Jesper Kjeldskov

Orcid: 0000-0001-7990-4229

According to our database1, Jesper Kjeldskov authored at least 145 papers between 2002 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Bibliography

2024
Towards a Personal Audio Space in Homes: Investigating Future Sound Management with Personal Audio Technologies.
Proceedings of the ACM International Conference on Interactive Media Experiences, 2024

Designing for Human-AI Interaction: Comparing Intermittent, Continuous, and Proactive Interactions for a Music Application.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024

Tuning Shared Living Spaces: Acoustic Comfort through Domestic Sound Zones.
Proceedings of the 19th International Audio Mostly Conference: Explorations in Sonic Cultures, 2024

2023
Using Colour and Brightness for Sound Zone Feedback.
Proceedings of the Human-Computer Interaction - INTERACT 2023 - 19th IFIP TC13 International Conference, York, UK, August 28, 2023

Living with Sound Zones: A Long-term Field Study of Dynamic Sound Zones in a Domestic Context.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Tuning Shared Hospital Spaces: Sound Zones in Healthcare.
Proceedings of the 18th International Audio Mostly Conference, 2023

Barriers for Domestic Sound Zone Systems: Insights from a Four-Week Field Study.
Proceedings of the 18th International Audio Mostly Conference, 2023

2022
Non-Dyadic Interaction: A Literature Review of 15 Years of Human-Robot Interaction Conference Publications.
ACM Trans. Hum. Robot Interact., 2022

Designing for domestic sound zone interaction.
Pers. Ubiquitous Comput., 2022

User-centred iterative design of a smartwatch system supporting spontaneous reminiscence therapy for people living with dementia.
Health Informatics J., 2022

Why did you pick that? A study on smartwatch design qualities and people's preferences.
Behav. Inf. Technol., 2022

Can digital personal assistants persuade people to exercise?
Behav. Inf. Technol., 2022

Digital ethnography of home use of digital personal assistants.
Behav. Inf. Technol., 2022

Investigating Potentials of Shape-Changing Displays for Sound Zones.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

In the Zone! - Controlling and Visualising Sound Zones.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

Do You See What I Hear? - Peripheral Absolute and Relational Visualisation Techniques for Sound Zones.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

Contextual and Informational Aspects of Sound Zone Visualisations.
Proceedings of the AM '22: AudioMostly 2022, St. Pölten, 2022

2021
Human-AI interaction: intermittent, continuous, and proactive.
Interactions, 2021

Rainmaker: A Tangible Work-Companion for the Personal Office Space.
Proceedings of the MobileHCI '21: 23rd International Conference on Mobile Human-Computer Interaction, Toulouse & Virtual Event, France, 27 September 2021, 2021

Experiences of Personal Sound Technologies.
Proceedings of the Human-Computer Interaction - INTERACT 2021 - 18th IFIP TC 13 International Conference, Bari, Italy, August 30, 2021

Domestic Robots and the Dream of Automation: Understanding Human Interaction and Intervention.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2020
Pursuing pleasance: Interrogating energy-intensive visions for the smart home.
Int. J. Hum. Comput. Stud., 2020

Readiness, Seamlessness and Connectedness Understanding Business Travellers' Door to Door Journeys.
Proceedings of the NordiCHI '20: Shaping Experiences, 2020

Exploring the Non-Use of Mobile Devices in Families through Provocative Design.
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020

2019
Temporal Constraints in Human-Building Interaction.
ACM Trans. Comput. Hum. Interact., 2019

Weight-Mate: Adaptive Training Support for Weight Lifting.
Proceedings of the OZCHI'19: 31st Australian Conference on Human-Computer-Interaction, 2019

Spatial Mixer: Cross-Device Interaction for Music Mixing.
Proceedings of the OZCHI'19: 31st Australian Conference on Human-Computer-Interaction, 2019

Investigating EV Driving as Meaningful Practice.
Proceedings of the OZCHI'19: 31st Australian Conference on Human-Computer-Interaction, 2019

Investigating the Use of an Online Peer-to-Peer Car Sharing Service.
Proceedings of the Human-Computer Interaction - INTERACT 2019, 2019

Interaction Design for Domestic Sound Zones.
Proceedings of the 14th International Audio Mostly Conference: A Journey in Sound, 2019

2018
Assisted Shifting of Electricity Use: A Long-Term Study of Managing Residential Heating.
ACM Trans. Comput. Hum. Interact., 2018

On and off the table: re-imagining food and wine interactions.
Proceedings of the 30th Australian Conference on Computer-Human Interaction, 2018

Driving on sunshine: aligning electric vehicle charging and household electricity production.
Proceedings of the 10th Nordic Conference on Human-Computer Interaction, Oslo, 2018

Happy bits: interactive technologies helping young adults with low self-esteem.
Proceedings of the 10th Nordic Conference on Human-Computer Interaction, Oslo, 2018

Collaborative symptoms interpretation for cardiac patients as diagnostic agents.
Proceedings of the 10th Nordic Conference on Human-Computer Interaction, Oslo, 2018

Motivations and practices for cheating in Pokémon GO.
Proceedings of the 20th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2018

Passenger Trip Planning using Ride-Sharing Services.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Diagnostic Agents: Collaborative Interpretation for Cardiac Patients at Home.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Designing the Desirable Smart Home: A Study of Household Experiences and Energy Consumption Impacts.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Exploring <i>Hygge</i> as a Desirable Design Vision for the Sustainable Smart Home.
Proceedings of the 2018 on Designing Interactive Systems Conference 2018, 2018

Washing with the Wind: A Study of Scripting towards Sustainability.
Proceedings of the 2018 on Designing Interactive Systems Conference 2018, 2018

2017
A Comparison of Techniques for Cross-Device Interaction from Mobile Devices to Large Displays.
J. Mobile Multimedia, 2017

Escaping the Trough: Towards Real-World Impact of Tabletop Research.
Int. J. Hum. Comput. Interact., 2017

Converging coolness and investigating its relation to user experience.
Behav. Inf. Technol., 2017

Cross-device interaction with large displays in public: insights from both users' and observers' perspectives.
Proceedings of the 29th Australian Conference on Computer-Human Interaction, 2017

The connected car: an empirical study of electric cars as mobile digital devices.
Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2017

Investigating Cross-Device Interaction between a Handheld Device and a Large Display.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Aesthetic, Functional and Conceptual Provocation in Research Through Design.
Proceedings of the 2017 Conference on Designing Interactive Systems, 2017

2016
User constraints for reliable user-defined smart home scenarios.
J. Reliab. Intell. Environ., 2016

Measuring the coolness of interactive products: the COOL questionnaire.
Behav. Inf. Technol., 2016

Monitoring children's physical activity and sleep: a study of surveillance and information disclosure.
Proceedings of the 28th Australian Conference on Computer-Human Interaction, 2016

Continuity in Multi-Device Interaction: An Online Study.
Proceedings of the 9th Nordic Conference on Human-Computer Interaction, Gothenburg, Sweden, October 23, 2016

HeatDial: Beyond User Scheduling in Eco-Interaction.
Proceedings of the 9th Nordic Conference on Human-Computer Interaction, Gothenburg, Sweden, October 23, 2016

Discovering activities in your city using transitory search.
Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2016

2015
Investigating Cross-Device Interaction Techniques: A Case of Card Playing on Handhelds and Tablets.
Proceedings of the Annual Meeting of the Australian Special Interest Group for Computer Human Interaction, 2015

Facilitating Flexible Electricity Use in the Home with Eco-Feedback and Eco-Forecasting.
Proceedings of the Annual Meeting of the Australian Special Interest Group for Computer Human Interaction, 2015

QuittyLink: Using Smartphones for Personal Counseling to Help People Quit Smoking.
Proceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2015

QuittyLink: A Mobile Application that helps people Quit Smoking.
Proceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2015

Exploring Urban Events with Transitory Search on Mobiles.
Proceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2015

Wireless Smartphone Mirroring in Video Calls.
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015

Connecting in the Kitchen: An Empirical Study of Physical Interactions while Cooking Together at Home.
Proceedings of the 18th ACM Conference on Computer Supported Cooperative Work & Social Computing, 2015

When Value is Greater than Money: a Micropayment System in Uganda.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

Personal Counseling on Smart Phones For Smoking Cessation.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

Understanding Individual Differences for Tailored Smoking Cessation Apps.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

Eco-Forecasting for Domestic Electricity Use.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

2014
Mobile Interactions in Context: A Designerly Way Toward Digital Ecology
Synthesis Lectures on Human-Centered Informatics, Morgan & Claypool Publishers, ISBN: 978-3-031-02204-3, 2014

Studying the effect of perceived hedonic mobile device quality on user experience evaluations of mobile applications.
Behav. Inf. Technol., 2014

What is a Digital Ecology? Theoretical Foundations and a Unified Definition.
Aust. J. Intell. Inf. Process. Syst., 2014

Design of an appliance level eco-feedback display for domestic electricity consumption.
Proceedings of the 26th Australian Computer-Human Interaction Conference on Designing Futures, 2014

Kitchen kinesics: situating gestural interaction within the social contexts of family cooking.
Proceedings of the 26th Australian Computer-Human Interaction Conference on Designing Futures, 2014

<i>Quitty</i>: using technology to persuade smokers to quit.
Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, 2014

JuxtaPinch: an application for collocated multi-device photo sharing.
Proceedings of the 16th international conference on Human-computer interaction with mobile devices & services, 2014

JuxtaPinch: exploring multi-device interaction in collocated photo sharing.
Proceedings of the 16th international conference on Human-computer interaction with mobile devices & services, 2014

Was it worth the hassle?: ten years of mobile HCI research discussions on lab and field evaluations.
Proceedings of the 16th international conference on Human-computer interaction with mobile devices & services, 2014

The 4C framework: principles of interaction in digital ecosystems.
Proceedings of the 2014 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2014

Eye contact over video.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

EyeGaze: enabling eye contact over video.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2014

Connecting children to nature with technology: sowing the seeds for proenvironmental behaviour.
Proceedings of the IDC '14, 2014

2013
Designing on-site: Facilitating participatory contextual architecture with mobile phones.
Pervasive Mob. Comput., 2013

Digital urban ambience: Mediating context on mobile devices in a city.
Pervasive Mob. Comput., 2013

The Cognitive Perception of a Multi-room Music System with Spatial Interaction.
Proceedings of the Computer-Human Interaction. Cognitive Effects of Spatial Interaction, Learning, and Ability, 2013

Proxemic interaction in a multi-room music system.
Proceedings of the Augmentation, Application, Innovation, Collaboration, OzCHI '13, Adelaide, Australia - November 25, 2013

Understanding "cool" in human-computer interaction research and design.
Proceedings of the Augmentation, Application, Innovation, Collaboration, OzCHI '13, Adelaide, Australia - November 25, 2013

Promoting pro-environmental behaviour: a tale of two systems.
Proceedings of the Augmentation, Application, Innovation, Collaboration, OzCHI '13, Adelaide, Australia - November 25, 2013

Moving Beyond Weak Identifiers for Proxemic Interaction.
Proceedings of the 11th International Conference on Advances in Mobile Computing & Multimedia, 2013

Does size matter?: investigating the impact of mobile phone screen size on users' perceived usability, effectiveness and efficiency.
Proceedings of the 15th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2013

F-Formations in Cooking Together: A Digital Ethnography Using YouTube.
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013

2012
Combining ethnography and object-orientation for mobile interaction design: Contextual richness and abstract models.
Int. J. Hum. Comput. Stud., 2012

The interaction space of a multi-device, multi-user music experience.
Proceedings of the Nordic Conference on Human-Computer Interaction, 2012

A longitudinal review of Mobile HCI research methods.
Proceedings of the Mobile HCI '12, 2012

Research methods in Mobile HCI: trends and opportunities.
Proceedings of the Mobile HCI '12, 2012

Cooking together: a digital ethnography.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

Using mobile phones to support sustainability: a field study of residential electricity consumption.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

Distributed interaction: a multi-device, multi-user music experience.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2012

2011
Blended interaction spaces for distributed team collaboration.
ACM Trans. Comput. Hum. Interact., 2011

Supporting young children's communication with adult relatives across time zones.
Proceedings of the Annual Meeting of the Australian Special Interest Group for Computer Human Interaction, OzCHI '11, Canberra, Australia, November 28, 2011

Using mobile phones for promoting water conservation.
Proceedings of the Annual Meeting of the Australian Special Interest Group for Computer Human Interaction, OzCHI '11, Canberra, Australia, November 28, 2011

BIS<i>i</i>: a blended interaction space.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

2010
Indexicality: Understanding mobile human-computer interaction in context.
ACM Trans. Comput. Hum. Interact., 2010

GeoHealth: a location-based service for home healthcare workers.
J. Locat. Based Serv., 2010

A longitudinal study of usability in health care: Does time heal?
Int. J. Medical Informatics, 2010

Family storytelling for grandparents and grandchildren living apart.
Proceedings of the 6th Nordic Conference on Human-Computer Interaction 2010, 2010

2009
Out on the town: A socio-physical approach to the design of a context-aware urban guide.
ACM Trans. Comput. Hum. Interact., 2009

FrostWall: a dual-sided situated display for informal collaboration in the corridor.
Proceedings of the 21st Australasian Computer-Human Interaction Conference, 2009

Being here: designing for distributed hands-on collaboration in blended interaction spaces.
Proceedings of the 21st Australasian Computer-Human Interaction Conference, 2009

2008
Interaction styles in tools for developing virtual environments.
Virtual Real., 2008

Understanding the user experience of location-based services: five principles of perceptual organisation applied.
J. Locat. Based Serv., 2008

Understanding Situated Social Interactions: A Case Study of Public Places in the City.
Comput. Support. Cooperative Work., 2008

Location-based storytelling in the urban environment.
Proceedings of the 20th Australasian Computer-Human Interaction Conference, 2008

Multidisciplinary medical team meetings: a field study of collaboration in health care.
Proceedings of the 20th Australasian Computer-Human Interaction Conference, 2008

2007
Exploring context-awareness for ubiquitous computing in the healthcare domain.
Pers. Ubiquitous Comput., 2007

Pervasive computing in the domestic space.
Pers. Ubiquitous Comput., 2007

Designing technologies for presence-in-absence: illustrating the Cube and the Picture Frame.
Pers. Ubiquitous Comput., 2007

Studying Usability In Sitro: Simulating Real World Phenomena in Controlled Environments.
Int. J. Hum. Comput. Interact., 2007

A Gestalt theoretic perspective on the user experience of location-based services.
Proceedings of the 2007 Australasian Computer-Human Interaction Conference, 2007

Designing and evaluating Buster: an indexical mobile travel planner for public transportation.
Proceedings of the 2007 Australasian Computer-Human Interaction Conference, 2007

GeoHealth: a location-based service for nomadic home healthcare workers.
Proceedings of the 2007 Australasian Computer-Human Interaction Conference, 2007

2006
Exploring 'Canned Communication' for coordinating distributed mobile work activities.
Interact. Comput., 2006

Public Pervasive Computing: Making the Invisible Visible.
Computer, 2006

Long-Term, Large-Scale Usability Evaluation Methods - An Empirical Study.
Proceedings of the USAB 2006, 2006

Indexical interaction design for context-aware mobile computer systems.
Proceedings of the 2006 Australasian Computer-Human Interaction Conference, 2006

Designing a mobile communicator: combining ethnography and object-oriented design.
Proceedings of the 2006 Australasian Computer-Human Interaction Conference, 2006

Making Conversations Persistent through Computer Mediation: Coordination in a Safety-Critical Domain.
Proceedings of the 39th Hawaii International International Conference on Systems Science (HICSS-39 2006), 2006

Negotiating presence-in-absence: contact, content and context.
Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006

Drawing From a Larger Canvas - a Gestalt Perspective on Location-Based Services.
Proceedings of the Australasian Conference on Information Systems, 2006

e-Spective: pervasive computing presenting a new perspective of the city.
Proceedings of the Australasian Conference on Information Systems, 2006

2005
Understanding and modelling built environments for mobile guide interface design.
Behav. Inf. Technol., 2005

Evaluating the usability of a mobile guide: the influence of location, participants and resources.
Behav. Inf. Technol., 2005

The converged appliance: "<i>I love it... but I hate it</i>".
Proceedings of the 2005 Australasian Computer-Human Interaction Conference, 2005

Does time heal?: a longitudinal study of usability.
Proceedings of the 2005 Australasian Computer-Human Interaction Conference, 2005

Just-for-us: a context-aware mobile information system facilitating sociality.
Proceedings of the 7th Conference on Human-Computer Interaction with Mobile Devices and Services, 2005

Understanding Situated Social Interactions in Public Places.
Proceedings of the Human-Computer Interaction, 2005

Mediating intimacy: designing technologies to support strong-tie relationships.
Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005

Hug over a distance.
Proceedings of the Extended Abstracts Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005

2004
New techniques for usability evaluation of mobile systems.
Int. J. Hum. Comput. Stud., 2004

Using Cultural Probes to Explore Mediated Intimacy.
Australas. J. Inf. Syst., 2004

Instant data analysis: conducting usability evaluations in a day.
Proceedings of the Third Nordic Conference on Human-Computer Interaction 2004, 2004

Is It Worth the Hassle? Exploring the Added Value of Evaluating the Usability of Context-Aware Mobile Systems in the Field.
Proceedings of the Mobile Human-Computer Interaction, 2004

Supporting Work Activities in Healthcare by Mobile Electronic Patient Records.
Proceedings of the Computer Human Interaction, 6th Asia Pacific Conference, 2004

Envisioning Mobile Information Services: Combining User- and Technology-Centered Design.
Proceedings of the Computer Human Interaction, 6th Asia Pacific Conference, 2004

2003
A User-centred Process for Determining Requirements for Mobile Technologies: the TramMate Project.
Proceedings of the Seventh Pacific Asia Conference on Information Systems, 2003

A Review of Mobile HCI Research Methods.
Proceedings of the Human-Computer Interaction with Mobile Devices and Services, 2003

Creating Realistic Laboratory Settings: Comparative Studies of Three Think-Aloud Usability Evaluations of a Mobile System.
Proceedings of the Human-Computer Interaction INTERACT '03: IFIP TC13 International Conference on Human-Computer Interaction, 2003

The Process of Developing a Mobile Device for Communication in a Safety-Critical Domain.
Proceedings of the Human-Computer Interaction INTERACT '03: IFIP TC13 International Conference on Human-Computer Interaction, 2003

2002
"Just-in-Place" Information for Mobile Device Interfaces.
Proceedings of the Mobile Human-Computer Interaction, 4th International Symposium, 2002


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