-Ninth AAAI Conference on Artificial Intelligence, 2015
2014
Practical Performance of Refinements of Nash Equilibria in Extensive-Form Zero-Sum Games.
Proceedings of the ECAI 2014 - 21st European Conference on Artificial Intelligence, 18-22 August 2014, Prague, Czech Republic, 2014
2013
Using Double-Oracle Method and Serialized Alpha-Beta Search for Pruning in Simultaneous Move Games.
Proceedings of the IJCAI 2013, 2013
Double-oracle algorithm for computing an exact nash equilibrium in zero-sum extensive-form games.
Proceedings of the International conference on Autonomous Agents and Multi-Agent Systems, 2013