Jerry Chih-Yuan Sun

Orcid: 0000-0002-7892-4313

Affiliations:
  • National Chiao Tung University, Institute of Education, Hsinchu, Taiwan
  • University of Southern California, Rossier School of Education, Los Angeles, CA, USA (PhD 2009)


According to our database1, Jerry Chih-Yuan Sun authored at least 42 papers between 2012 and 2023.

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Bibliography

2023
Effects of AR- and VR-based wearables in teaching English: The application of an ARCS model-based learning design to improve elementary school students' learning motivation and performance.
J. Comput. Assist. Learn., October, 2023

Comparing technology acceptance of AR-based and 3D map-based mobile library applications: a multigroup SEM analysis.
Interact. Learn. Environ., October, 2023

Real-time virtual reality co-creation: collective intelligence and consciousness for student engagement and focused attention within online communities.
Interact. Learn. Environ., August, 2023

Effects of integrating an open learner model with AI-enabled visualization on students' self-regulation strategies usage and behavioral patterns in an online research ethics course.
Comput. Educ. Artif. Intell., 2023

2022
The Mediation Effect of Online Self-Regulated Learning Between Engagement and Cognitive Load: A Case of an Online Course With Smart Instant Feedback.
Int. J. Online Pedagog. Course Des., 2022

Effects of integrating an interactive response system into flipped classroom instruction on students' anti-phishing self-efficacy, collective efficacy, and sequential behavioral patterns.
Comput. Educ., 2022

2021
Engaging university students in a library guide through wearable spherical video-based virtual reality: effects on situational interest and cognitive load.
Interact. Learn. Environ., 2021

Developing an intelligent virtual reality interactive system based on the ADDIE model for learning pour-over coffee brewing.
Comput. Educ. Artif. Intell., 2021

The Effect of Instructional and Interactive Feedback on EFL Students' Cognitive Load in Digital Storytelling.
Proceedings of the 21st International Conference on Advanced Learning Technologies, 2021

Exploring Behavioral Patterns of Online Synchronous VR Co-Creation: An Analysis of Student Engagement.
Proceedings of the 21st International Conference on Advanced Learning Technologies, 2021

The Mediation Effects of Task Strategies on the Relationship Between Engagement and Cognitive Load in a Smart Instant Feedback System.
Proceedings of the 21st International Conference on Advanced Learning Technologies, 2021

2019
Effect of AR-based online wearable guides on university students' situational interest and learning performance.
Univers. Access Inf. Soc., 2019

Effects of flipped classrooms integrated with MOOCs and game-based learning on the learning motivation and outcomes of students from different backgrounds.
Interact. Learn. Environ., 2019

Improving Learning Achievement in Science Education for Elementary School Students via Blended Learning.
Int. J. Online Pedagog. Course Des., 2019

Personalized Wearable Guides or Audio Guides: An Evaluation of Personalized Museum Guides for Improving Learning Achievement and Cognitive Load.
Int. J. Hum. Comput. Interact., 2019

A smart eye-tracking feedback scaffolding approach to improving students' learning self-efficacy and performance in a C programming course.
Comput. Hum. Behav., 2019

2018
A Polling-at-Home Approach to Improving Students' Learning Performance.
Int. J. Online Pedagog. Course Des., 2018

An Exploratory Study of Incorporating Blogfolios Into a College Writing Course.
Int. J. Online Pedagog. Course Des., 2018

A Votable Concept Mapping Approach to Promoting Students' Attentional Behavior: An Analysis of Sequential Behavioral Patterns and Brainwave Data.
J. Educ. Technol. Soc., 2018

Application of a Gamified Interactive Response System to Enhance the Intrinsic and Extrinsic Motivation, Student Engagement, and Attention of English Learners.
J. Educ. Technol. Soc., 2018

Is Group Polling Better? An Investigation of the Effect of Individual and Group Polling Strategies on Students' Academic Performance, Anxiety, and Attention.
J. Educ. Technol. Soc., 2018

Mobile Learning System with Context-Aware Interactions and Point-of-Interest Understanding.
Proceedings of the 2018 IEEE International Conference on Multimedia & Expo Workshops, 2018

2017
Effects of conformity and learning anxiety on intrinsic and extrinsic motivation: the case of Facebook course groups.
Univers. Access Inf. Soc., 2017

Collaborative Game-Based Learning with Motion-Sensing Technology: Analyzing Students' Motivation, Attention, and Relaxation Levels.
Int. J. Online Pedagog. Course Des., 2017

Exploring Learners' Sequential Behavioral Patterns, Flow Experience, and Learning Performance in an Anti-Phishing Educational Game.
J. Educ. Technol. Soc., 2017

The effects of attention monitoring with EEG biofeedback on university students' attention and self-efficacy: The case of anti-phishing instructional materials.
Comput. Educ., 2017

The moderating roles of gender and social norms on the relationship between protection motivation and risky online behavior among in-service teachers.
Comput. Educ., 2017

The effect of the flipped classroom approach to OpenCourseWare instruction on students' self-regulation.
Br. J. Educ. Technol., 2017

A Votable Concept Mapping Approach to Promoting Students' Attentional Behavior: Based on the Evidence of Mining Sequential Behavioral Patterns.
Proceedings of the 2017 IEEE 7th International Symposium on Cloud and Service Computing, 2017

Personalized Mobile Learning System via Smart Glasses.
Proceedings of the IoT as a Service - Third International Conference, 2017

2016
Design and development of a location-based mobile learning system to facilitate English learning.
Univers. Access Inf. Soc., 2016

Effects of enhanced element-managed instruction integrated with tablet PC-based collaborative polling on fifth graders' sight-word reading performance.
Int. J. Mob. Learn. Organisation, 2016

Which Teaching Strategy is Better for Enhancing Anti-Phishing Learning Motivation and Achievement? The Concept Maps on Tablet PCs or Worksheets?
J. Educ. Technol. Soc., 2016

The mediating effect of anti-phishing self-efficacy between college students' internet self-efficacy and anti-phishing behavior and gender difference.
Comput. Hum. Behav., 2016

Effects of integrating dynamic concept maps with Interactive Response System on elementary school students' motivation and learning outcome: The case of anti-phishing education.
Comput. Educ., 2016

Applying Learning Analytics to Explore the Influence of Online Learners' Motivation on Their Online Learning Behavioral Patterns.
Proceedings of the 5th IIAI International Congress on Advanced Applied Informatics, 2016

2015
GPS sensor-based mobile learning for English: an exploratory study on self-efficacy, self-regulation and student achievement.
Res. Pract. Technol. Enhanc. Learn., 2015

The benefits of a challenge: student motivation and flow experience in tablet-PC-game-based learning.
Interact. Learn. Environ., 2015

2014
An Interactive Game Approachfor Improving Students' LearningPerformance in Multi-TouchGame-Based Learning.
IEEE Trans. Learn. Technol., 2014

Just-in-Time or Plenty-of-Time Teaching? Different Electronic Feedback Devices and Their Effect on Student Engagement.
J. Educ. Technol. Soc., 2014

Influence of polling technologies on student engagement: An analysis of student motivation, academic performance, and brainwave data.
Comput. Educ., 2014

2012
Situational interest, computer self-efficacy and self-regulation: Their impact on student engagement in distance education.
Br. J. Educ. Technol., 2012


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