Jeffrey Tsang
Orcid: 0000-0002-0433-2155
According to our database1,
Jeffrey Tsang
authored at least 18 papers
between 2008 and 2017.
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Bibliography
2017
Proceedings of the Advances in Neural Information Processing Systems 30: Annual Conference on Neural Information Processing Systems 2017, 2017
2016
Taking All Positive Eigenvectors Is Suboptimal in Classical Multidimensional Scaling.
SIAM J. Optim., 2016
Proceedings of the IEEE Congress on Evolutionary Computation, 2016
2015
Proceedings of the IEEE Symposium Series on Computational Intelligence, 2015
Play profiles: The effect of infinite-length games on evolution in the iterated Prisoner's Dilemma.
Proceedings of the 2015 IEEE Conference on Computational Intelligence and Games, 2015
Evolving fractal art with a directed acyclic graph genetic programming representation.
Proceedings of the IEEE Congress on Evolutionary Computation, 2015
2014
Proceedings of the Genetic and Evolutionary Computation Conference, 2014
Fingerprint multilateration for automatically classifying evolved Prisoner's Dilemma agents.
Proceedings of the 2014 IEEE Symposium on Foundations of Computational Intelligence, 2014
Proceedings of the 2014 IEEE Symposium on Foundations of Computational Intelligence, 2014
The Structure of a Probabilistic 1-State Transducer Representation for Prisoner's Dilemma.
Proceedings of the Applications of Evolutionary Computation - 17th European Conference, 2014
Comparing the structure of probabilistic 4- and 8-state finite transducer representations for Prisoner's Dilemma.
Proceedings of the 2014 IEEE Conference on Computational Intelligence and Games, 2014
Applying fingerprint multilateration to population dynamics in Prisoner's Dilemma simulations.
Proceedings of the 2014 IEEE Conference on Computational Intelligence and Games, 2014
The structure of a probabilistic 2-state finite transducer representation for Prisoner's Dilemma.
Proceedings of the IEEE Congress on Evolutionary Computation, 2014
2013
Proceedings of the 2013 IEEE Conference on Computational Inteligence in Games (CIG), 2013
2010
The Parametrized Probabilistic Finite-State Transducer Probe Game Player Fingerprint Model.
IEEE Trans. Comput. Intell. AI Games, 2010
Proceedings of the 2010 IEEE Conference on Computational Intelligence and Games, 2010
2009
Proceedings of the IEEE Congress on Evolutionary Computation, 2009
2008
Proceedings of the IEEE Congress on Evolutionary Computation, 2008