Jesús Mayor

Orcid: 0000-0002-0682-070X

According to our database1, Jesús Mayor authored at least 13 papers between 2018 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2024
Long short-term memory prediction of user's locomotion in virtual reality.
Virtual Real., March, 2024

Examining and Comparing the Effectiveness of Virtual Reality Serious Games and LEGO Serious Play for Learning Scrum.
CoRR, 2024

2023
Learning and Motivational Impact of Using a Virtual Reality Serious Video Game to Learn Scrum.
IEEE Trans. Games, September, 2023

Are Virtual Reality Serious Video Games More Effective Than Web Video Games?
IEEE Computer Graphics and Applications, 2023

A Comparison of the Usefulness of Game-Based Learning and Video-Based Learning for Teaching Software Engineering in Online Environments.
Proceedings of the IEEE Frontiers in Education Conference, 2023

2022
Multi-Technique Redirected Walking Method.
IEEE Trans. Emerg. Top. Comput., 2022

Design of a serious games to improve resilience skills in youngsters.
Entertain. Comput., 2022

2021
A Comparative Study of Virtual Reality Methods of Interaction and Locomotion Based on Presence, Cybersickness, and Usability.
IEEE Trans. Emerg. Top. Comput., 2021

CF4J 2.0: Adapting Collaborative Filtering for Java to new challenges of collaborative filtering based recommender systems.
Knowl. Based Syst., 2021

Virtual Reality Application for Fostering Interest in Art.
IEEE Computer Graphics and Applications, 2021

2020
Entornos parcialmente no euclidianos en realidad virtual(Partially non-Euclidean environments in virtual reality).
Proceedings of the VI Congreso de la Sociedad Española para las Ciencias del Videojuego, 2020

2019
A Virtual Reality Training Application for Adults With Asperger's Syndrome.
IEEE Computer Graphics and Applications, 2019

2018
Study of the Influence of User Characteristics on the Virtual Reality Presence.
Proceedings of the XXVIII Spanish Computer Graphics Conference, 2018


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