Jin Kang
Orcid: 0000-0001-5817-1935
According to our database1,
Jin Kang
authored at least 29 papers
between 2011 and 2024.
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Bibliography
2024
Proceedings of the IEEE International Memory Workshop, 2024
2023
A 0.15-μs/V Buck-Boost Symbol-Power-Tracking Supply Modulator With Dual Auxiliary Current Paths and EPP Scheme for 5G NR Power Amplifiers.
IEEE Trans. Circuits Syst. I Regul. Pap., November, 2023
"Why are there so many steps?": Improving Access to Blind and Low Vision Music Learning through Personal Adaptations and Future Design Ideas.
ACM Trans. Access. Comput., September, 2023
Editorial: Teaching and learning human-computer interaction (HCI): current and emerging practices.
Frontiers Comput. Sci., 2023
A Longitudinal Evaluation of the Impact of a Graduate Student Accessibility Training on Student Learning Outcomes.
Proceedings of the 25th Western Canadian Conference on Computing Education, 2023
What if I Use Help for This? Exploring Normative Evaluations of Relationship Maintenance Behaviors Augmented by External Agency.
Proceedings of the 56th Hawaii International Conference on System Sciences, 2023
First Foundry Platform Demonstration of Hybrid Tunnel FET and MOSFET Circuits Based on a Novel Laminated Well Isolation Technology.
Proceedings of the 53rd IEEE European Solid-State Device Research Conference, 2023
Playing with Feeling: Exploring Vibrotactile Feedback and Aesthetic Experiences for Developing Haptic Wearables for Blind and Low Vision Music Learning.
Proceedings of the 25th International ACM SIGACCESS Conference on Computers and Accessibility, 2023
Co-designing new keyboard and mouse solutions with people living with motor impairments.
Proceedings of the 25th International ACM SIGACCESS Conference on Computers and Accessibility, 2023
Exploring Rulebook Accessibility and Companionship in Board Games via Voiced-based Conversational Agent Alexa.
Proceedings of the 2023 ACM Designing Interactive Systems Conference, 2023
2022
Impact of UX Internships on Human-computer Interaction Graduate Students: A Qualitative Analysis of Internship Reports.
ACM Trans. Comput. Educ., 2022
Experiential Learning to Teach User Experience in Higher Education in Past 20 Years: A Scoping Review.
Frontiers Comput. Sci., 2022
Understanding Tabletop Games Accessibility: Exploring Board and Card Gaming Experiences of People who are Blind and Low Vision.
Proceedings of the TEI '22: Sixteenth International Conference on Tangible, Embedded, and Embodied Interaction, Daejeon, Republic of Korea, February 13, 2022
2021
Queering E-Therapy: Considerations for the Delivery of Virtual Reality Based Mental Health Solutions with LGBTQ2IA+ Communities.
Proceedings of the Pervasive Computing Technologies for Healthcare, 2021
Proceedings of the 19th IEEE International Conference on Pervasive Computing and Communications Workshops and other Affiliated Events, 2021
Diversifying Accessibility Education: Presenting and Evaluating an Interdisciplinary Accessibility Training Program.
Proceedings of the Koli Calling '21: 21st Koli Calling International Conference on Computing Education Research, Joensuu, Finland, November 18, 2021
Reducing the UX Skill Gap Through Experiential Learning: Description and Initial Assessment of Collaborative Learning of Usability Experiences Program.
Proceedings of the Human-Computer Interaction - INTERACT 2021 - 18th IFIP TC 13 International Conference, Bari, Italy, August 30, 2021
2020
Promises of Anthropomorphism in Virtual Coaches: Current Research and Future Directions.
Proceedings of the PervasiveHealth '20: 14th EAI International Conference on Pervasive Computing Technologies for Healthcare, 2020
Enter Your Dinner Now!: Uncovering Persuasive Message Attributes in Tracking Reminders that Motivate Logging.
Proceedings of the PervasiveHealth '20: 14th EAI International Conference on Pervasive Computing Technologies for Healthcare, 2020
2019
Int. J. Hum. Comput. Interact., 2019
Social Robots with a Theory of Mind (ToM): Are We Threatened When They Can Read Our Emotions?
Proceedings of the Ambient Intelligence, 2019
2018
Towards a Fast and Safe LED-Based Photoacoustic Imaging Using Deep Convolutional Neural Network.
Proceedings of the Medical Image Computing and Computer Assisted Intervention - MICCAI 2018, 2018
"Give Me the Support I Want!": The Effect of Matching an Embodied Conversational Agent's Social Support to Users' Social Support Needs in Fostering Positive User-Agent Interaction.
Proceedings of the 6th International Conference on Human-Agent Interaction, 2018
2017
Publicness and directedness: Effects of social media affordances on attributions and social perceptions.
Comput. Hum. Behav., 2017
Being There in the Midst of the Story: How Immersive Journalism Affects Our Perceptions and Cognitions.
Cyberpsychology Behav. Soc. Netw., 2017
Fostering user engagement: improving sense of identity through cosmetic customization in wearable trackers.
Proceedings of the 11th EAI International Conference on Pervasive Computing Technologies for Healthcare, 2017
2012
Real-time surface tracking algorithm used in common-path fourier-domain optical coherence tomography.
Proceedings of the 4th International Conference on Awareness Science and Technology, 2012
2011
Characterizing dynamic functional connectivity in the resting brain using variable parameter regression and Kalman filtering approaches.
NeuroImage, 2011