Jingying Wang

Orcid: 0000-0001-6474-818X

According to our database1, Jingying Wang authored at least 46 papers between 2006 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2024
Improving the Classification Effect of Clinical Images of Diseases for Multi-Source Privacy Protection.
CoRR, 2024

Surgment: Segmentation-enabled Semantic Search and Creation of Visual Question and Feedback to Support Video-Based Surgery Learning.
CoRR, 2024

Surgment: Segmentation-enabled Semantic Search and Creation of Visual Question and Feedback to Support Video-Based Surgery Learning.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

Looking Together ≠ Seeing the Same Thing: Understanding Surgeons' Visual Needs During Intra-operative Coordination and Instruction.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

2023
The developmental characteristics of computational thinking and its relationship with technical skills: taking the department of engineering as an example.
Interact. Learn. Environ., August, 2023

Design of a broadband power amplifier based on high-efficiency impedance space.
Int. J. Circuit Theory Appl., August, 2023

A high order accurate numerical algorithm for the space-fractional Swift-Hohenberg equation.
Comput. Math. Appl., June, 2023

Semi-automatic service value network modeling approach based on external public data.
Softw. Syst. Model., April, 2023

The influence of mobile-learning flipped classrooms on the emotional learning and cognitive flexibility of students of different levels of learning achievement.
Interact. Learn. Environ., April, 2023

An Efficient S-Band Doherty Power Amplifier Using Multi-state Integrated Matching.
Circuits Syst. Signal Process., March, 2023

ConeSpeech: Exploring Directional Speech Interaction for Multi-Person Remote Communication in Virtual Reality.
IEEE Trans. Vis. Comput. Graph., 2023

Fully Automatic Blendshape Generation for Stylized Characters.
Proceedings of the IEEE Conference Virtual Reality and 3D User Interfaces, 2023

SketchSearch: Fine-tuning Reference Maps to Create Exercises In Support of Video-based Learning for Surgeons.
Proceedings of the Adjunct Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, 2023

Real-time Facial Animation for 3D Stylized Character with Emotion Dynamics.
Proceedings of the 31st ACM International Conference on Multimedia, 2023

2022
MienCap: Performance-based Facial Animation with Live Mood Dynamics.
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022

2021
A study of K-12 teachers' TPACK on the technology acceptance of E-schoolbag.
Interact. Learn. Environ., 2021

A Modeling and Engineering Methodology for Developing Internet of Services from Scratch.
Proceedings of the IEEE World Congress on Services, 2021

Research Context and Trends of Educational Games: A systematic review of CSSCI articles.
Proceedings of the ICETC 2021: 13th International Conference on Education Technology and Computers, Wuhan, China, October 22, 2021

A Study on Serious Game Practice to Improve Children's Global Competence.
Proceedings of the HCI in Games: Serious and Immersive Games, 2021

2020
Promoting or prohibiting: Understanding the influence of social media on international students' acculturation process, coping strategies, and psychological consequences.
Telematics Informatics, 2020

A Multi-Sensor Wearable System for the Quantitative Assessment of Parkinson's Disease.
Sensors, 2020

Numerical approximation of the fractional Cahn-Hilliard equation by operator splitting method.
Numer. Algorithms, 2020

A Novel Multi-layer Network Model for Service Ecosystems.
Proceedings of the 2020 International Conference on Service Science, 2020

Towards a data-driven method for RGB video-based hand action quality assessment in real time.
Proceedings of the SAC '20: The 35th ACM/SIGAPP Symposium on Applied Computing, online event, [Brno, Czech Republic], March 30, 2020

A Systematic Review of Game Learning Research in China.
Proceedings of the HCI in Games, 2020

2019
A Reflection of Teaching and Learning Cognition and Behavior in Smart Learning Environments.
Comput. Hum. Behav., 2019

Quantifying the influence of DBS surgery in patients with Parkinson's disease during perioperative period by wearable sensors.
Proceedings of the 41st Annual International Conference of the IEEE Engineering in Medicine and Biology Society, 2019

Epileptic States Recognition Using Transfer Learning.
Proceedings of the 41st Annual International Conference of the IEEE Engineering in Medicine and Biology Society, 2019

2018
An investigation on teaching performances of model-based flipping classroom for physics supported by modern teaching technologies.
Comput. Hum. Behav., 2018

2017
An empirical study on the incorporation of APP and progressive reasoning teaching materials for improving technical creativity amongst students in the subject of automatic control.
Comput. Hum. Behav., 2017

Detecting suicide ideation from Sina microblog.
Proceedings of the 2017 IEEE International Conference on Systems, Man, and Cybernetics, 2017

Detecting Postpartum Depression in Depressed People by Speech Features.
Proceedings of the Human Centered Computing - Third International Conference, 2017

Social Events Forecasting in Microblogging.
Proceedings of the Brain Informatics - International Conference, 2017

Identifying comorbidities from depressed people via voice analysis.
Proceedings of the 2017 IEEE International Conference on Bioinformatics and Biomedicine, 2017

2016
Identifying students' difficulties when learning technical skills via a wireless sensor network.
Interact. Learn. Environ., 2016

Research on the effects of cloud-based pedagogy for creative talents: A case study on Chinese High School.
Comput. Hum. Behav., 2016

Qualitative investigation on the views of inquiry teaching based upon the cloud learning environment of high school physics teachers from Beijing, Taipei, and Chicago.
Comput. Hum. Behav., 2016

A study on the usability of E-books and APP in engineering courses: A case study on mechanical drawing.
Comput. Educ., 2016

2015
Classify Sina Weibo users into High or Low happiness Groups Using Linguistic and Behavior Features.
CoRR, 2015

A study on the effects of model-based inquiry pedagogy on students' inquiry skills in a virtual physics lab.
Comput. Hum. Behav., 2015

The use of ubiquitous sensor technology in evaluating student thought process during practical operations for improving student technical and creative skills.
Br. J. Educ. Technol., 2015

2013
Ubiquitous tutoring in laboratories based on wireless sensor networks.
Comput. Hum. Behav., 2013

Investigation of effects of virtual reality environments on learning performance of technical skills.
Comput. Hum. Behav., 2013

Observations of achievement and motivation in using cloud computing driven CAD: Comparison of college students with high school and vocational high school backgrounds.
Comput. Hum. Behav., 2013

2006
Speaker Adaptation Using Projection to Latent Structure Algorithm.
Proceedings of the 5th International Symposium on Chinese Spoken Language Processing, 2006

A speaker adaptation algorithm using principal curves in noisy environments.
Proceedings of the Ninth International Conference on Spoken Language Processing, 2006


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