Jennifer Tichon

Orcid: 0000-0003-0454-290X

According to our database1, Jennifer Tichon authored at least 20 papers between 2003 and 2021.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2021
Motivated to lose? Evaluating challenge and player motivations in games.
Behav. Inf. Technol., 2021

Cognitive Habitat, Strategy Ecosystem: A Predictive Model of Emergence for Cognitive and Computer Science.
IEEE Access, 2021

2017
Universal tools for measuring games and learning: Dynamic causal nets.
Proceedings of the 5th IEEE International Conference on Serious Games and Applications for Health, 2017

2015
Exploring how children express feelings and emotions in an online support group.
Comput. Hum. Behav., 2015

2014
Physiological measurement of anxiety to evaluate performance in simulation training.
Cogn. Technol. Work., 2014

2013
Predicting the Efficacy of Simulator-based Training Using a Perceptual Judgment Task Versus Questionnaire-based Measures of Presence.
Presence Teleoperators Virtual Environ., 2013

2010
Plant operator simulation: benefits and drawbacks for a construction training organization.
Cogn. Technol. Work., 2010

Stress training and simulator complexity: why sometimes more is less.
Behav. Inf. Technol., 2010

2008
Contrasting the Effectiveness and Efficiency of Virtual Reality and Real Environments in the Treatment of Acrophobia.
PsychNology J., 2008

The Role of Self-Motion in Acrophobia Treatment.
Cyberpsychology Behav. Soc. Netw., 2008

2007
The use of expert knowledge in the development of simulations for train driver training.
Cogn. Technol. Work., 2007

Using Presence to Improve a Virtual Training Environment.
Cyberpsychology Behav. Soc. Netw., 2007

Training Cognitive Skills in Virtual Reality: Measuring Performance.
Cyberpsychology Behav. Soc. Netw., 2007

2006
Virtual Reality Exposure Therapy: 150-Degree Screen to Desktop PC.
Cyberpsychology Behav. Soc. Netw., 2006

2004
Constructing the hallucinations of psychosis in Virtual Reality.
J. Netw. Comput. Appl., 2004

A virtual environment to re-create the auditory and visual hallucinations of psychosis.
Proceedings of the Proceedings VRCAI 2004, 2004

2003
The Process of Sharing Social Support in Cyberspace.
Cyberpsychology Behav. Soc. Netw., 2003

The Application of Virtual Reality to the Understanding and Treatment of Schizophrenia.
Proceedings of the Knowledge-Based Intelligent Information and Engineering Systems, 2003

The Development of a Virtual Reality Environment to Model the Experience of Schizophrenia.
Proceedings of the Computational Science - ICCS 2003, 2003

A Virtual Environment to Simulate the Experience of Psychosis.
Proceedings of the Seventh International Conference on Digital Image Computing: Techniques and Applications, 2003


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