Jia Dong
Orcid: 0000-0002-1934-5645
According to our database1,
Jia Dong
authored at least 19 papers
between 2012 and 2024.
Collaborative distances:
Collaborative distances:
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Bibliography
2024
F3T: A soft tactile unit with 3D force and temperature mathematical decoupling ability for robots.
CoRR, 2024
From Pixel to Slide image: Polarization Modality-based Pathological Diagnosis Using Representation Learning.
CoRR, 2024
2023
A Polarization and Radiomics Feature Fusion Network for the Classification of Hepatocellular Carcinoma and Intrahepatic Cholangiocarcinoma.
CoRR, 2023
An Effective Morphological Analysis Framework of Intracranial Artery in 3D Digital Subtraction Angiography.
Proceedings of the Neural Information Processing - 30th International Conference, 2023
2022
Future Internet, 2022
2021
Research on the Application of VR Animation Technology in Traditional Folk Game Demonstration - - : Take the traditional game pyramid in Dunhuang fresco as an example.
Proceedings of the WSSE 2021: The 3rd World Symposium on Software Engineering, Xiamen, China, September 24, 2021
Research on the Application of VR Animation in the Materialized Display of Traditional Mythological Images - - : A case study of dragons in the Classic of Mountains and Seas.
Proceedings of the WSSE 2021: The 3rd World Symposium on Software Engineering, Xiamen, China, September 24, 2021
The Application and Research of Ink Painting Artistic Characteristics in Ink Animation - - : Taking Xu Beihong's galloping horse as an example.
Proceedings of the WSSE 2021: The 3rd World Symposium on Software Engineering, Xiamen, China, September 24, 2021
Research on Three-dimensional Digital Technology Displaying Material Cultural Heritage - - : A Case Study of Haechi in Xiaoling Mausoleum of Ming Dynasty.
Proceedings of the WSSE 2021: The 3rd World Symposium on Software Engineering, Xiamen, China, September 24, 2021
On the Restoration of Stone Carvings from Xiao Hong's Tomb in the Southern Dynasties.
Proceedings of the WSSE 2021: The 3rd World Symposium on Software Engineering, Xiamen, China, September 24, 2021
Research on the application of low-polygon design to Chinese chess: -Take the Chinese chess "knight" as an example.
Proceedings of the WSSE 2021: The 3rd World Symposium on Software Engineering, Xiamen, China, September 24, 2021
Proceedings of the 3rd International Conference on Artificial Intelligence and Advanced Manufacture, 2021
2020
Fault-Tolerant Consensus of Fractional Order Singular Multi-Agent Systems With Uncertainty.
IEEE Access, 2020
2019
New Quantitative Approach for the Morphological Similarity Analysis of Urban Fabrics Based on a Convolutional Autoencoder.
IEEE Access, 2019
2016
Medium frequency induction furnace temperature control based on BP neural network PID.
Proceedings of the IEEE International Conference on Information and Automation, 2016
2013
Estimation of Bit Error Rate of any digital Communication System. (Estimation du taux d'erreurs binaires pour n'importe quel système de communication numérique).
PhD thesis, 2013
2012
Joint Maximum Likelihood and Expectation Maximization Methods for Unsupervised Iterative Soft Bit Error Rate Estimation.
Proceedings of the 76th IEEE Vehicular Technology Conference, 2012
Proceedings of the 75th IEEE Vehicular Technology Conference, 2012