Jiayu Yao
Orcid: 0000-0001-7388-1695
According to our database1,
Jiayu Yao
authored at least 28 papers
between 2008 and 2024.
Collaborative distances:
Collaborative distances:
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Bibliography
2024
Inverse Reinforcement Learning with Multiple Planning Horizons.
RLJ, 2024
"See, Hear, Touch, Smell, and, ...Eat!": Helping Children Self-Improve Their Food Literacy and Eating Behavior through a Tangible Multi-Sensory Puzzle Game.
Proceedings of the 23rd Annual ACM Interaction Design and Children Conference, 2024
2023
Compositional Q-learning for electrolyte repletion with imbalanced patient sub-populations.
Proceedings of the Machine Learning for Health, 2023
Proceedings of the Eleventh International Conference on Learning Representations, 2023
Silent Delivery: Make Instant Delivery More Accessible for the DHH Delivery Workers Through Sensory Substitution.
Proceedings of the Distributed, Ambient and Pervasive Interactions, 2023
MathKingdom: Teaching Children Mathematical Language Through Speaking at Home via a Voice-Guided Game.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
MechCircuit: Augmenting Laser-Cut Objects with Integrated Electronics, Mechanical Structures and Magnets.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
2022
Learning twofold heterogeneous multi-task by sharing similar convolution kernel pairs.
Knowl. Based Syst., 2022
CoRR, 2022
An Empirical Analysis of the Advantages of Finite- v.s. Infinite-Width Bayesian Neural Networks.
CoRR, 2022
CoRR, 2022
Learning Downstream Task by Selectively Capturing Complementary Knowledge from Multiple Self-supervisedly Learning Pretexts.
CoRR, 2022
Proceedings of the Distributed, Ambient and Pervasive Interactions. Smart Living, Learning, Well-being and Health, Art and Creativity, 2022
Menstrual Monster: A Tangible Interactive Co-educational Game Designed for Teenagers.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
2021
Proceedings of the Machine Learning for Healthcare Conference, 2021
2020
MaskMe: Using Masks to Design Collaborative Games for Helping Children with Autism Make Eye Contact.
Proceedings of the ISS '20: Interactive Surfaces and Spaces, 2020
Squeeze the Ball: Designing an Interactive Playground towards Aiding Social Activities of Children with Low-Function Autism.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
2019
J. Mach. Learn. Res., 2019
CoRR, 2019
Proceedings of the Cyberspace Safety and Security - 11th International Symposium, 2019
Proceedings of the Cyberspace Safety and Security - 11th International Symposium, 2019
2018
Latent Projection BNNs: Avoiding weight-space pathologies by learning latent representations of neural network weights.
CoRR, 2018
CoRR, 2018
Proceedings of the 35th International Conference on Machine Learning, 2018
2008
Proceedings of the International Conference on Cyberworlds 2008, 2008