Jens Orthmann

According to our database1, Jens Orthmann authored at least 9 papers between 2009 and 2016.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2016
Adaptive sampling for on-the-fly ray casting of particle-based fluids.
Proceedings of High Performance Graphics, 2016

2015
Efficient SPH-based simulation and rendering of fluid transport dynamics.
PhD thesis, 2015

2014
SPH Fluids in Computer Graphics.
Proceedings of the 35th Annual Conference of the European Association for Computer Graphics, 2014

2013
Consistent surface model for SPH-based fluid transport.
Proceedings of the ACM SIGGRAPH / Eurographics Symposium on Computer Animation, 2013

2012
Temporal Blending for Adaptive SPH.
Comput. Graph. Forum, 2012

2010
Topology-Caching for Dynamic Particle Volume Raycasting.
Proceedings of the 15th International Workshop on Vision, Modeling, and Visualization, 2010

2009
Responsive Grass.
J. WSCG, 2009

Integrating GPGPU Functionality into Scene Graphs.
Proceedings of the 14th International Workshop on Vision, Modeling, and Visualization, 2009

Responsive Real-Time Simulation of Ground Vegetation for Games.
Proceedings of the GAMEON'2009, 2009


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