Jennifer Jacobs

Orcid: 0000-0001-8666-8527

Affiliations:
  • University of California Santa Barbara, Media Arts and Technology, USA


According to our database1, Jennifer Jacobs authored at least 46 papers between 2013 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2024
Nothing Like Compilation: How Professional Digital Fabrication Workflows Go Beyond Extruding, Milling, and Machines.
ACM Trans. Comput. Hum. Interact., February, 2024

Knotation: Supporting Exploration in Macrame Textile Crafting Through Parametric Motif Design.
Proceedings of the 2024 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC), 2024

Don't Mesh Around: Streamlining Manual-Digital Fabrication Workflows with Domain-Specific 3D Scanning.
Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology, 2024

Augmented Reality for Digital Fabrication: Evaluating impact of AR visualization of machine toolpaths for Clay 3D printing.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2024

Throwing Out Conventions: Reimagining Craft-Centered CNC Tool Design through the Digital Pottery Wheel.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

SketchPath: Using Digital Drawing to Integrate the Gestural Qualities of Craft in CAM-Based Clay 3D Printing.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

Engaging Young People in the Expressive Opportunities of Digital Fabrication Through Craft-Oriented CAM-Based Design.
Proceedings of the Designing Interactive Systems Conference, 2024

Practice-driven Software Development: A Collaborative Method for Digital Fabrication Systems Research in a Residency Program.
Proceedings of the Designing Interactive Systems Conference, 2024

Demonstration of SketchPath: Using Digital Drawing to Integrate the Gestural Qualities of Craft in CAM-Based Clay 3D Print.
Proceedings of the Companion Publication of the 2024 ACM Designing Interactive Systems Conference, 2024

Millipath: Bridging Materialist Theory and System Development for Surface Texture Fabrication.
Proceedings of the Designing Interactive Systems Conference, 2024

2023
Preserving hand-drawn qualities in audiovisual performance through sketch-based interaction.
J. Comput. Lang., January, 2023

Expressive Computation Lab (ECL): UC Santa Barbara.
XRDS, 2023

Next Steps for Human-Centered Generative AI: A Technical Perspective.
CoRR, 2023

An Adaptable Workflow for Manual-Computational Ceramic Surface Ornamentation.
Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, 2023

SculptAR: Direct Manipulations of Machine Toolpaths in Augmented Reality for 3D Clay Printing.
Proceedings of the Adjunct Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, 2023

Reality Distortion Room: A Study of User Locomotion Responses to Spatial Augmented Reality Effects.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2023

PunchPrint: Creating Composite Fiber-Filament Craft Artifacts by Integrating Punch Needle Embroidery and 3D Printing.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Special Interest Group on Creativity and Cultures in Computing.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Drawing Transforms: A Unifying Interaction Primitive to Procedurally Manipulate Graphics across Style, Space, and Time.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

CoilCAM: Enabling Parametric Design for Clay 3D Printing Through an Action-Oriented Toolpath Programming System.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Demonstration of CoilCAM: an Action-Oriented Toolpath Programming System for Clay 3D Printing.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Towards Mutual Benefit: Reflecting on Artist Residencies as a Method for Collaboration in DIS.
Proceedings of the Companion Publication of the 2023 ACM Designing Interactive Systems Conference, 2023

2022
Impact of Annotator Demographics on Sentiment Dataset Labeling.
Proc. ACM Hum. Comput. Interact., 2022

Reimagining Systems for Learning Hands-on Creative and Maker Skills.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

AR Exhibitions for Sensitive Narratives: Designing an Immersive Exhibition for the Museum of Memory in Colombia.
Proceedings of the DIS '22: Designing Interactive Systems Conference, Virtual Event, Australia, June 13, 2022

2021
Identifying Opportunities for Collective Curation During Archaeological Excavations.
Int. J. Digit. Curation, 2021

Multi-View AR Streams for Interactive 3D Remote Teaching.
Proceedings of the VRST '21: 27th ACM Symposium on Virtual Reality Software and Technology, Virtual Event / Osaka, Japan, December 8, 2021

Making at a Distance: Teaching Hands-on Courses During the Pandemic.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

What We Can Learn From Visual Artists About Software Development.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Remote Learners, Home Makers: How Digital Fabrication Was Taught Online During a Pandemic.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2020
Editing self-image.
Commun. ACM, 2020

Crosscast: Adding Visuals to Audio Travel Podcasts.
Proceedings of the UIST '20: The 33rd Annual ACM Symposium on User Interface Software and Technology, 2020

Supporting Visual Artists in Programming through Direct Inspection and Control of Program Execution.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

2018
Finding the edge: Art and automation.
XRDS, 2018

Dynamic Brushes: Extending Manual Drawing Practices with Artist-Centric Programming Tools.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Extending Manual Drawing Practices with Artist-Centric Programming Tools.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
Multidisciplinary systems engineering.
XRDS, 2017

Technology in defense of democracy.
XRDS, 2017

Direct and immediate drawing with CNC machines.
Proceedings of the 1st Annual ACM Symposium on Computational Fabrication, 2017

Supporting Expressive Procedural Art Creation through Direct Manipulation.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

2016
From prototype to product: deployment strategies in computer science research.
XRDS, 2016

Negotiating science, technology, culture, and religion: the art and ideas of Laleh Mehran.
XRDS, 2016

Supporting creativity, expressiveness and complexity through personal fabrication.
XRDS, 2016

Digital Craftsmanship: HCI Takes on Technology as an Expressive Medium.
Proceedings of the Companion Publication of the 2014 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016

2015
Hybrid Practice in the Kalahari: Design Collaboration through Digital Tools and Hunter-Gatherer Craft.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

2013
Codeable objects: computational design and digital fabrication for novice programmers.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013


  Loading...