Jeeeun Kim
Orcid: 0000-0002-8915-481X
According to our database1,
Jeeeun Kim
authored at least 55 papers
between 2014 and 2024.
Collaborative distances:
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Bibliography
2024
3DPFIX: Improving Remote Novices' 3D Printing Troubleshooting through Human-AI Collaboration Design.
Proc. ACM Hum. Comput. Interact., 2024
3DPFIX: Improving Remote Novices' 3D Printing Troubleshooting through Human-AI Collaboration.
CoRR, 2024
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
2023
E3D: Harvesting Energy from Everyday Kinetic Interactions Using 3D Printed Attachment Mechanisms.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., September, 2023
CoRR, 2023
Proceedings of the Advances in Neural Information Processing Systems 36: Annual Conference on Neural Information Processing Systems 2023, 2023
Developing a VR-based Training Platform for Emergency Fire Handling Services Using Unity 3D.
Proceedings of the International Conference on Frontiers of Information Technology, 2023
Measurement Patterns: User-Oriented Strategies for Dealing with Measurements and Dimensions in Making Processes.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
2022
A hybrid approach to discern customer experience for facilitating the adoption of smartwatches.
Technol. Anal. Strateg. Manag., 2022
Stretchy Electrochemical Harvesters for Binarized Self-Powered Strain Gauge-Based Static Motion Sensors.
Sensors, 2022
Sensors, 2022
Proceedings of the Adjunct Publication of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022
ShrinkCells: Localized and Sequential Shape-Changing Actuation of 3D-Printed Objects via Selective Heating.
Proceedings of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022
Fab4D : An Accessible Hybrid Approach for Programmable Shaping and Shape Changing Artifacts.
Proceedings of the TEI '22: Sixteenth International Conference on Tangible, Embedded, and Embodied Interaction, Daejeon, Republic of Korea, February 13, 2022
Proceedings of the SIGGRAPH Asia 2022 Emerging Technologies, 2022
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
Roman: Making Everyday Objects Robotically Manipulable with 3D-Printable Add-on Mechanisms.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
Mobiot: Augmenting Everyday Objects into Moving IoT Devices Using 3D Printed Attachments Generated by Demonstration.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
CustomizAR: Facilitating Interactive Exploration and Measurement of Adaptive 3D Designs.
Proceedings of the DIS '22: Designing Interactive Systems Conference, Virtual Event, Australia, June 13, 2022
2021
CoRR, 2021
Proceedings of the TEI '21: Fifteenth International Conference on Tangible, 2021
Multi-ttach: Techniques to Enhance Multi-material Attachments in Low-cost FDM 3D Printing.
Proceedings of the SCF '21: Proceedings of the 6th Annual ACM Symposium on Computational Fabrication, 2021
Proceedings of the Joint Proceedings of the ACM IUI 2021 Workshops co-located with 26th ACM Conference on Intelligent User Interfaces (ACM IUI 2021), 2021
Proceedings of the IUI '21: 26th International Conference on Intelligent User Interfaces, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
2020
Proceedings of the UIST '20: The 33rd Annual ACM Symposium on User Interface Software and Technology, 2020
Romeo: A Design Tool for Embedding Transformable Parts in 3D Models to Robotically Augment Default Functionalities.
Proceedings of the UIST '20: The 33rd Annual ACM Symposium on User Interface Software and Technology, 2020
"Anyone Can Print": Supporting Collaborations with 3D Printing Services to Empower Broader Participation in Personal Fabrication.
Proceedings of the NordiCHI '20: Shaping Experiences, 2020
2019
Commun. ACM, 2019
Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019
Robiot: A Design Tool for Actuating Everyday Objects with Automatically Generated 3D Printable Mechanisms.
Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019
Mechamagnets: Designing and Fabricating Haptic and Functional Physical Inputs with Embedded Magnets.
Proceedings of the Thirteenth International Conference on Tangible, 2019
3D Pen + 3D Printer: Exploring the Role of Humans and Fabrication Machines in Creative Making.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
2018
Compositional 3D printing: expanding & supporting workflows towards continuous fabrication.
Proceedings of the 2nd Annual ACM Symposium on Computational Fabrication, 2018
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
2017
Forecasting and identifying multi-technology convergence based on patent data: the case of IT and BT industries in 2020.
Scientometrics, 2017
Proceedings of the Adjunct Publication of the 30th Annual ACM Symposium on User Interface Software and Technology, 2017
Proceedings of the Tenth International Conference on Tangible, 2017
Machines as Co-Designers: A Fiction on the Future of Human-Fabrication Machine Interaction.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Understanding Uncertainty in Measurement and Accommodating its Impact in 3D Modeling and Printing.
Proceedings of the 2017 Conference on Designing Interactive Systems, 2017
2016
Reprise: A Design Tool for Specifying, Generating, and Customizing 3D Printable Adaptations on Everyday Objects.
Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 2016
Proceedings of the 18th International ACM SIGACCESS Conference on Computers and Accessibility, 2016
3D Folded PrintGami: Transforming Passive 3D Printed Objects to Interactive by Inserted Paper Origami Circuits.
Proceedings of the 2016 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016
2015
A Study to Empower Children to Design Movable Tactile Pictures for Children with Visual Impairments.
Proceedings of the Ninth International Conference on Tangible, 2015
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015
Proceedings of the 14th International Conference on Interaction Design and Children, 2015
2014
Proceedings of the adjunct publication of the 27th annual ACM symposium on User interface software and technology, 2014
Proceedings of the 2nd ACM Symposium on Spatial User Interaction, 2014
Technology to support emergent literacy skills in young children with visual impairments.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
3D printed tactile picture books for children with visual impairments: a design probe.
Proceedings of the IDC '14, 2014