Jee-In Kim
Orcid: 0000-0002-3044-0950
According to our database1,
Jee-In Kim
authored at least 56 papers
between 2001 and 2023.
Collaborative distances:
Collaborative distances:
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Bibliography
2023
Game-Driven Practices for Social Skills: Exploring Usability for Children with Autism Spectrum Disorder.
Proceedings of the 2023 ACM Conference on Information Technology for Social Good, 2023
2022
Proceedings of the IEEE International Conference on Big Data, 2022
2021
Proceedings of the IEEE International Conference on Big Data and Smart Computing, 2021
2020
J. Inf. Sci., 2020
Int. J. Data Min. Bioinform., 2020
2019
Amphitheater Layout with Egocentric Distance-Based Item Sizing and Landmarks for Browsing in Virtual Reality.
Int. J. Hum. Comput. Interact., 2019
Force Arrow 2: A Novel Pseudo-Haptic Interface for Weight Perception in Lifting Virtual Objects.
Proceedings of the IEEE International Conference on Big Data and Smart Computing, 2019
2018
IEEE Trans. Hum. Mach. Syst., 2018
Iss2Image: A Novel Signal-Encoding Technique for CNN-Based Human Activity Recognition.
Sensors, 2018
Adaptive Data Boosting Technique for Robust Personalized Speech Emotion in Emotionally-Imbalanced Small-Sample Environments.
Sensors, 2018
Proceedings of Computer Graphics International 2018, 2018
Artificial Landmarks to Facilitate Spatial Learning and Recalling for Curved Visual Wall Layout in Virtual Reality.
Proceedings of the 2018 IEEE International Conference on Big Data and Smart Computing, 2018
2017
Proceedings of the 2017 IEEE International Conference on Big Data and Smart Computing, 2017
2016
IEEE Trans. Multim., 2016
Approximate resolution of asynchronous conflicts among sequential collaborations in dynamic virtual environments.
Comput. Animat. Virtual Worlds, 2016
Proceedings of the International Conference on Research in Adaptive and Convergent Systems, 2016
Proceedings of the 2016 International Conference on Big Data and Smart Computing, 2016
Synchronized context sharing over multiple devices: Personalized rendering of multimodal contents.
Proceedings of the 2016 International Conference on Big Data and Smart Computing, 2016
Proceedings of the 2016 International Conference on Big Data and Smart Computing, 2016
2015
Animage-based approach to the reconstruction of ancient architectures by extracting and arranging 3D spatial components.
Frontiers Inf. Technol. Electron. Eng., 2015
Proceedings of the 2015 IEEE Virtual Reality, 2015
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015
2014
Proceedings of the International Conference on Big Data and Smart Computing, BIGCOMP 2014, 2014
Proceedings of the International Conference on Big Data and Smart Computing, BIGCOMP 2014, 2014
2013
Proceedings of the International Conference on Information Science and Applications, 2013
Design and Implementation of UPnP-Based Surveillance Camera System for Home Security.
Proceedings of the International Conference on Information Science and Applications, 2013
2012
Supporting Fine-Grained Concurrent Tasks and Personal Workspaces for a Hybrid Concurrency Control Mechanism in a Networked Virtual Environment.
Presence Teleoperators Virtual Environ., 2012
An intravenous injection simulator using augmented reality for veterinary education and its evaluation.
Proceedings of the Virtual Reality Continuum and its Applications in Industry, 2012
Proceedings of the Mensch & Computer 2012: interaktiv informiert, 2012
Proceedings of the Mensch & Computer 2012: interaktiv informiert, 2012
A framework for adapting content of social network services for heterogeneous devices.
Proceedings of the IEEE International Conference on Consumer Electronics, 2012
A slim hybrid multi-touch tabletop interface with a high definition LED display and multiple cameras.
Proceedings of the IEEE International Conference on Consumer Electronics, 2012
2011
J. Next Gener. Inf. Technol., 2011
Proceedings of the 2011 International Symposium on Ubiquitous Virtual Reality (ISUVR), 2011
2010
Comput. Animat. Virtual Worlds, 2010
Haptic u-Table: A Believable Feedback System with a Quasi-tangible Tabletop Interface.
Proceedings of the Symposia and Workshops on Ubiquitous, 2010
Proceedings of the Ubiquitous Intelligence and Computing - 7th International Conference, 2010
A slim tabletop interface based on high resolution LCD screens with multiple cameras.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2010
2009
Proceedings of the 2009 International Conference on Hybrid Information Technology, 2009
2008
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2008
Proceedings of the Motion in Games, First International Workshop, 2008
Proceedings of the Fourth International Conference on e-Science, 2008
2007
Comput. Animat. Virtual Worlds, 2007
Proceedings of the Universal Access in Human-Computer Interaction. Ambient Interaction, 2007
Proceedings of the Frontiers in the Convergence of Bioscience and Information Technologies 2007, 2007
2006
Proceedings of the Advances in Visual Computing, Second International Symposium, 2006
Proceedings of the Advances in Visual Computing, Second International Symposium, 2006
Proceedings of the Computational Science and Its Applications, 2006
Proceedings of the Advances in Artificial Reality and Tele-Existence, 2006
2005
Proceedings of the Computational Science and Its Applications, 2005
Proceedings of the Web and Communication Technologies and Internet-Related Social Issues, 2005
Proceedings of the Fuzzy Systems and Knowledge Discovery, Second International Conference, 2005
Proceedings of the Fuzzy Systems and Knowledge Discovery, Second International Conference, 2005
2001
A visual component based tool for developing embedded application software.
Proceedings of the Universal Access In HCI: Towards an Information Society for All, 2001