Jenny Brusk

Orcid: 0000-0001-9251-6554

According to our database1, Jenny Brusk authored at least 15 papers between 2007 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2023
Level Design Processes and Challenges: A Cross Section of Game Development.
Games Cult., September, 2023

2020
Activities to Support Sustainable Inclusive Game Design Processes.
EAI Endorsed Trans. Creative Technol., 2020

2019
Towards Sustainable Inclusive Game Design Processes.
Proceedings of the Interactivity, Game Creation, Design, Learning, and Innovation, 2019

2018
Prototyping Tools for Game Writers.
Comput. Games J., 2018

2017
Inclusive game design facilitating shared gaming experience.
J. Comput. High. Educ., 2017

2015
Accessible Game Culture Using Inclusive Game Design - Participating in a Visual Culture That You Cannot See.
Proceedings of the 7th International Conference on Games and Virtual Worlds for Serious Applications, 2015

2014
Inclusive game design: audio interface in a graphical adventure game.
Proceedings of the Audio Mostly 2014, AM '14, 2014

2010
Don't tell anyone! Two Experiments on Gossip Conversations.
Proceedings of the SIGDIAL 2010 Conference, 2010

2009
Gameplay Design Patterns for Game Dialogues.
Proceedings of the 2009 DiGRA International Conference: Breaking New Ground: Innovation in Games, 2009

2008
Developing Natural Language Enabled Games in SCXML.
J. Adv. Comput. Intell. Intell. Informatics, 2008

Implementing Social Filter Rules in a Dialogue Manager Using Statecharts.
Proceedings of the Intelligent Virtual Agents, 8th International Conference, 2008

Dialogue management for social game characters using statecharts.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2008

2007
DEAL - a serious game for CALL practicing conversational skills in the trade domain.
Proceedings of the Workshop on Speech and Language Technology in Education, 2007

Dealing with DEAL: A Dialogue System for Conversation Training.
Proceedings of the 8th SIGdial Workshop on Discourse and Dialogue, 2007

DEAL: dialogue management in SCXML for believable game characters.
Proceedings of the 2007 conference on Future Play, Toronto, ON, Canada, November 15, 2007


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