Jiawei Huang
Orcid: 0000-0001-7670-2971Affiliations:
- Tohoku University, Sendai, Japan
According to our database1,
Jiawei Huang
authored at least 14 papers
between 2014 and 2024.
Collaborative distances:
Collaborative distances:
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Bibliography
2024
ACM Trans. Graph., June, 2024
ACM Trans. Graph., February, 2024
2022
Reconstruction of Dexterous 3D Motion Data From a Flexible Magnetic Sensor With Deep Learning and Structure-Aware Filtering.
IEEE Trans. Vis. Comput. Graph., 2022
2021
Proceedings of the VRST '21: 27th ACM Symposium on Virtual Reality Software and Technology, Virtual Event / Osaka, Japan, December 8, 2021
2019
Interacting with 3D Images on a Rear-projection Tabletop 3D Display Using Wireless Magnetic Markers and an Annular Coil Array.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
CubeHarmonic: a new musical instrument based on Rubik's cube with embedded motion sensor.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2019
Random-Forest-Based Initializer for Real-time Optimization-based 3D Motion Tracking Problems.
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2019
2018
Random-forest-based initializer for solving inverse problem in 3D motion tracking systems.
Proceedings of the 24th ACM Symposium on Virtual Reality Software and Technology, 2018
CubeHarmonic: A New Interface from a Magnetic 3D Motion Tracking System to Music Performance.
Proceedings of the 18th International Conference on New Interfaces for Musical Expression, 2018
2016
6-DOF computation and marker design for magnetic 3D dexterous motion-tracking system.
Proceedings of the 22nd ACM Conference on Virtual Reality Software and Technology, 2016
2015
IM6D: magnetic tracking system with 6-DOF passive markers for dexterous 3D interaction and motion.
ACM Trans. Graph., 2015
Proceedings of the 2015 IEEE Virtual Reality, 2015
2014
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014