Jens Gerken

Orcid: 0000-0002-0634-3931

Affiliations:
  • TU Dortmund University, Germany


According to our database1, Jens Gerken authored at least 67 papers between 2005 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
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PhD thesis 
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Online presence:

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Bibliography

2024
AdaptiX - A Transitional XR Framework for Development and Evaluation of Shared Control Applications in Assistive Robotics.
Proc. ACM Hum. Comput. Interact., 2024

Exploring a GPT-based large language model for variable autonomy in a VR-based human-robot teaming simulation.
Frontiers Robotics AI, 2024

Evaluating Assistive Technologies on a Trade Fair: Methodological Overview and Lessons Learned.
CoRR, 2024

Multiple Ways of Working with Users to Develop Physically Assistive Robots.
CoRR, 2024

Player Beware: Driving Forces and Influencing Factors for Game-Adapted Dark Patterns.
CoRR, 2024

Adaptive Control in Assistive Application - A Study Evaluating Shared Control by Users with Limited Upper Limb Mobility.
Proceedings of the 33rd IEEE International Conference on Robot and Human Interactive Communication, 2024

Exploring of Discrete and Continuous Input Control for AI-enhanced Assistive Robotic Arms.
Proceedings of the Companion of the 2024 ACM/IEEE International Conference on Human-Robot Interaction, 2024

Hands-On Robotics: Enabling Communication Through Direct Gesture Control.
Proceedings of the Companion of the 2024 ACM/IEEE International Conference on Human-Robot Interaction, 2024

Start Playing Around - Serious & Persuasive Games as a Viable Counter-Measure Against Deceptive Patterns?
Proceedings of the Workshop Mobilizing Research and Regulatory Action on Dark Patterns and Deceptive Design Practices (DDPCHI 2024) co-located with the CHI Conference on Human Factors in Computing Systems (CHI 2024), 2024

2023
Exploring Large Language Models to Facilitate Variable Autonomy for Human-Robot Teaming.
CoRR, 2023

Understanding Shared Control for Assistive Robotic Arms.
CoRR, 2023

In Time and Space: Towards Usable Adaptive Control for Assistive Robotic Arms.
Proceedings of the 32nd IEEE International Conference on Robot and Human Interactive Communication, 2023

HoloBoard: Visual Augmentation and Gamification of Balance Exercises.
Proceedings of the Mensch und Computer 2023, 2023

HoloBoard: A gamified balance board experience.
Proceedings of the Mensch und Computer 2023, 2023

Un-/strukturierte Modi hybrider Arbeit in agilen Kollaborationsnetzwerken.
Proceedings of the Mensch und Computer 2023, 2023

Exploring AI-Enhanced Shared Control for an Assistive Robotic Arm.
Proceedings of the Engineering Interactive Computer Systems. EICS 2023 International Workshops and Doctoral Consortium, 2023

How to Communicate Robot Motion Intent: A Scoping Review.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

HaptiX: Vibrotactile Haptic Feedback for Communication of 3D Directional Cues.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2022
My Caregiver the Cobot: Comparing Visualization Techniques to Effectively Communicate Cobot Perception to People with Physical Impairments.
Sensors, 2022

HaptiX: Extending Cobot's Motion Intention Visualization by Haptic Feedback.
CoRR, 2022

Adaptive DoF: Concepts to Visualize AI-generated Movements in Human-Robot Collaboration.
Proceedings of the AVI 2022: International Conference on Advanced Visual Interfaces, Frascati, Rome, Italy, June 6, 2022

2021
Reflecting upon Participatory Design in Human-Robot Collaboration for People with Motor Disabilities: Challenges and Lessons Learned from Three Multiyear Projects.
Proceedings of the PETRA '21: The 14th PErvasive Technologies Related to Assistive Environments Conference, Virtual Event, Greece, 29 June, 2021

Stay on Course in VR: Comparing the Precision of Movement between Gamepad, Armswinger, and Treadmill: Kurs halten in VR: Vergleich der Bewegungspräzision von Gamepad, Armswinger und Laufstall.
Proceedings of the MuC '21: Mensch und Computer 2021, 2021

Comparison Between Virtual Reality and Physical Flight Simulators for Cockpit Familiarization.
Proceedings of the MuC '21: Mensch und Computer 2021, 2021

Recommendations for the Development of a Robotic Drinking and Eating Aid - An Ethnographic Study.
Proceedings of the Human-Computer Interaction - INTERACT 2021 - 18th IFIP TC 13 International Conference, Bari, Italy, August 30, 2021

MuseFlow: Facilitating Mind-Wandering Through Video Games.
Proceedings of the Human-Computer Interaction - INTERACT 2021 - 18th IFIP TC 13 International Conference, Bari, Italy, August 30, 2021

Exploring the Visual Space to Improve Depth Perception in Robot Teleoperation Using Augmented Reality: The Role of Distance and Target's Pose in Time, Success, and Certainty.
Proceedings of the Human-Computer Interaction - INTERACT 2021 - 18th IFIP TC 13 International Conference, Bari, Italy, August 30, 2021

Assisting Manipulation and Grasping in Robot Teleoperation with Augmented Reality Visual Cues.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2020
Understanding Human-Robot Collaboration for People with Mobility Impairments at the Workplace, a Thematic Analysis.
Proceedings of the 29th IEEE International Conference on Robot and Human Interactive Communication, 2020

There's More than Meets the Eye: Enhancing Robot Control through Augmented Visual Cues.
Proceedings of the Companion of the 2020 ACM/IEEE International Conference on Human-Robot Interaction, 2020

2019
Is it real?: understanding interaction mechanics within the reality-virtuality continuum.
Proceedings of the 18th International Conference on Mobile and Ubiquitous Multimedia, 2019

Mensch ARgere dich nicht: a board game testbed for mixed reality interactions.
Proceedings of the 18th International Conference on Mobile and Ubiquitous Multimedia, 2019

SwipeBuddy - A Teleoperated Tablet and Ebook-Reader Holder for a Hands-Free Interaction.
Proceedings of the Human-Computer Interaction - INTERACT 2019, 2019

What's behind a choice? Understanding Modality Choices under Changing Environmental Conditions.
Proceedings of the International Conference on Multimodal Interaction, 2019

2018
A Robust Interface for Head Motion based Control of a Robot Arm using MARG and Visual Sensors.
Proceedings of the 2018 IEEE International Symposium on Medical Measurements and Applications, 2018

Smart Cooking in der Praxis - Eine Feldstudie über das Kochen mittels Smartwatch.
Proceedings of the Mensch und Computer 2018, 2018

2014
engage! and converse! - Designing Interactive Creative Spaces.
Proceedings of the 11th Romanian Human-Computer Interaction Conference, 2014

2013
Key to success: Using Zoomable UIs on Interactive Surfaces in Real-World Corporate Scenarios / Die Verwendung von ZUIs auf Interaktiven Oberflächen als Schlüssel zum Erfolg in realen Unternehmens-anwendungen.
i-com, 2013

Towards an information architecture for flexible reuse of digital media.
Proceedings of the 12th International Conference on Mobile and Ubiquitous Multimedia, 2013

2012
Design and Implementation of Post-WIMP Distributed User Interfaces with ZOIL.
Int. J. Hum. Comput. Interact., 2012

Does (multi-)touch aid users' spatial memory and navigation in 'panning' and in 'zooming & panning' UIs?
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2012

2011
Longitudinal Research in Human-Computer Interaction.
PhD thesis, 2011

Hidden Details of Negotiation: The Mechanics of Reality-Based Collaboration in Information Seeking.
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011

Materializing the query with facet-streams: a hybrid surface for collaborative search on tabletops.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

The concept maps method as a tool to evaluate the usability of APIs.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

2010
Can "touch" get annoying?
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2010

Pocket Bee: a multi-modal diary for field research.
Proceedings of the 6th Nordic Conference on Human-Computer Interaction 2010, 2010

Dynamic Force Fields zur Präzisionserhöhung von Zeigegeräten.
Proceedings of the Mensch & Computer 2010: Interaktive Kulturen, 2010

Be-Greifbare Interaktion für die kollaborative Suche.
Proceedings of the Interaktive Kulturen: Workshop-Band. Proceedings der Workshops der Mensch & Computer 2010 - 10. Fachübergreifende Konferenz für Interaktive und Kooperative Medien, DeLFI 2010, 2010

Fördern realitätsbasierte UIs kollaborative Rechercheaktivitäten?.
Proceedings of the Mensch & Computer 2010: Interaktive Kulturen, 2010

Model-Based Design and Implementation of Interactive Spaces for Information Interaction.
Proceedings of the Human-Centred Software Engineering - Third International Conference, 2010

Using concept maps to evaluate the usability of APIs.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

2009
Tactile feedback enhanced hand gesture interaction at large, high-resolution displays.
J. Vis. Lang. Comput., 2009

Lessons learned from the design and evaluation of visual information-seeking systems.
Int. J. Digit. Libr., 2009

Eine Taxonomie für Längsschnittstudien in der MCI.
Proceedings of the Mensch & Computer 2009: Grenzenlos frei!?, 2009

Adaptive Pointing - Design and Evaluation of a Precision Enhancing Technique for Absolute Pointing Devices.
Proceedings of the Human-Computer Interaction, 2009

Adaptive pointing: implicit gain adaptation for absolute pointing devices.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

Enhancing input device evaluation: longitudinal approaches.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

2008
Zoom interaction design for pen-operated portable devices.
Int. J. Hum. Comput. Stud., 2008

HyperScatter - Modellierungs- und Zoomtechniken für Punktdiagramme.
Proceedings of the Mensch & Computer 2008: Viel Mehr Interaktion, 2008

MedioVis: visual information seeking in digital libraries.
Proceedings of the working conference on Advanced Visual Interfaces, 2008

2007
Dynamic Text Filtering for Improving the Usability of Alphasliders on Small Screens.
Proceedings of the 11th International Conference on Information Visualisation, 2007

2006
User Interaction with Scatterplots on Small Screens - A Comparative Evaluation of Geometric-Semantic Zoom and Fisheye Distortion.
IEEE Trans. Vis. Comput. Graph., 2006

Usability of overview-supported zooming on small screens with regard to individual differences in spatial ability.
Proceedings of the working conference on Advanced visual interfaces, 2006

2005
Zoomtechniken zur Exploration komplexer Informationsräme am Beispiel "HyperGrid".
Proceedings of the Mensch und Computer 2005: Kunst und Wissenschaft, 2005

MedioVis - A User-Centred Library Metadata Browser.
Proceedings of the Research and Advanced Technology for Digital Libraries, 2005

HyperGrid - Accessing Complex Information Spaces.
Proceedings of the People and Computers XIX, 2005


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