Jérôme Guegan

Orcid: 0000-0002-6275-7258

According to our database1, Jérôme Guegan authored at least 12 papers between 2014 and 2021.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Other 

Links

On csauthors.net:

Bibliography

2021
Dreamlike and Playful Virtual Environments to Inspire Children's Divergent Thinking.
J. Media Psychol. Theor. Methods Appl., 2021

Context-aware cognitive design assistant: Implementation and study of design rules recommendations.
Adv. Eng. Informatics, 2021

2020
Using virtual reality to induce gratitude through virtual social interaction.
Comput. Hum. Behav., 2020

Proteus vs. social identity effects on virtual brainstorming.
Behav. Inf. Technol., 2020

2019
"I'd like to be under the sea": Contextual cues in virtual environments influence the orientation of idea generation.
Comput. Hum. Behav., 2019

A Proposal for a Methodology of Technical Creativity Mixing TRIZ and Additive Manufacturing.
Proceedings of the New Opportunities for Innovation Breakthroughs for Developing Countries and Emerging Economies, 2019

2018
Learning Empathy Through Virtual Reality: Multiple Strategies for Training Empathy-Related Abilities Using Body Ownership Illusions in Embodied Virtual Reality.
Frontiers Robotics AI, 2018

2017
Social identity cues to improve creativity and identification in face-to-face and virtual groups.
Comput. Hum. Behav., 2017

The Relationship Between Contextual Cues in Virtual Environments and Creative Processes.
Cyberpsychology Behav. Soc. Netw., 2017

2016
Using avatars to tailor ideation process to innovation strategy.
Cogn. Technol. Work., 2016

Avatar-mediated creativity: When embodying inventors makes engineers more creative.
Comput. Hum. Behav., 2016

2014
Anticipating user's needs with playful methods.
Proceedings of the 2014 Ergonomie et Informatique Avancée Conference, 2014


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