Jingui Pan
According to our database1,
Jingui Pan
authored at least 31 papers
between 2006 and 2020.
Collaborative distances:
Collaborative distances:
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Bibliography
2020
IEEE Trans. Vis. Comput. Graph., 2020
2019
Proceedings of the IEEE International Conference on Multimedia and Expo, 2019
2018
Graph. Model., 2018
Comput. Graph. Forum, 2018
Proceedings of the Advances in Multimedia Information Processing - PCM 2018, 2018
Proceedings of the 2018 IEEE International Conference on Multimedia and Expo, 2018
2017
IEEE Trans. Vis. Comput. Graph., 2017
Proceedings of the SIGGRAPH Asia 2017 Posters, Bangkok, Thailand, November 27 - 30, 2017, 2017
Proceedings of the Advances in Multimedia Information Processing - PCM 2017, 2017
Proceedings of the Computer Graphics International Conference, 2017
2016
Real-time rendering of refracting transmissive objects with multi-scale rough surfaces.
Vis. Comput., 2016
A method for real-time trajectory monitoring to improve taxi service using GPS big data.
Inf. Manag., 2016
2015
Practical Rendering of Thin Layered Materials with Extended Microfacet Normal Distributions.
Proceedings of the 26th Eurographics Symposium on Rendering, Rendering, 2015
Proceedings of the Advances in Multimedia Information Processing - PCM 2015, 2015
Proceedings of the 2015 IEEE International Conference on Web Services, 2015
2014
2013
Proceedings of the 2013 International Conference on Computer-Aided Design and Computer Graphics, 2013
Real-Time Rendering of Rough Refraction under Dynamically Varying Environmental Lighting.
Proceedings of the 10th International Conference Computer Graphics, 2013
2012
Proceedings of the Web-Age Information Management - 13th International Conference, 2012
Proceedings of the 20th Pacific Conference on Computer Graphics and Applications, 2012
2011
Proceedings of the 2011 IEEE International Conference on Multimedia and Expo, 2011
A Group-Based Load Balancing Approach for the Multi-service Distributed Virtual Environment.
Proceedings of the Edutainment Technologies. Educational Games and Virtual Reality/Augmented Reality Applications, 2011
Proceedings of the Edutainment Technologies. Educational Games and Virtual Reality/Augmented Reality Applications, 2011
2010
Proceedings of the 9th International Conference on Virtual Reality Continuum and its Applications in Industry, 2010
An Automatic Failure Mode and Effect Analysis Technique for Processes Defined in the Little-JIL Process Definition Language.
Proceedings of the 22nd International Conference on Software Engineering & Knowledge Engineering (SEKE'2010), Redwood City, San Francisco Bay, CA, USA, July 1, 2010
Proceedings of the Entertainment for Education. Digital Techniques and Systems, 2010
2009
Trans. Edutainment, 2009
2007
Proceedings of the Computational Science and Its Applications, 2007
Proceedings of the Virtual Reality, 2007
2006
Virtual Network Marathon: Fitness-Oriented E-Sports in Distributed Virtual Environment.
Proceedings of the Interactive Technologies and Sociotechnical Systems, 2006