Jeppe Theiss Kristensen
Orcid: 0000-0002-3145-4991
According to our database1,
Jeppe Theiss Kristensen
authored at least 7 papers
between 2019 and 2024.
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Bibliography
2024
Difficulty Modelling in Mobile Puzzle Games: An Empirical Study on Different Methods to Combine Player Analytics and Simulated Data.
Int. J. Comput. Games Technol., 2024
2022
Proceedings of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022
2021
Proceedings of the 2021 IEEE Conference on Games (CoG), 2021
2020
Proceedings of the FDG '20: International Conference on the Foundations of Digital Games, 2020
Procedural Content Generation of Puzzle Games using Conditional Generative Adversarial Networks.
Proceedings of the FDG '20: International Conference on the Foundations of Digital Games, 2020
Estimating Player Completion Rate in Mobile Puzzle Games Using Reinforcement Learning.
Proceedings of the IEEE Conference on Games, 2020
2019
Combining Sequential and Aggregated Data for Churn Prediction in Casual Freemium Games.
Proceedings of the IEEE Conference on Games, 2019