Jeffrey Jacobson

According to our database1, Jeffrey Jacobson authored at least 14 papers between 1998 and 2011.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2011
Digital Dome versus Desktop Display in an Educational Game: Gates of Horus.
Int. J. Gaming Comput. Mediat. Simulations, 2011

2010
Extending Physical Collections Into the Virtual Space of a Digital Dome.
Proceedings of the 11th International Symposium on Virtual Reality, 2010

2008
Sharing the magic circle with spatially inclusive games.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008

A Surround Display Warp-Mesh Utility to Enhance Player Engagement.
Proceedings of the Entertainment Computing, 2008

Dome Displays for Educational Games and Activities in the Museum and on the Road.
Proceedings of the Entertainment Computing, 2008

2005
Game Engine Virtual Reality with CaveUT.
Computer, 2005

Intelligent virtual environments for virtual reality art.
Comput. Graph., 2005

The CaveUT system: immersive entertainment based on a game engine.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2005

2003
Common Office Equipment and CaveUT Make a Cheap Portable Cave.
Proceedings of the IEEE Virtual Reality Conference 2003 (VR 2003), 2003

Using "CaveUT" to build immersive displays with the unreal tournament engine and a PC cluster.
Proceedings of the 2003 Symposium on Interactive 3D Graphics, 2003

2002
Game engines in scientific research - Introduction.
Commun. ACM, 2002

Unreal tournament for immersive interactive theater.
Commun. ACM, 2002

2001
Balance NAVE: a virtual reality facility for research and rehabilitation of balance disorders.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2001

1998
Learning with an interactive schematic in a virtual environment; the tomb of Lady Hao.
Proceedings of the IEEE International Conference on Systems, Man and Cybernetics, 1998


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