Jiangtao Gong
Orcid: 0000-0002-4310-1894
According to our database1,
Jiangtao Gong
authored at least 48 papers
between 2013 and 2024.
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Bibliography
2024
TeleAware Robot: Designing Awareness-augmented Telepresence Robot for Remote Collaborative Locomotion.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., May, 2024
"I see it as a wellspring for my positive and upward journey in life.": Understanding Current Practices of Assistive Technology's Customized Modification in China.
Proc. ACM Hum. Comput. Interact., 2024
Distinct neural pathway and its information flow for blind individual's Braille reading.
NeuroImage, 2024
Beyond digital privacy: Uncovering deeper attitudes toward privacy in cameras among older adults.
Int. J. Hum. Comput. Stud., 2024
An LLM-based Simulation Framework for Embodied Conversational Agents in Psychological Counseling.
CoRR, 2024
Mentigo: An Intelligent Agent for Mentoring Students in the Creative Problem Solving Process.
CoRR, 2024
Designing Child-Centric AI Learning Environments: Insights from LLM-Enhanced Creative Project-Based Learning.
CoRR, 2024
More Than Routing: Joint GPS and Route Modeling for Refine Trajectory Representation Learning.
Proceedings of the ACM on Web Conference 2024, 2024
Proceedings of the IEEE/RSJ International Conference on Intelligent Robots and Systems, 2024
Proceedings of the IEEE/RSJ International Conference on Intelligent Robots and Systems, 2024
SurrealDriver: Designing LLM-powered Generative Driver Agent Framework based on Human Drivers' Driving-thinking Data.
Proceedings of the IEEE/RSJ International Conference on Intelligent Robots and Systems, 2024
Understanding Human-AI Collaboration in Music Therapy Through Co-Design with Therapists.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
Not a Playroom, but a Passage: Exploring the Design Space of a Technology-mediated Calm-down Corner.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
"It Must Be Gesturing Towards Me": Gesture-Based Interaction between Autonomous Vehicles and Pedestrians.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
2023
TouchEditor: Interaction Design and Evaluation of a Flexible Touchpad for Text Editing of Head-Mounted Displays in Speech-unfriendly Environments.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., December, 2023
Side-by-Side vs Face-to-Face: Evaluating Colocated Collaboration via a Transparent Wall-sized Display.
Proc. ACM Hum. Comput. Interact., April, 2023
Touch-and-Heal: Data-driven Affective Computing in Tactile Interaction with Robotic Dog.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2023
SurrealDriver: Designing Generative Driver Agent Simulation Framework in Urban Contexts based on Large Language Model.
CoRR, 2023
Annotating Covert Hazardous Driving Scenarios Online: Utilizing Drivers' Electroencephalography (EEG) Signals.
Proceedings of the IEEE International Conference on Robotics and Automation, 2023
Enable Natural Tactile Interaction for Robot Dog based on Large-format Distributed Flexible Pressure Sensors.
Proceedings of the IEEE International Conference on Robotics and Automation, 2023
Proceedings of the IEEE International Conference on Robotics and Automation, 2023
Proceedings of the Eleventh International Conference on Learning Representations, 2023
Proceedings of the IEEE/CVF International Conference on Computer Vision, 2023
Proceedings of the Artificial Intelligence - Third CAAI International Conference, 2023
Proceedings of the Artificial Intelligence - Third CAAI International Conference, 2023
"I am the follower, also the boss": Exploring Different Levels of Autonomy and Machine Forms of Guiding Robots for the Visually Impaired.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
MR.Brick: Designing A Remote Mixed-reality Educational Game System for Promoting Children's Social & Collaborative Skills.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
2022
Proceedings of the IEEE/RSJ International Conference on Intelligent Robots and Systems, 2022
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
2021
Bounded Leader-Following Consensus of Heterogeneous Directed Delayed Multi-Agent Systems via Asynchronous Impulsive Control.
IEEE Trans. Circuits Syst. II Express Briefs, 2021
Grabbing the Long Tail: A data normalization method for diverse and informative dialogue generation.
Neurocomputing, 2021
Proceedings of the UIST '21: The 34th Annual ACM Symposium on User Interface Software and Technology, 2021
Proceedings of the IUI '21: 26th International Conference on Intelligent User Interfaces, 2021
Proceedings of the Learning and Collaboration Technologies: Games and Virtual Environments for Learning, 2021
All in One Group: Current Practices, Lessons and Challenges of Chinese Home-School Communication in IM Group Chat.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
2020
Cold Comfort Matters - How Channel-Wise Emotional Strategies Help in a Customer Service Chatbot.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
HeliCoach: An Adaptive Orientation and Mobility Training System in a Drone-based 3D Audio Space.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
"I can't name it, but I can perceive it" Conceptual and Operational Design of "Tactile Accuracy" Assisting Tactile Image Cognition.
Proceedings of the ASSETS '20: The 22nd International ACM SIGACCESS Conference on Computers and Accessibility, 2020
2019
HeliCoach: A Drone-based System Supporting Orientation and Mobility Training for the Visually Impaired.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
2018
Proceedings of the Virtual, Augmented and Mixed Reality: Applications in Health, Cultural Heritage, and Industry, 2018
2015
Proceedings of the IEEE International Conference on Data Mining Workshop, 2015
2014
Proceedings of the SIGGRAPH Asia 2014 Designing Tools For Crafting Interactive Artifacts, 2014
2013
Proceedings of the Joint Meeting of the European Software Engineering Conference and the ACM SIGSOFT Symposium on the Foundations of Software Engineering, 2013