Jim Blascovich
According to our database1,
Jim Blascovich
authored at least 20 papers
between 2001 and 2017.
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Bibliography
2017
Virtual Real., 2017
Physiological Responses to Virtual Exergame Feedback for Individuals with Different Levels of Exercise Self-Efficacy.
Int. J. Virtual Real., 2017
2016
Proceedings of the 38th Annual Meeting of the Cognitive Science Society, 2016
2013
Cooperative Strategies with Incongruent Facial Expressions Cause Cardiovascular Threat.
Proceedings of the 35th Annual Meeting of the Cognitive Science Society, 2013
2012
Proceedings of the 2012 IEEE Virtual Reality, 2012
2011
The Effects of Virtual Agent Humor and Gaze Behavior on Human-Virtual Agent Proxemics.
Proceedings of the Intelligent Virtual Agents - 11th International Conference, 2011
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
2009
Leveraging Collaborative Virtual Environment Technology for Inter-Population Research on Persuasion in a Classroom Setting.
Presence Teleoperators Virtual Environ., 2009
Presence Relates to Distinct Outcomes in Two Virtual Environments Employing Different Learning Modalities.
Cyberpsychology Behav. Soc. Netw., 2009
2008
Immersive Virtual Video Game Play and Presence: Influences on Aggressive Feelings and Behavior.
Presence Teleoperators Virtual Environ., 2008
The Effects of Witness Viewpoint Distance, Angle, and Choice on Eyewitness Accuracy in Police Lineups Conducted in Immersive Virtual Environments.
Presence Teleoperators Virtual Environ., 2008
2005
The Independent and Interactive Effects of Embodied-Agent Appearance and Behavior on Self-Report, Cognitive, and Behavioral Markers of Copresence in Immersive Virtual Environments.
Presence Teleoperators Virtual Environ., 2005
2004
Transformed Social Interaction: Decoupling Representation from Behavior and Form in Collaborative Virtual Environments.
Presence Teleoperators Virtual Environ., 2004
Examining Virtual Busts: Are Photogrammetrically Generated Head Models Effective for Person Identification?
Presence Teleoperators Virtual Environ., 2004
Proceedings of the 6th International Conference on Multimodal Interfaces, 2004
2002
Comput. Animat. Virtual Worlds, 2002
A theoretical model of social influence for increasing the utility of collaborative virtual environments.
Proceedings of the 4th International Conference on Collaborative Virtual Environments 2002, Bonn, Germany, September 30, 2002
2001
Proceedings of the Intelligent Virtual Agents, Third International Workshop, 2001