Jialin Liu
Orcid: 0000-0001-7047-8454Affiliations:
- Southern University of Science and Technology, Department of Computer Science and Engineering, Shenzhen, China
- Queen Mary University of London, School of Electronic Engineering and Computer Science, UK (2017 - 2018)
- University of Essex, School of Computer Science and Electronic Engineering, Colchester, UK (2016 - 2017)
- University of Paris-Saclay, France (PhD 2015)
- University Paris-Sud, TAO, Gif-sur-Yvette, France (2013 - 2016)
According to our database1,
Jialin Liu
authored at least 96 papers
between 2013 and 2024.
Collaborative distances:
Collaborative distances:
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Bibliography
2024
State-Space Closure: Revisiting Endless Online Level Generation via Reinforcement Learning.
IEEE Trans. Games, June, 2024
FairerML: An Extensible Platform for Analysing, Visualising, and Mitigating Biases in Machine Learning [Application Notes].
IEEE Comput. Intell. Mag., May, 2024
IEEE Comput. Intell. Mag., February, 2024
Formulating approximation error as noise in surrogate-assisted multi-objective evolutionary algorithm.
Swarm Evol. Comput., 2024
J. Int. Comput. Games Assoc., 2024
CoRR, 2024
Negatively Correlated Ensemble Reinforcement Learning for Online Diverse Game Level Generation.
Proceedings of the Twelfth International Conference on Learning Representations, 2024
Learning from Offline and Online Experiences: A Hybrid Adaptive Operator Selection Framework.
Proceedings of the Genetic and Evolutionary Computation Conference, 2024
Proceedings of the ECAI 2024 - 27th European Conference on Artificial Intelligence, 19-24 October 2024, Santiago de Compostela, Spain, 2024
Proceedings of the IEEE Conference on Games, 2024
Proceedings of the IEEE Conference on Games, 2024
Proceedings of the IEEE Conference on Games, 2024
2023
Swarm Evol. Comput., December, 2023
IEEE Trans. Games, June, 2023
IEEE Trans. Games, March, 2023
IEEE Trans. Evol. Comput., 2023
Proceedings of the International Joint Conference on Neural Networks, 2023
Proceedings of the International Joint Conference on Neural Networks, 2023
Generate Competitive Solutions for Uncapacitated Facility Location Problem by Learning from Small Instances.
Proceedings of the Companion Proceedings of the Conference on Genetic and Evolutionary Computation, 2023
Proceedings of the Genetic and Evolutionary Computation Conference, 2023
Proceedings of the IEEE Conference on Games, 2023
Proceedings of the IEEE Conference on Games, 2023
2022
Region-Focused Memetic Algorithms With Smart Initialization for Real-World Large-Scale Waste Collection Problems.
IEEE Trans. Evol. Comput., 2022
Proceedings of the Advances in Swarm Intelligence - 13th International Conference, 2022
An Investigation of Adaptive Operator Selection in Solving Complex Vehicle Routing Problem.
Proceedings of the PRICAI 2022: Trends in Artificial Intelligence, 2022
The Fun Facets of Mario: Multifaceted Experience-Driven PCG via Reinforcement Learning.
Proceedings of the FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games, 2022
Proceedings of the IEEE Conference on Games, CoG 2022, Beijing, 2022
Proceedings of the IEEE Conference on Games, CoG 2022, Beijing, 2022
2021
Robust Optimization in Uncertain Capacitated Arc Routing Problems: Progresses and Perspectives [Review Article].
IEEE Comput. Intell. Mag., 2021
Proceedings of the IEEE Symposium Series on Computational Intelligence, 2021
Proceedings of the IEEE Symposium Series on Computational Intelligence, 2021
Proceedings of the Artificial Neural Networks and Machine Learning - ICANN 2021, 2021
Proceedings of the 2021 IEEE Conference on Games (CoG), 2021
Proceedings of the 2021 IEEE Conference on Games (CoG), 2021
2020
IEEE Trans. Games, 2020
Proceedings of the 2020 IEEE Symposium Series on Computational Intelligence, 2020
An Extendable Platform for Routing Problem: Optimisation, Evaluation and Solution Visualisation.
Proceedings of the 2020 IEEE Symposium Series on Computational Intelligence, 2020
Proceedings of the Parallel Problem Solving from Nature - PPSN XVI, 2020
Interactive evolution and exploration within latent level-design space of generative adversarial networks.
Proceedings of the GECCO '20: Genetic and Evolutionary Computation Conference, 2020
Proceedings of the GECCO '20: Genetic and Evolutionary Computation Conference, 2020
A Novel CNet-assisted Evolutionary Level Repairer and Its Applications to Super Mario Bros.
Proceedings of the IEEE Congress on Evolutionary Computation, 2020
2019
Synthesis Lectures on Games and Computational Intelligence, Morgan & Claypool Publishers, ISBN: 978-3-031-02122-0, 2019
General Video Game AI: A Multitrack Framework for Evaluating Agents, Games, and Content Generation Algorithms.
IEEE Trans. Games, 2019
Guest Editorial Special Issue on Game Competition Frameworks for Research and Education.
IEEE Trans. Games, 2019
Artificial and Computational Intelligence in Games: Revolutions in Computational Game AI (Dagstuhl Seminar 19511).
Dagstuhl Reports, 2019
CoRR, 2019
Self-adaptive Decomposition and Incremental Hyperparameter Tuning Across Multiple Problems.
Proceedings of the IEEE Symposium Series on Computational Intelligence, 2019
Proceedings of the IEEE Symposium Series on Computational Intelligence, 2019
Proceedings of the IEEE Symposium Series on Computational Intelligence, 2019
Proceedings of the Genetic and Evolutionary Computation Conference, 2019
Proceedings of the IEEE Conference on Games, 2019
Voronoi-based Efficient Surrogate-assisted Evolutionary Algorithm for Very Expensive Problems.
Proceedings of the IEEE Congress on Evolutionary Computation, 2019
2018
PSO-Based Fuzzy Markup Language for Student Learning Performance Evaluation and Educational Application.
IEEE Trans. Fuzzy Syst., 2018
IEEE Trans. Games, 2018
General Video Game AI: a Multi-Track Framework for Evaluating Agents, Games and Content Generation Algorithms.
CoRR, 2018
Evolving mario levels in the latent space of a deep convolutional generative adversarial network.
Proceedings of the Genetic and Evolutionary Computation Conference, 2018
Proceedings of the Applications of Evolutionary Computation, 2018
Proceedings of the 2018 IEEE Conference on Computational Intelligence and Games, 2018
Proceedings of the 2018 IEEE Conference on Computational Intelligence and Games, 2018
Proceedings of the 2018 IEEE Congress on Evolutionary Computation, 2018
2017
CoRR, 2017
CoRR, 2017
Efficient noisy optimisation with the multi-sample and sliding window compact genetic algorithms.
Proceedings of the 2017 IEEE Symposium Series on Computational Intelligence, 2017
Analysis of Vanilla Rolling Horizon Evolution Parameters in General Video Game Playing.
Proceedings of the Applications of Evolutionary Computation - 20th European Conference, 2017
Proceedings of the 2017 IEEE Congress on Evolutionary Computation, 2017
Proceedings of the 2017 IEEE Congress on Evolutionary Computation, 2017
Proceedings of the 2017 IEEE Congress on Evolutionary Computation, 2017
2016
Theor. Comput. Sci., 2016
Learning opening books in partially observable games: Using random seeds in Phantom Go.
Proceedings of the IEEE Conference on Computational Intelligence and Games, 2016
Proceedings of the Computers and Games - 9th International Conference, 2016
Proceedings of the 2016 8th Computer Science and Electronic Engineering Conference, 2016
2015
Portfolio Methods in Uncertain Contexts. (Méthodes de portefeuille en contexte incertain).
PhD thesis, 2015
Proceedings of the Genetic and Evolutionary Computation Conference, 2015
Item response theory with fuzzy markup language for parameter estimation and validation.
Proceedings of the 2015 IEEE International Conference on Fuzzy Systems, 2015
Proceedings of the 2015 IEEE Conference on Computational Intelligence and Games, 2015
Proceedings of the IEEE Congress on Evolutionary Computation, 2015
Differential evolution for strongly noisy optimization: Use 1: 01<sup>n</sup> resamplings at iteration n and Reach the -1/2 slope.
Proceedings of the IEEE Congress on Evolutionary Computation, 2015
Proceedings of the Artificial Evolution, 2015
2014
Proceedings of the Learning and Intelligent Optimization, 2014
Proceedings of the Genetic and Evolutionary Computation Conference, 2014
Proceedings of the 22th European Symposium on Artificial Neural Networks, 2014
Proceedings of the IEEE Congress on Evolutionary Computation, 2014
Proceedings of the Sixth Asian Conference on Machine Learning, 2014
2013
Proceedings of the Genetic and Evolutionary Computation Conference, 2013
Proceedings of the Artificial Evolution, 2013