Jean Paul Gourret

According to our database1, Jean Paul Gourret authored at least 8 papers between 1987 and 2011.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

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Bibliography

2011
Explicit and implicit animation with fuzzy constraints of a versatile multi-body system for virtual hand surgery.
Comput. Animat. Virtual Worlds, 2011

2007
Local multiresolution of a mesh based on v3 subdivision and surface discontinuities.
Proceedings of the GRAPP 2007, 2007

1996
A model for compression and classification of face data structures.
Comput. Graph., 1996

1992
Three-dimensional texture generator supervised by a small number of parameters.
Comput. Animat. Virtual Worlds, 1992

1991
Modeling of contact deformations between a synthetic human and its environment.
Comput. Aided Des., 1991

1989
Simulation of object and human skin formations in a grasping task.
Proceedings of the 16th Annual Conference on Computer Graphics and Interactive Techniques, 1989

The Use of Finite Element Theory for Simulating Object and Human Body Deformations and Contacts.
Proceedings of the 10th European Computer Graphics Conference and Exhibition, 1989

1987
Irregular Polygon Fill Using Contour Encoding.
Comput. Graph. Forum, 1987


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