Jia-Fong Yeh
Orcid: 0000-0002-7512-9920
According to our database1,
Jia-Fong Yeh
authored at least 26 papers
between 2016 and 2024.
Collaborative distances:
Collaborative distances:
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Bibliography
2024
CoRR, 2024
CoRR, 2024
Bridging Episodes and Semantics: A Novel Framework for Long-Form Video Understanding.
CoRR, 2024
Shared-unique Features and Task-aware Prioritized Sampling on Multi-task Reinforcement Learning.
CoRR, 2024
VICtoR: Learning Hierarchical Vision-Instruction Correlation Rewards for Long-horizon Manipulation.
CoRR, 2024
2023
Orbeez-SLAM: A Real-time Monocular Visual SLAM with ORB Features and NeRF-realized Mapping.
Proceedings of the IEEE International Conference on Robotics and Automation, 2023
Proceedings of the IEEE International Conference on Acoustics, 2023
2022
Proceedings of the 2022 IEEE International Conference on Image Processing, 2022
Learning Fine-Grained Visual Understanding for Video Question Answering via Decoupling Spatial-Temporal Modeling.
Proceedings of the 33rd British Machine Vision Conference 2022, 2022
Proceedings of the 33rd British Machine Vision Conference 2022, 2022
Stage Conscious Attention Network (SCAN): A Demonstration-Conditioned Policy for Few-Shot Imitation.
Proceedings of the Thirty-Sixth AAAI Conference on Artificial Intelligence, 2022
2021
Should I Look at the Head or the Tail? Dual-awareness Attention for Few-Shot Object Detection.
CoRR, 2021
Proceedings of the IEEE International Conference on Acoustics, 2021
2020
CoRR, 2020
Multi-population Modified L-SHADE for Single Objective Bound Constrained optimization.
Proceedings of the IEEE Congress on Evolutionary Computation, 2020
2019
Proceedings of the 2019 International Conference on Technologies and Applications of Artificial Intelligence, 2019
Proceedings of the IEEE Congress on Evolutionary Computation, 2019
2018
J. Int. Comput. Games Assoc., 2018
2017
A Many-Objective Evolutionary Algorithm with Reference Point-Based and Vector Angle-Based Selection.
Proceedings of the Genetic and Evolutionary Computing, 2017
2016
Snake game AI: Movement rating functions and evolutionary algorithm-based optimization.
Proceedings of the Conference on Technologies and Applications of Artificial Intelligence, 2016