Jing-Yuan Huang

Orcid: 0009-0004-2209-8130

According to our database1, Jing-Yuan Huang authored at least 11 papers between 2018 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

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Bibliography

2024
FlowZen: Using Hybrid-Haptic and Particle for Enhancing Immersive Experience via Continuous Illusion of Wind.
Proceedings of the ACM SIGGRAPH 2024 Immersive Pavilion, 2024

Breathm: A Calm Device with Personalized Slow Breathing Guidance.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024

2023
Chandelier: Interaction Design With Surrounding Mid-Air Tangible Interface.
Proceedings of the Adjunct Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, 2023

sPellorama: An Immersive Prototyping Tool using Generative Panorama and Voice-to-Prompts.
Proceedings of the ACM SIGGRAPH 2023 Posters, 2023

A Certificate Management Mechanism Using Distributed Ledger.
Proceedings of the 18th Asia Joint Conference on Information Security, 2023

2022
Pseudo-3D Scene Modeling for Virtual Reality Using Stylized Novel View Synthesis.
Proceedings of the SIGGRAPH '22: Special Interest Group on Computer Graphics and Interactive Techniques Conference, Posters, Vancouver BC Canada, August 7, 2022

Design and Evaluation of the infant Cardiac Robotic Surgical System (iCROSS).
Proceedings of the IEEE/RSJ International Conference on Intelligent Robots and Systems, 2022

Exploring Multisensory Feedback for Virtual Reality Relaxation.
Proceedings of the IEEE International Conference on Multimedia and Expo Workshops, 2022

2021
Saw It or Triggered It: Exploring the Threshold of Implicit and Explicit Interaction for Eye-tracking Technique in Virtual Reality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021

2019
Pumping Life: Embodied Virtual Companion for Enhancing Immersive Experience with Multisensory Feedback.
Proceedings of the SIGGRAPH Asia 2019 Extended Reality Program, 2019

2018
GravityCup: a liquid-based haptics for simulating dynamic weight in virtual reality.
Proceedings of the 24th ACM Symposium on Virtual Reality Software and Technology, 2018


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