Jean-Marie Normand
Orcid: 0000-0003-0557-4356
According to our database1,
Jean-Marie Normand
authored at least 44 papers
between 2005 and 2024.
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Bibliography
2024
Exploring the Influence of Virtual Avatar Heads in Mixed Reality on Social Presence, Performance and User Experience in Collaborative Tasks.
IEEE Trans. Vis. Comput. Graph., May, 2024
A Comparative Study Between a Large Screen and an HMD Using Wind Representations in Virtual Reality.
IEEE Computer Graphics and Applications, 2024
Avatar-Centered Feedback: Dynamic Avatar Alterations Can Induce Avoidance Behaviors to Virtual Dangers.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2024
2023
Handwriting for Efficient Text Entry in Industrial VR Applications: Influence of Board Orientation and Sensory Feedback on Performance.
IEEE Trans. Vis. Comput. Graph., November, 2023
Beyond my Real Body: Characterization, Impacts, Applications and Perspectives of "Dissimilar" Avatars in Virtual Reality.
IEEE Trans. Vis. Comput. Graph., November, 2023
IEEE Trans. Vis. Comput. Graph., April, 2023
Frontiers Virtual Real., March, 2023
ICAT-EGVE 2023 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments.
Proceedings of the Virtual Environments 2023, 2023
2022
"Kapow!": Studying the Design of Visual Feedback for Representing Contacts in Extended Reality.
Proceedings of the 28th ACM Symposium on Virtual Reality Software and Technology, 2022
Studying the Role of Self and External Touch in the Appropriation of Dysmorphic Hands.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2022
Manipulating the Sense of Embodiment in Virtual Reality: a Study of the Interactions Between the Senses of Agency, Self-location and Ownership.
Proceedings of the ICAT-EGVE 2022, International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, Hiyoshi, Yokohama, Japan, November 30, 2022
2021
2020
Effects of physical, non-immersive virtual, and immersive virtual store environments on consumers' perceptions and purchase behavior.
Comput. Hum. Behav., 2020
Proceedings of the 2020 IEEE International Symposium on Mixed and Augmented Reality, 2020
"Kapow!": Augmenting Contacts with Real and Virtual Objects Using Stylized Visual Effects.
Proceedings of the 2020 IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2020
Virtual Avatars as Children Companions For a VR-based Educational Platform: How Should They Look Like?
Proceedings of the 30th International Conference on Artificial Reality and Telexistence, 2020
2019
Virtual Objects Look Farther on the Sides: The Anisotropy of Distance Perception in Virtual Reality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
Proceedings of the 2019 IEEE International Symposium on Mixed and Augmented Reality, 2019
2018
Influence of Being Embodied in an Obese Virtual Body on Shopping Behavior and Products Perception in VR.
Frontiers Robotics AI, 2018
Proceedings of the Virtual Reality and Augmented Reality, 2018
2017
Proceedings of the 23rd International Conference on Virtual System & Multimedia, 2017
Evaluation of facial expressions as an interaction mechanism and their impact on affect, workload and usability in an AR game.
Proceedings of the 23rd International Conference on Virtual System & Multimedia, 2017
MAAP Annotate: When archaeology meets augmented reality for annotation of megalithic art.
Proceedings of the 23rd International Conference on Virtual System & Multimedia, 2017
A study on the use of an immersive virtual reality store to investigate consumer perceptions and purchase behavior toward non-standard fruits and vegetables.
Proceedings of the 2017 IEEE Virtual Reality, 2017
2016
Proceedings of the 2016 IEEE International Symposium on Mixed and Augmented Reality, 2016
Proceedings of the Fourth International Conference on 3D Vision, 2016
2015
IEEE Trans. Vis. Comput. Graph., 2015
Augmenting off-the-shelf paper maps using intersection detection and geographical information systems.
Proceedings of the 14th IAPR International Conference on Machine Vision Applications, 2015
2014
How to Build an Embodiment Lab: Achieving Body Representation Illusions in Virtual Reality.
Frontiers Robotics AI, 2014
Robust random dot markers: towards augmented unprepared maps with pure geographic features.
Proceedings of the 20th ACM Symposium on Virtual Reality Software and Technology, 2014
2013
Proceedings of the 19th ACM Symposium on Virtual Reality Software and Technology, 2013
2012
Presence Teleoperators Virtual Environ., 2012
Presence Teleoperators Virtual Environ., 2012
Proceedings of the 2012 Eurographics/ACM SIGGRAPH Symposium on Computer Animation, 2012
Proceedings of the 3rd Augmented Human International Conference, 2012
2010
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2010
2008
PhD thesis, 2008
Proceedings of the Integration of AI and OR Techniques in Constraint Programming for Combinatorial Optimization Problems, 2008
2005
Comput. Graph. Forum, 2005
Proceedings of the Smart Graphics, 5th International Symposium, 2005