Jill Fain Lehman

Orcid: 0000-0001-7906-4899

Affiliations:
  • Carnegie Mellon University, Pittsburgh, USA


According to our database1, Jill Fain Lehman authored at least 55 papers between 1990 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
An Automatic Evaluation Framework for Social Conversations with Robots.
Proceedings of the 2024 International Symposium on Technological Advances in Human-Robot Interaction, 2024

2022
Adapting to the Long Tail: A Meta-Analysis of Transfer Learning Research for Language Understanding Tasks.
Trans. Assoc. Comput. Linguistics, 2022

PrISM-Tracker: A Framework for Multimodal Procedure Tracking Using Wearable Sensors and State Transition Information with User-Driven Handling of Errors and Uncertainty.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2022

2021
Translational NLP: A New Paradigm and General Principles for Natural Language Processing Research.
Proceedings of the 2021 Conference of the North American Chapter of the Association for Computational Linguistics: Human Language Technologies, 2021

Adapting Event Extractors to Medical Data: Bridging the Covariate Shift.
Proceedings of the 16th Conference of the European Chapter of the Association for Computational Linguistics: Main Volume, 2021

Robust Knowledge Graph Completion with Stacked Convolutions and a Student Re-Ranking Network.
Proceedings of the 59th Annual Meeting of the Association for Computational Linguistics and the 11th International Joint Conference on Natural Language Processing, 2021

2020
MedFilter: Improving Extraction of Task-relevant Utterances through Integration of Discourse Structure and Ontological Knowledge.
Proceedings of the 2020 Conference on Empirical Methods in Natural Language Processing, 2020

2018
Incremental Acquisition and Reuse of Multimodal Affective Behaviors in a Conversational Agent.
Proceedings of the 6th International Conference on Human-Agent Interaction, 2018

Force Jacket: Pneumatically-Actuated Jacket for Embodied Haptic Experiences.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Challenges in Exploiting Conversational Memory in Human-Agent Interaction.
Proceedings of the 17th International Conference on Autonomous Agents and MultiAgent Systems, 2018

2017
Augmented reality dialog interface for multimodal teleoperation.
Proceedings of the 26th IEEE International Symposium on Robot and Human Interactive Communication, 2017

Learning and Reusing Dialog for Repeated Interactions with a Situated Social Agent.
Proceedings of the Intelligent Virtual Agents - 17th International Conference, 2017

Creating Prosodic Synchrony for a Robot Co-player in a Speech-controlled Game for Children.
Proceedings of the 2017 ACM/IEEE International Conference on Human-Robot Interaction, 2017

Collaborative Storytelling between Robot and Child: A Feasibility Study.
Proceedings of the 2017 Conference on Interaction Design and Children, 2017

Persistent Memory in Repeated Child-Robot Conversations.
Proceedings of the 2017 Conference on Interaction Design and Children, 2017

2016
Turn-Taking, Children, and the Unpredictability of Fun.
AI Mag., 2016

G-g-go! Juuump! Online Performance of a Multi-keyword Spotter in a Real-time Game.
Proceedings of the 5th Workshop on Child Computer Interaction, 2016

The role of phonological processes and acoustic confusability in phone errors in children's ASR.
Proceedings of the 5th Workshop on Child Computer Interaction, 2016

Imitating human movement with teleoperated robotic head.
Proceedings of the 25th IEEE International Symposium on Robot and Human Interactive Communication, 2016

Multi-party Language Interaction in a Fast-Paced Game Using Multi-keyword Spotting.
Proceedings of the Intelligent Virtual Agents - 16th International Conference, 2016

Estimation of Children's Physical Characteristics from Their Voices.
Proceedings of the 17th Annual Conference of the International Speech Communication Association, 2016

An Acoustic Analysis of Child-Child and Child-Robot Interactions for Understanding Engagement during Speech-Controlled Computer Games.
Proceedings of the 17th Annual Conference of the International Speech Communication Association, 2016

Semi-situated learning of verbal and nonverbal content for repeated human-robot interaction.
Proceedings of the 18th ACM International Conference on Multimodal Interaction, 2016

The Robot Who Knew Too Much: Toward Understanding the Privacy/Personalization Trade-Off in Child-Robot Conversation.
Proceedings of the The 15th International Conference on Interaction Design and Children, 2016

2015
Analysis of phone errors in computer recognition of children's speech.
Proceedings of the ISCA International Workshop on Speech and Language Technology in Education, 2015

Regulating Turn-Taking in Multi-child Spoken Interaction.
Proceedings of the Intelligent Virtual Agents - 15th International Conference, 2015

Keyword spotting in multi-player voice driven games for children.
Proceedings of the 16th Annual Conference of the International Speech Communication Association, 2015

Evidence of phonological processes in automatic recognition of children's speech.
Proceedings of the 16th Annual Conference of the International Speech Communication Association, 2015

Toward Better Understanding of Engagement in Multiparty Spoken Interaction with Children.
Proceedings of the 2015 ACM on International Conference on Multimodal Interaction, Seattle, WA, USA, November 09, 2015

Exploring Children's Verbal and Acoustic Synchrony: Towards Promoting Engagement in Speech-Controlled Robot-Companion Games.
Proceedings of the 1st Workshop on Modeling INTERPERsonal SynchrONy And infLuence, 2015

Design and Architecture of a Robot-Child Speech-Controlled Game.
Proceedings of the Tenth Annual ACM/IEEE International Conference on Human-Robot Interaction, 2015

<i>FeelSleeve</i>: Haptic Feedback to Enhance Early Reading.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

Using haptic inputs to enrich story listening for young children.
Proceedings of the 14th International Conference on Interaction Design and Children, 2015

Mole Madness - A Multi-Child, Fast-Paced, Speech-Controlled Game.
Proceedings of the 2015 AAAI Spring Symposia, 2015

2014
Feel Effects: Enriching Storytelling with Haptic Feedback.
ACM Trans. Appl. Percept., 2014

FeelCraft: crafting tactile experiences for media using a feel effect library.
Proceedings of the adjunct publication of the 27th annual ACM symposium on User interface software and technology, 2014

Online word-spotting in continuous speech with recurrent neural networks.
Proceedings of the 2014 IEEE Spoken Language Technology Workshop, 2014

Robo fashion world: a multimodal corpus of multi-child human-computer interaction.
Proceedings of the 2014 Workshop on Understanding and Modeling Multiparty, 2014

2013
Managing chaos: models of turn-taking in character-multichild interactions.
Proceedings of the 2013 International Conference on Multimodal Interaction, 2013

Fun and fair: influencing turn-taking in a multi-party game with a virtual agent.
Proceedings of the Interaction Design and Children 2013, 2013

Take or Wait? Learning Turn-Taking from Multiparty Data.
Proceedings of the Late-Breaking Developments in the Field of Artificial Intelligence, 2013

2012
Using Group History to Identify Character-Directed Utterances in Multi-Child Interactions.
Proceedings of the SIGDIAL 2012 Conference, 2012

2011
A tongue input device for creating conversations.
Proceedings of the 24th Annual ACM Symposium on User Interface Software and Technology, 2011

An information filter for voice prompt suppression.
Proceedings of the Conference Record of the Forty Fifth Asilomar Conference on Signals, 2011

2007
An assessment of language elicitation without the supervision of a linguist.
Proceedings of the 11th Conference on Theoretical and Methodological Issues in Machine Translation of Natural Languages: Papers, 2007

2005
Dynamic Delivery of Software Development Curriculum.
Proceedings of the Fifth International Conference on Quality Software (QSIC 2005), 2005

1999
Goals and learning in microworlds.
Cogn. Sci., 1999

Toward the use of speech and natural language technology in intervention for a languagedisordered population.
Behav. Inf. Technol., 1999

1998
Toward the Use of Speech and Natural Language Technology in Intervention for a Language-Disordered Population.
Proceedings of the Third International ACM Conference on Assistive Technologies, 1998

1996
Comparing Agent Modeling For Language and Action.
Proceedings of the Agent Modeling, Papers from the 1996 AAAI Workshop, 1996

1994
Real-Time Natural Language Generation in NL-SOAR.
Proceedings of the Seventh International Workshop on Natural Language Generation, 1994

Toward the Essential Nature of Statistical Knowledge in Sense Resolution.
Proceedings of the 12th National Conference on Artificial Intelligence, Seattle, WA, USA, July 31, 1994

1993
Combining Multiple Knowledge Sources in an Integrated Intelligent System.
IEEE Expert, 1993

1992
Adaptive parsing - self-extending natural language interfaces.
The Kluwer international series in engineering and computer science 161, Kluwer, ISBN: 978-0-7923-9183-8, 1992

1990
A General Method for Learning Idiosyncratic Grammars.
Proceedings of the Machine Learning, 1990


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