Jennifer Villareale

Orcid: 0000-0002-7315-3601

According to our database1, Jennifer Villareale authored at least 19 papers between 2019 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2024
Open Player Modeling - Using AI to help Reflection and Learning in Serious Games.
Proceedings of the 39th ACM/SIGAPP Symposium on Applied Computing, 2024

"Ah! I see" - Facilitating Process Reflection in Gameplay through a Novel Spatio-Temporal Visualization System.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

2023
Improving Fairness in Adaptive Social Exergames via Shapley Bandits.
Proceedings of the 28th International Conference on Intelligent User Interfaces, 2023

Integrating Players' Perspectives in AI-Based Games: Case Studies of Player-AI Interaction Design.
Proceedings of the 18th International Conference on the Foundations of Digital Games, 2023

Playing with Dezgo: Adapting Human-AI Interaction to the Context of Play.
Proceedings of the 18th International Conference on the Foundations of Digital Games, 2023

Parallel OPM: A Visualization System for Analyzing Peers Board States for Gameplay Reflection.
Proceedings of the IEEE Conference on Games, 2023

Mining Player Behavior Patterns from Domain-Based Spatial Abstraction in Games.
Proceedings of the IEEE Conference on Games, 2023

"What else can I do?" Examining the Impact of Community Data on Adaptation and Quality of Reflection in an Educational Game.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2022
Analyzing Students' Problem-Solving Sequences: A Human-in-the-Loop Approach.
J. Learn. Anal., August, 2022

"I Want To See How Smart This AI Really Is": Player Mental Model Development of an Adversarial AI Player.
Proc. ACM Hum. Comput. Interact., 2022

Towards an Understanding of How Players Make Meaning from Post-Play Process Visualizations.
Proceedings of the Entertainment Computing - ICEC 2022, 2022

2021
Personalization Paradox in Behavior Change Apps: Lessons from a Social Comparison-Based Personalized App for Physical Activity.
Proc. ACM Hum. Comput. Interact., 2021

Understanding Mental Models of AI through Player-AI Interaction.
CoRR, 2021

Dealing with Adversarial Player Strategies in the Neural Network Game iNNk through Ensemble Learning.
Proceedings of the FDG'21: The 16th International Conference on the Foundations of Digital Games 2021, 2021

Player-AI Interaction: What Neural Network Games Reveal About AI as Play.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2020
Reflection in Game-Based Learning: A Survey of Programming Games.
Proceedings of the FDG '20: International Conference on the Foundations of Digital Games, 2020

iNNk: A Multi-Player Game to Deceive a Neural Network.
Proceedings of the CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Canada, November 2-4, 2020, 2020

2019
Programming in game space: how to represent parallel programming concepts in an educational game.
Proceedings of the 14th International Conference on the Foundations of Digital Games, 2019

Enhancing social exergames through idle game design.
Proceedings of the 14th International Conference on the Foundations of Digital Games, 2019


  Loading...