Jenny Gabel

Orcid: 0000-0003-0180-1830

According to our database1, Jenny Gabel authored at least 24 papers between 2020 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

2020
2021
2022
2023
2024
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1
2
3
4
5
6
7
8
9
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2
3
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3
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4
5
4

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2024
Immersive City Scripts - Virtual Theatre of Miletus - 3D Reconstruction Second Roman Stage - RFB02.
Dataset, December, 2024

Immersive City Scripts - Virtual Theatre of Miletus - Windows Touch Application - RFB02.
Dataset, October, 2024

Immersive City Scripts - Virtual Theatre of Miletus - Virtual Reality Application - RFB02.
Dataset, June, 2024

Immersive City Scripts - Virtual Theatre of Miletus - Unity Infopanel Template - RFB02.
Dataset, January, 2024

An Evaluation of Targeting Methods in Spatial Computing Interfaces with Visual Distractions.
Proceedings of the 30th ACM Symposium on Virtual Reality Software and Technology, 2024

Guiding Handrays in Virtual Reality: Comparison of Gaze- and Object-Based Assistive Raycast Redirection.
Proceedings of the 2024 ACM Symposium on Spatial User Interaction, 2024

2023
Immersive City Scripts - Virtual Theatre of Miletus - Virtual Reality Application.
Dataset, October, 2023

Immersive City Scripts - Virtual Theatre of Miletus - 3D Reconstruction First Roman Stage - RFB02.
Dataset, March, 2023

Immersive City Scripts - Virtual Theatre of Miletus - 3D Reconstruction First Roman Stage - RFB02.
Dataset, March, 2023

The Interior of the Church in Lucklum - Virtual Church in Lucklum - Windows PC Application - RFB05.
Dataset, January, 2023

The Interior of the Church in Lucklum - Virtual Church in Lucklum - Virtual Reality Application - RFB05.
Dataset, January, 2023

Redirecting Rays: Evaluation of Assistive Raycasting Techniques in Virtual Reality.
Proceedings of the 29th ACM Symposium on Virtual Reality Software and Technology, 2023

Ancient Theatre of Miletus: A Virtual Reality Research Tool for Studying Written Artefacts.
Proceedings of the 2023 ACM Symposium on Spatial User Interaction, 2023

Immersive Reading: Comparison of Performance and User Experience for Reading Long Texts in Virtual Reality.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2022
Immersive City Scripts - Virtual Theatre of Miletus - Virtual Reality Application.
Dataset, October, 2022

Immersive City Scripts - Virtual Theatre of Miletus - Virtual Reality Application.
Dataset, June, 2022

Immersive City Scripts - Virtual Theatre of Miletus - Virtual Reality Application.
Dataset, June, 2022

Immersive City Scripts - Virtual Theatre of Miletus - Virtual Reality Application.
Dataset, June, 2022

Immersive Inscribed Spaces - Bringing Virtuality to Written Artefacts for Humanities.
i-com, 2022

Co-Design of an Augmented Reality Maintenance Tool for Gas Pressure Regulation Stations.
Proceedings of the 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2022

2021
Analysis of Detection Thresholds for Hand Redirection during Mid-Air Interactions in Virtual Reality.
Proceedings of the VRST '21: 27th ACM Symposium on Virtual Reality Software and Technology, Virtual Event / Osaka, Japan, December 8, 2021

Corona Beat - Kicking The Sedentary Habit Induced By Prolonged Social Distancing.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021

User-Centered Design of Immersive Research Applications for Understanding Written Artefacts.
Proceedings of the ICAT-EGVE 2021, 2021

2020
Word saber: an effective and fun VR vocabulary learning game.
Proceedings of the Mensch und Computer 2020 - Tagungsband, 2020


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