Jessica K. Hodgins
Orcid: 0000-0002-1778-883XAffiliations:
- Facebook AI Research, USA
- Carnegie Mellon University, Pittsburgh, PA, USA
- Disney Research, Pittsburgh, PA, USA (former)
According to our database1,
Jessica K. Hodgins
authored at least 224 papers
between 1988 and 2024.
Collaborative distances:
Collaborative distances:
Awards
ACM Fellow
ACM Fellow 2018, "For contributions to character animation, human simulation, and humanoid robotics".
Timeline
Legend:
Book In proceedings Article PhD thesis Dataset OtherLinks
Online presence:
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on orcid.org
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on id.loc.gov
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on dl.acm.org
On csauthors.net:
Bibliography
2024
Face2Gesture: Translating Facial Expressions into Robot Movements through Shared Latent Space Neural Networks.
ACM Trans. Hum. Robot Interact., September, 2024
CoRR, 2024
Exploring the Impact of Rendering Method and Motion Quality on Model Performance when Using Multi-view Synthetic Data for Action Recognition.
Proceedings of the IEEE/CVF Winter Conference on Applications of Computer Vision, 2024
Proceedings of the ACM SIGGRAPH 2024 Conference Papers, 2024
Proceedings of the IEEE International Conference on Robotics and Automation, 2024
Proceedings of the IEEE International Conference on Robotics and Automation, 2024
Proceedings of the International Conference on 3D Vision, 2024
2023
ACM Trans. Graph., August, 2023
ACM Trans. Graph., 2023
Drivable Avatar Clothing: Faithful Full-Body Telepresence with Dynamic Clothing Driven by Sparse RGB-D Input.
Proceedings of the SIGGRAPH Asia 2023 Conference Papers, 2023
Proceedings of the ACM SIGGRAPH 2023 Conference Proceedings, 2023
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2023
2022
ACM Trans. Graph., 2022
HVH: Learning a Hybrid Neural Volumetric Representation for Dynamic Hair Performance Capture.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2022
2021
ACM Trans. Graph., 2021
Control strategies for physically simulated characters performing two-player competitive sports.
ACM Trans. Graph., 2021
Factor exploration of gestural stroke choice in the context of ambiguous instruction utterances: challenges to synthesizing semantic gesture from speech alone.
Proceedings of the 30th IEEE International Conference on Robot & Human Interactive Communication, 2021
Batteries, camera, action! Learning a semantic control space for expressive robot cinematography.
Proceedings of the IEEE International Conference on Robotics and Automation, 2021
Toward a One-interaction Data-driven Guide: Putting Co-speech Gesture Evidence to Work for Ambiguous Route Instructions.
Proceedings of the Companion of the 2021 ACM/IEEE International Conference on Human-Robot Interaction, 2021
Proceedings of the 43rd Annual International Conference of the IEEE Engineering in Medicine & Biology Society, 2021
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
2020
A scalable approach to control diverse behaviors for physically simulated characters.
ACM Trans. Graph., 2020
Sensors, 2020
Comput. Graph. Forum, 2020
Comparing laboratory and in-the-wild data for continuous Parkinson's Disease tremor detection.
Proceedings of the 42nd Annual International Conference of the IEEE Engineering in Medicine & Biology Society, 2020
Proceedings of the 8th International Conference on 3D Vision, 2020
2019
KnitPicking Textures: Programming and Modifying Complex Knitted Textures for Machine and Hand Knitting.
Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019
Proceedings of the 45th Graphics Interface Conference 2019, 2019
2018
Learning basketball dribbling skills using trajectory optimization and deep reinforcement learning.
ACM Trans. Graph., 2018
Dagstuhl Reports, 2018
Proceedings of the 27th IEEE International Symposium on Robot and Human Interactive Communication, 2018
Proceedings of the Third IEEE/ACM International Conference on Connected Health: Applications, 2018
2017
Learning to Schedule Control Fragments for Physics-Based Characters Using Deep Q-Learning.
ACM Trans. Graph., 2017
ACM Trans. Graph., 2017
Dynamic skin deformation simulation using musculoskeletal model and soft tissue dynamics.
Comput. Vis. Media, 2017
Steven Anson Coons award for outstanding creative contributions to computer graphics.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017
Proceedings of the 15th International Symposium on Non-Photorealistic Animation and Rendering, 2017
Proceedings of the 2017 39th Annual International Conference of the IEEE Engineering in Medicine and Biology Society (EMBC), 2017
Investigating the Effects of Interactive Features for Preschool Television Programming.
Proceedings of the 2017 Conference on Interaction Design and Children, 2017
2016
ACM Trans. Graph., 2016
Evaluating Animated Characters: Facial Motion Magnitude Influences Personality Perceptions.
ACM Trans. Appl. Percept., 2016
IEEE Computer Graphics and Applications, 2016
Proceedings of the 2016 IEEE International Conference on Robotics and Automation, 2016
Investigating the Influence of Avatar Facial Characteristics on the Social Behaviors of Children with Autism.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Proceedings of the The 15th International Conference on Interaction Design and Children, 2016
2015
ACM Trans. Graph., 2015
Proceedings of the 46th ACM Technical Symposium on Computer Science Education, 2015
Using an Interactive Avatar's Facial Expressiveness to Increase Persuasiveness and Socialness.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015
2014
ACM Trans. Appl. Percept., 2014
Comput. Vis. Image Underst., 2014
Proceedings of the 23rd IEEE International Symposium on Robot and Human Interactive Communication, 2014
Proceedings of the 2014 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2014
Proceedings of the 2014 IEEE International Conference on Robotics and Automation, 2014
Proceedings of the 14th IEEE-RAS International Conference on Humanoid Robots, 2014
Conversing with children: cartoon and video people elicit similar conversational behaviors.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Assessing naturalness and emotional intensity: a perceptual study of animated facial motion.
Proceedings of the ACM Symposium on Applied Perception, 2014
2013
Evaluating the distinctiveness and attractiveness of human motions on realistic virtual bodies.
ACM Trans. Graph., 2013
IEEE Trans. Pattern Anal. Mach. Intell., 2013
Motion Synthesis for Sports Using Unobtrusive Lightweight Body-Worn and Environment Sensing.
Comput. Graph. Forum, 2013
Proceedings of the Motion in Games, 2013
Proceedings of the 10th IEEE International Conference and Workshops on Automatic Face and Gesture Recognition, 2013
Proceedings of the 10th IEEE International Conference and Workshops on Automatic Face and Gesture Recognition, 2013
Unpleasantness of animated characters corresponds to increased viewer attention to faces.
Proceedings of the ACM Symposium on Applied Perception 2013, 2013
Proceedings of the IEEE Symposium on 3D User Interfaces, 2013
2012
ACM Trans. Graph., 2012
ACM Trans. Interact. Intell. Syst., 2012
Proceedings of the Twenty-Eighth Conference on Uncertainty in Artificial Intelligence, 2012
Using Group History to Identify Character-Directed Utterances in Multi-Child Interactions.
Proceedings of the SIGDIAL 2012 Conference, 2012
Multi-linear Data-Driven Dynamic Hair Model with Efficient Hair-Body Collision Handling.
Proceedings of the 2012 Eurographics/ACM SIGGRAPH Symposium on Computer Animation, 2012
Prototyping robot appearance, movement, and interactions using flexible 3D printing and air pressure sensors.
Proceedings of the 21st IEEE International Symposium on Robot and Human Interactive Communication, 2012
Multimodal feature analysis for quantitative performance evaluation of endotracheal intubation (ETI).
Proceedings of the 2012 IEEE International Conference on Acoustics, 2012
Proceedings of the Annual International Conference of the IEEE Engineering in Medicine and Biology Society, 2012
Detecting Parkinsons' symptoms in uncontrolled home environments: A multiple instance learning approach.
Proceedings of the Annual International Conference of the IEEE Engineering in Medicine and Biology Society, 2012
Proceedings of the 2012 IEEE Conference on Computer Vision and Pattern Recognition, 2012
Video increases the perception of naturalness during remote interactions with latency.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
Proceedings of the ACM Symposium on Applied Perception 2012, 2012
2011
NeuroImage, 2011
Proceedings of the 24th Annual ACM Symposium on User Interface Software and Technology, 2011
Proceedings of the 5th International Conference on Tangible and Embedded Interaction 2011, 2011
Proceedings of the 2011 Eurographics/ACM SIGGRAPH Symposium on Computer Animation, 2011
Proceedings of the 11th IEEE-RAS International Conference on Humanoid Robots (Humanoids 2011), 2011
Quantitative measurement of motor symptoms in Parkinson's disease: A study with full-body motion capture data.
Proceedings of the 33rd Annual International Conference of the IEEE Engineering in Medicine and Biology Society, 2011
2010
ACM Trans. Appl. Percept., 2010
ACM Trans. Appl. Percept., 2010
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2010
Proceedings of the 2010 Eurographics/ACM SIGGRAPH Symposium on Computer Animation, 2010
Proceedings of the 2010 Eurographics/ACM SIGGRAPH Symposium on Computer Animation, 2010
Proceedings of the 2010 Eurographics/ACM SIGGRAPH Symposium on Computer Animation, 2010
Control Systems for Human Running using an Inverted Pendulum Model and a Reference Motion Capture Sequence.
Proceedings of the 2010 Eurographics/ACM SIGGRAPH Symposium on Computer Animation, 2010
Proceedings of the 2010 Eurographics/ACM SIGGRAPH Symposium on Computer Animation, 2010
Proceedings of the Experimental Robotics, 2010
Proceedings of the 2010 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2010
Proceedings of the 10th IEEE-RAS International Conference on Humanoid Robots, 2010
Proceedings of the 10th IEEE-RAS International Conference on Humanoid Robots, 2010
Proceedings of the 10th IEEE-RAS International Conference on Humanoid Robots, 2010
Proceedings of the Twenty-Third IEEE Conference on Computer Vision and Pattern Recognition, 2010
Proceedings of the Twenty-Third IEEE Conference on Computer Vision and Pattern Recognition, 2010
Proceedings of the 7th Symposium on Applied Perception in Graphics and Visualization, 2010
2009
Evaluating the effect of motion and body shape on the perceived sex of virtual characters.
ACM Trans. Appl. Percept., 2009
Proceedings of the 2009 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2009
Proceedings of the 2009 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2009
Proceedings of the 2009 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2009
Simultaneous tracking and balancing of humanoid robots for imitating human motion capture data.
Proceedings of the 2009 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2009
2008
Proceedings of the Artificial Intelligence Techniques for Computer Graphics, 2008
Accelerometer-based user interfaces for the control of a physically simulated character.
ACM Trans. Graph., 2008
Neural Networks, 2008
Proceedings of the 2008 Eurographics/ACM SIGGRAPH Symposium on Computer Animation, 2008
Proceedings of the 2008 IEEE International Conference on Robotics and Automation, 2008
Proceedings of the 8th IEEE International Conference on Automatic Face and Gesture Recognition (FG 2008), 2008
Proceedings of the 29th Annual Conference of the European Association for Computer Graphics, 2008
2007
ACM Trans. Graph., 2007
ACM Trans. Graph., 2007
ACM Trans. Graph., 2007
Proceedings of the 20th Annual ACM Symposium on User Interface Software and Technology, 2007
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007
Online gain switching algorithm for joint position control of a hydraulic humanoid robot.
Proceedings of the 2007 7th IEEE-RAS International Conference on Humanoid Robots, November 29th, 2007
Proceedings of the 2007 7th IEEE-RAS International Conference on Humanoid Robots, November 29th, 2007
Proceedings of the 4th Symposium on Applied Perception in Graphics and Visualization, 2007
2006
Proceedings of the 15th IEEE International Symposium on Robot and Human Interactive Communication, 2006
Proceedings of the 2006 6th IEEE-RAS International Conference on Humanoid Robots, 2006
Proceedings of the 2006 6th IEEE-RAS International Conference on Humanoid Robots, 2006
Perceptions of ASIMO: an exploration on co-operation and competition with humans and humanoid robots.
Proceedings of the 1st ACM SIGCHI/SIGART Conference on Human-Robot Interaction, 2006
Proceedings of the Conference on Designing Interactive Systems, 2006
2005
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005
Proceedings of the 2005 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2005
Proceedings of the 2005 IEEE International Conference on Robotics and Automation, 2005
Proceedings of the 5th IEEE-RAS International Conference on Humanoid Robots, 2005
2004
Synthesizing physically realistic human motion in low-dimensional, behavior-specific spaces.
ACM Trans. Graph., 2004
Int. J. Humanoid Robotics, 2004
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2004
Segmenting Motion Capture Data into Distinct Behaviors.
Proceedings of the Graphics Interface 2004 Conference, 2004
Proceedings of the 3rd International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2004), 2004
Proceedings of the 2nd International Symposium on 3D Data Processing, 2004
2003
Proceedings of the IEEE Virtual Reality Conference 2003 (VR 2003), 2003
Proceedings of the ACM SIGGRAPH 2003 Video Review on Electronic Theater Program, 2003
Proceedings of the 2003 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2003
Proceedings of the 2003 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2003
Proceedings of the 2003 IEEE International Conference on Robotics and Automation, 2003
2002
ACM Trans. Graph., 2002
Proceedings of the Algorithmic Foundations of Robotics V, 2002
Proceedings of the 29th International Conference on Computer Graphics and Interactive Techniques, 2002
Proceedings of the 29th International Conference on Computer Graphics and Interactive Techniques, 2002
Proceedings of the 2002 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2002
Proceedings of the 2002 IEEE International Conference on Robotics and Automation, 2002
Proceedings of the First International Joint Conference on Autonomous Agents & Multiagent Systems, 2002
2000
IEEE Computer Graphics and Applications, 2000
Proceedings of the 27th Annual Conference on Computer Graphics and Interactive Techniques, 2000
Proceedings of the 27th Annual Conference on Computer Graphics and Interactive Techniques, 2000
Proceedings of the 2000 IEEE International Conference on Robotics and Automation, 2000
Proceedings of the Graphics Interface 2000 Conference, 2000
Proceedings of the Graphics Interface 2000 Conference, 2000
1999
Proceedings of the 26th Annual Conference on Computer Graphics and Interactive Techniques, 1999
Proceedings of the 26th Annual Conference on Computer Graphics and Interactive Techniques, 1999
Proceedings of the Eurographics Workshop on Computer Animation and Simulation 1999, 1999
Proceedings of the Eurographics Workshop on Computer Animation and Simulation 1999, 1999
1998
IEEE Trans. Vis. Comput. Graph., 1998
IEEE Computer Graphics and Applications, 1998
Animating Sand, Mud & Snow.
Proceedings of the Graphics Interface 1998 Conference, 1998
1997
Proceedings of the 1997 Virtual Reality Annual International Symposium, 1997
Proceedings of the 1997 Virtual Reality Annual International Symposium, 1997
Proceedings of the 9th Annual ACM Symposium on Parallel Algorithms and Architectures, 1997
Transitions between dynamically simulated motions: leaping, tumbling, landing, and balancing.
Proceedings of the ACM SIGGRAPH 97 Visual Proceedings: The art and interdisciplinary programs of SIGGRAPH '97, 1997
Proceedings of the ACM SIGGRAPH 97 Visual Proceedings: The art and interdisciplinary programs of SIGGRAPH '97, 1997
Design galleries: a general approach to setting parameters for computer graphics and animation.
Proceedings of the 24th Annual Conference on Computer Graphics and Interactive Techniques, 1997
Proceedings of the 24th Annual Conference on Computer Graphics and Interactive Techniques, 1997
Do Geometric Models Affect Judgments of Human Motion?
Proceedings of the Graphics Interface 1997 Conference, 1997
Simulation Levels of Detail for Real-time Animation.
Proceedings of the Graphics Interface 1997 Conference, 1997
1996
Proceedings of the ACM SIGGRAPH 96 Visual Proceedings: The art and interdisciplinary programs of SIGGRAPH 1996, 1996
Proceedings of the 1996 IEEE International Conference on Robotics and Automation, 1996
1995
Proceedings of the 22nd Annual Conference on Computer Graphics and Interactive Techniques, 1995
Proceedings of IEEE/RSJ International Conference on Intelligent Robots and Systems, 1995
Proceedings of the Computer Animation 1995, 1995
1994
Proceedings of the 1994 International Conference on Robotics and Automation, 1994
1991
IEEE Trans. Robotics Autom., 1991
Proceedings of the 18th Annual Conference on Computer Graphics and Interactive Techniques, 1991
Proceedings of the 1991 IEEE International Conference on Robotics and Automation, 1991
1990
1988
Proceedings of the 1988 IEEE International Conference on Robotics and Automation, 1988