Jeppe Theiss Kristensen

Orcid: 0000-0002-3145-4991

According to our database1, Jeppe Theiss Kristensen authored at least 7 papers between 2019 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2024
Difficulty Modelling in Mobile Puzzle Games: An Empirical Study on Different Methods to Combine Player Analytics and Simulated Data.
Int. J. Comput. Games Technol., 2024

2022
Personalized Game Difficulty Prediction Using Factorization Machines.
Proceedings of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022

2021
Statistical Modelling of Level Difficulty in Puzzle Games.
Proceedings of the 2021 IEEE Conference on Games (CoG), 2021

2020
Strategies for Using Proximal Policy Optimization in Mobile Puzzle Games.
Proceedings of the FDG '20: International Conference on the Foundations of Digital Games, 2020

Procedural Content Generation of Puzzle Games using Conditional Generative Adversarial Networks.
Proceedings of the FDG '20: International Conference on the Foundations of Digital Games, 2020

Estimating Player Completion Rate in Mobile Puzzle Games Using Reinforcement Learning.
Proceedings of the IEEE Conference on Games, 2020

2019
Combining Sequential and Aggregated Data for Churn Prediction in Casual Freemium Games.
Proceedings of the IEEE Conference on Games, 2019


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