Jiajian Yang
According to our database1,
Jiajian Yang
authored at least 10 papers
between 2008 and 2010.
Collaborative distances:
Collaborative distances:
Timeline
2008
2009
2010
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Book In proceedings Article PhD thesis Dataset OtherLinks
On csauthors.net:
Bibliography
2010
Int. J. Adv. Comp. Techn., 2010
Proceedings of the 3rd International Conference on Information Sciences and Interaction Sciences (ICIS 2010), 2010
Optimizing player's satisfaction through DDA of game AI by UCT for the Game Dead-End.
Proceedings of the Sixth International Conference on Natural Computation, 2010
Creating appropriate challenge level game opponent by the use of dynamic difficulty adjustment.
Proceedings of the Sixth International Conference on Natural Computation, 2010
Proceedings of the Sixth International Conference on Natural Computation, 2010
2009
Proceedings of the Fifth International Conference on Natural Computation, 2009
To Create Intelligent Adaptive Game Opponent by Using Monte-Carlo for the Game of Pac-Man.
Proceedings of the Fifth International Conference on Natural Computation, 2009
Proceedings of the first ACM/SIGEVO Summit on Genetic and Evolutionary Computation, 2009
To Create Intelligent Adaptive Neuro-Controller of Game Opponent from UCT-Created Data.
Proceedings of the Sixth International Conference on Fuzzy Systems and Knowledge Discovery, 2009
2008
Proceedings of the 2008 International Conferences on Computational Intelligence for Modelling, 2008